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CrossCode

已在库内

4.5/5

( 172 Reviews )

4.5

172 Reviews

中文(简体), English & 3 更多
19.9919.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
CrossCode
介绍
This retro-inspired 2D Action RPG might outright surprise you. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story. CrossCode is all about how it plays! Take the best out of two po...
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87 %
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用户评论

4.5/5

( 172 Reviews )

4.5

172 Reviews

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产品详细信息
2015, Radical Fish Games, ...
系统要求
Windows XP / 7 / 8.1 / 10, 2 GHz dual core, 2 GB RAM, Hardware Accelerated Graphics with dedicated m...
DLC
CrossCode Original Soundtrack EX, CrossCode - Ninja Skin, CrossCode: A New Home, CrossCode - Soundtr...
Time to beat
35.5 hMain
54.5 h Main + Sides
79.5 h Completionist
53.5 h All Styles
介绍
This retro-inspired 2D Action RPG might outright surprise you. CrossCode combines 16-bit SNES-style graphics with butter-smooth physics, a fast-paced combat system, and engaging puzzle mechanics, served with a gripping sci-fi story.

CrossCode is all about how it plays!

Take the best out of two popular genres, find a good balance between them and make a great game. That’s what CrossCode does. And it works pretty well. You get the puzzles of Zelda-esque dungeons and are rewarded with the great variety of equipment you know and love from RPGs. During the fast-paced battles you will use the tools you find on your journey to reveal and exploit the enemies' weaknesses and at the same time will be able to choose equipment and skills for a more in-depth approach in fighting your enemies.
  • Dive into a massive adventure with a playtime of around 30-80 hours
  • Explore a large world with 7 unique areas and hidden secrets all over the place
  • Fight over 120 enemy types including 30+ boss fights
  • Enter 7 expansive dungeons, all with with unique themes and puzzle mechanics
  • Master up to 100 combat arts and even more passive skills
  • Solve over 100 quests with a great variety of tasks and unique challenges
  • 60+ music tracks made by a rice ball (yes)

© DECK13 Interactive GmbH. Developed by Radical Fish Games. All rights reserved. Deck13 Games is a brand of DECK13 Interactive GmbH. All other trademarks are the property of their respective owners and used under license.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
35.5 hMain
54.5 h Main + Sides
79.5 h Completionist
53.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9+)
发行时间:
{{'2015-06-17T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
545 MB
链接:

游戏特性

语言
English
音频
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中文(简体)
音频
文本
Deutsch
音频
文本
日本語
音频
文本
한국어
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用户评论

Posted on: July 17, 2020

logicality77

验证所有者

游戏: 130 评论: 2

Not Great

From everything I saw and read about CrossCode it seems like a game I'd really enjoy: a deep 16-bit style RPG with unique mechanics and interesting puzzles. However, after playing upwards of 20 hours, I had had enough. Here's why: - I hate the dual-stick ranged attack mechanics. I just couldn't get used to it, and very often I would resort to melee attacks because I was frustrated by just feeling incompetent. It could very well be a "git gud" type of thing, but I could never get to a point where if felt satisfying or comfortable to use. - The puzzles were generally good, but there were some that depended on the height an object was at, but I couldn't tell if something was higher or lower than I was currently at. It feels cheap that the developers rely on hiding things in their faux-3D space just to make a puzzle harder. - I'm not a fan of MMOs at all; never have been. I've quickly bailed on the ones I've tried because I quickly get annoyed and overwhelmed by the noise of the world. Even though CrossCode isn't actually an MMO, the fact that its setting is made the story less enjoyable. I realize these things won't be issues to everyone, but it was enough for me to put it down.


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Posted on: June 9, 2019

BonjwaDE

验证所有者

游戏: 181 评论: 3

First impression review (1,5 hours)

Concept & idea - 8/10 Fun-o-fun-meter - 9/10 Story - 10/10 Graphics - 8/10 Sound & Music - 8/10 Controls & handling - 9/10 Tutorial - 9/10 Overall: 9/10


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Posted on: March 18, 2020

kfdydak

验证所有者

游戏: 638 评论: 6

Puzzles taken to extreme

Way too many jumping puzzles in an engine ill suited for it (isometric view with no way to judge height or distance). Even trash mobs are a puzzle with each having some invulnerability gimmick (and this is again taken to extreme on every boss). Just moving around a map is a puzzle as well usually with multi zone 50+ jumps to where you want to get to.


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Posted on: March 19, 2022

Diabolus90

验证所有者

游戏: 287 评论: 4

One of my all time favourites

Tigh´t controlls with challenging but fair gameplay. The level design is genius and there is a ton of side content. Gameplay feels like a mix of rpg, bullet hell and metroidvania. The storys premise of a game within a game might sound similiar to the plot of a rather (in)famous anime but luckily is not.


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Posted on: May 27, 2021

xenablade

游戏: 18 评论: 2

Best game I have ever played in my life.

I am absolutely obsessed with this game and have been for well over a year. It's just such an excellent game. The artstyle is a classic take on sprite work executed in a modern way, the story is character driven in a wonderful way, the combat gameplay is versatile and responsive, the gameplay puzzles are fascinating and polished, the overall attention to detail is immense. It's not a perfect game, but with every nitpick I can only really find ONE thing to pick at. For combat, there's one enemy that I always try to avoid fighting because they're not fun to fight, but the game never even forces you to fight them. Even if you DO fight them for 100% completion, you barely need to fight them more than a few times. That's the only bad thing I have to say about combat. The perspective of the art can be annoying in a few spots, causing some parkour/platforming puzzles to be more difficult than they should. That's the only bad thing I have to say about the puzzles and navigation all in one. The aiming mechanism for ranged attacks is less effective on a controller than keyboard+mouse.


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