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创造世界

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3.8/5

( 93 Reviews )

3.8

93 Reviews

中文(简体), English & 8 更多
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创造世界
介绍
《创造世界》(Craft The World)是一款独特的沙盒策略游戏,混合了《地下城守护者》(Dungeon Keeper)、《泰拉瑞亚》(Terraria)和《矮人要塞》(Dwarf Fortress)的游戏风格。 探索一个随机生成的怪物横行的世界,建造一座矮人城堡,收集资源,制作各种必需的物品、武器和护甲。上帝模拟:你控制着一个矮人部落,给他们下达命令,在特定地方建立根据地,攻击敌方生物,建造房屋和其他建筑物。你必须为矮人们提供食物和衣物,在与世界的其他种族对战之时使用魔法助他们一臂之力。游戏开始时,你只有一个矮人,随着等级的提升,你的矮人会越来越多。 沙盒游戏:每个关卡都有许多地层可以...
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用户评论

3.8/5

( 93 Reviews )

3.8

93 Reviews

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产品详细信息
2014, Dekovir Entertainment, ...
系统要求
Windows 7 / 8 / 10, 2.0 GHz Dual Core CPU, 1 GB RAM, Intel Graphics, Version 9.0, 200 MB available...
DLC
Craft the World - Abandoned Mines, 创造世界—与好友一起挖掘, Craft The World - Grottoes, Craft The World - Invas...
Time to beat
33.5 hMain
84 h Main + Sides
192 h Completionist
63.5 h All Styles
介绍
《创造世界》(Craft The World)是一款独特的沙盒策略游戏,混合了《地下城守护者》(Dungeon Keeper)、《泰拉瑞亚》(Terraria)和《矮人要塞》(Dwarf Fortress)的游戏风格。

探索一个随机生成的怪物横行的世界,建造一座矮人城堡,收集资源,制作各种必需的物品、武器和护甲。
  • 上帝模拟:你控制着一个矮人部落,给他们下达命令,在特定地方建立根据地,攻击敌方生物,建造房屋和其他建筑物。你必须为矮人们提供食物和衣物,在与世界的其他种族对战之时使用魔法助他们一臂之力。游戏开始时,你只有一个矮人,随着等级的提升,你的矮人会越来越多。
  • 沙盒游戏:每个关卡都有许多地层可以探索,上至天空,下到沸腾的地下熔岩层。关卡随机生成为一座有自然边界限制的岛屿:四周被海洋包围,地下有熔岩,上方有天空。另外还有昼夜循环以及变化不定的天气状况。各个游戏世界会有不同的大小、湿度、温度、地形和植物种类。岛屿深处隐藏有遗弃的神殿和密室,里面会有珍贵的宝藏。
  • 制造:游戏的一大特色是易于上手的制作配方系统。游戏为玩家组织好了这些配方,可以很方便地调用。你可以制作数十种不同的物品,比如建房子用的石块、家具、装饰、武器、护甲、弹药以及矮人的食物。
  • 即时战略:一开始你可以找到基本工具和物品的配方,先建造一座带有卧室和厨房的小房子。随着部落规模的扩大,引来了其他种族的注意。它们大部分是夜行生物,居住在地下。游戏世界中有很多奇幻生物,比如僵尸、骷髅、地精、眼魔、幽灵、巨型蜘蛛等等。对于有些生物来说,只要矮人不出现在视线里,它们就一点也不关心。但另外一些就会聚集起庞大的数量,试图闯入矮人的基地。
  • 塔防:游戏中经常会有大波怪物通过传送门出现。因此,不要忘记建造一座拥有坚固城墙的城堡,再布下无数机关、喷火塔以及秘密通道。
  • 魔法:作为神明,你拥有各种法术。你可以加快矮人的移动速度、打开小型传送门、照亮黑暗洞穴,吓走怪物,召唤自然法术实现降雨或加速树木生长,朝怪物发射火球,找到有用的资源和隐匿的地下密室,从而加快矮人收集资源、探索世界以及繁衍人口的速度。
所有成就
包含内容
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系统要求
最低系统配置要求:

多人游戏注意事项:多人游戏时需要运行GOG Galaxy客户端。
目前不支持跨平台(Windows至OS X)多人模式。

多人游戏注意事项:多人游戏时需要运行GOG Galaxy客户端。
目前不支持跨平台(Windows至OS X)多人模式。

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
33.5 hMain
84 h Main + Sides
192 h Completionist
63.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Mac OS X (10.11+)
发行时间:
{{'2014-11-24T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
712 MB
链接:

游戏特性

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DLC
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用户评论

Posted on: March 29, 2017

LancelotvomSee

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游戏: 105 评论: 3

Pretty solid game

It's a wellmade stable game, nice graphic and gameplay for inbetween. Everething seems to work well. And unlike many bad reviews about pathfinding of dwarfs, this issue seems to be fixed now, because in my game pathfinding works overall good. There are only few exceptions when it takes a moment. By the way, it's possible to click the button: return to castle. This resets all orders. Then cancel the return command letting the dwarfs free again. The AI Pathfinding resets and everything fine. Only two clicks. Last but least: There is a new update out including some nice improvements and new content. Please provide the newest update also here on GOG. Thank you.


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Posted on: April 7, 2016

Bafragor

验证所有者

游戏: 评论: 9

Simple and nice!

In my opinion, Craft the world is a really nice, well made game. I´d like to spend much time on building a fortress for my dwarfes. Of course, it is unnecessary to design something awsome, especially if you only want to reach the portal-built and switching to the next level. But the game invites you with many different options for building everything like you may be able to create. The kind of playing remembers me to old days on playing Sim City, where the goal is to enjoy playing and design something new. The challenge of beating all the undead is easy. But it is interesting to build walls and doors, that prevend them from coming in the dwarfs living room. The technology development is accessible. But you do not need to develop every technology for ending your level and it feels a little bit tiring when you start the next stage and have to start from the beginning with stone and wood tools in small caves. I would like to see more updates in the future (perhaps female dwarfes?) or better a small addon. I did not try the multiplayer, but think LAN would be better for this. All in all I keep on enjoying this game :-)


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Posted on: June 15, 2018

Alyiz

游戏: 7 评论: 2

Lies about multiplayer, buggy

This game is a lying, buggy mess. The main GOG page states it's Multiplayer/Co-Op which is a flat lie. Multiplayer must be purchased as a separate $6 DLC. WOMEN must be purchased as a separate $3 DLC. I can't decide which disgusts me more. I played this on a friend's PC and learned that her multiplayer DLC absolutely would not be detected by the game, meanwhile the other PC's worked fine for no discernible reason (same version). So even after you go through the disgusting practice of piecemeal multiplayer and women into your game, you may not get it. On top of that, the gameplay is nothing as advertised, the options are basically none like some sort of mobile phone port, and there's no borderless window option, so enjoy having your 2+ monitors all eaten up by this one incredible buggy mess. This should be removed from the GOG store outright for lying about its features.


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Posted on: July 17, 2024

Held Back from Greatness

There's a good game buried under here, but be prepared to dig for it - and I don't mean with your dwarves. I mean digging through online tutorials, help pages, and videos. People confuse THIS sort of game, where the "tutorial" is just a set of objectives with no useful guidance on how to complete them, and where the UI makes everything harder than it should be, with the concept of "no hand holding." But rewarding experimentation and having to consult online how-to videos to do the most basic things are not at all the same. I Built a private, enclosed room with bed and furniture for each of my dwarves, but they won't sleep there. Instead they just say "Where's my home?" and sleep in the hallway. Game offers no explanation. I have berries and other edibles in my inventory, but my dwarves don't seem to be able to eat them. Whatever recipes they are used for are locked behind dependencies. Nothing is intuitive, and the user interface is (almost) zero help at clearing things up. There is a flow chart of exactly what things you have to craft to unlock the things you actually need to craft, but no guidance on what the materials you're looking for actually look like, or exactly how far away you are from the next unlock. Hidden dependencies like a crafting bench will get you: even though you appear to have the ingredients for the recipe, you still can't make it. *How to actually make a crafting bench? Well, back to the flow chart. * Oh gosh, the micromanagement! Each dwarf needs to be equipped with gear separately, so far as I can tell, and can be specialized for specific tasks in a variety of ways. Not sure how to tell them apart though, and you get a lot of them very quickly! In the game I played, they weren't even given unique names. Every single dwarf was literally named "Who am I?" People who like to tinker and figure out everything themselves / watch vids will feel right at home and have a lot of fun. For the rest of us: stay away or buy on a steep, STEEP sale!


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Posted on: March 9, 2016

xenxander

验证所有者

游戏: 1126 评论: 14

It is lacking

(Graphics) - 2d sprites with surprisingly good animation frames. (Sound) - Two soundtrack files; day and night. (Gameplay) - You indirectly control dwarevs by assigning tasks. You may directly take control of a dwarf. Commands dwarves can do that you cannot: replace a block with another, pick up/drop items, preform crafting tasks. Commands unique when controlling a dwarf: place items two blocks away, and item teleport; you have access to the full inventory to place blocks. (Multiplayer) - There are three biomes to select. You must upgrade your portal and cast the 'multiplayer' spell to begin. (Campaign mode) - four worlds to complete, using a linear, unlocking tech tree. Each world feels different, with different monsters and drops associated with enemies. (Criticism) - Unlocking the tech tree gets repetitive fast. You must do it in each of the four campaign worlds, and there are lots of 'filler' items. You do not need to play the campaign to play sandbox in any of the four worlds, so unlocking the four worlds in campaign mode is for its own sake. The music gets repetitive. Multiplayer feels very rushed; something 'tacked on' to sell more. You cannot: start a game in multiplayer, pause during multiplayer, control who joins if staring a multiplayer biome single. It needs the ability to set up a multiplayer game without having to have a sandbox/campaign game ongoing, and a way to pause during the matches. You cannot play a multiplayer match between two players with different clients of the game. For instance, GOG players and Steam players cannot play together. No point to multiplayer if in campaign. Item rewards won't carry over to your next world. Ranged dwarves (Mages/archers) run 'past' enemies first before firing. They take several unnecessary hits. Defense structure are lacking. There are only two. The ballista is weak; the tesla is moderately strong but late in the tech tree and expensive for its damage.


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