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Includes the free Grubbins on Ice DLC pack!
Costume Quest is a Halloween RPG adventure with tricks and treats for all the boys and girls. In this charming role-playing game, choose your hero and trick-or-treat through three beautiful environments full...
Costume Quest is a Halloween RPG adventure with tricks and treats for all the boys and girls. In this charming role-playing game, choose your hero and trick-or-treat through three beautiful environments full of Double Fine humor and story. Complete quests, build your party, and collect costumes along the way that allow you to transform into powerful champions and take down the evil Repugians. This heroic holiday tale will capture the imaginations of kids and kids-at-heart.
Continue the Costume Quest adventure with the Grubbins on Ice DLC pack, included free in the PC version! Face new enemies while collecting additional quests, costumes, battle stamps, and creepy treat cards. Help the monsters overthrow Araxia to bring peace back to Repugia!
Collect costumes won through battle and unleash the power within!
A healthy dose of humor from Double Fine Productions, makers of Psychonauts and Stacking!
It's really a nice game, although pretty simple.
The idea behind the costumes is pretty nice, but seems that it's not explored and developed enough. Combat system is too simple (functional, tho).
Could have been a fantastic RPG if it developed the ideas more, but still... it's a very enjoyable little game.
Although I hate Tim Schafer, most games from Double Fine are quite fun and so is this. They only seem to be able to make very childish games but since it's what the games are built on anyway, it does fit most of the time.
It's basically Final Fantasy - American/Halloween Edition. The combat and finding everything is quite easy and it's overall quite relaxing. The story is cute, the graphics look like a PS2 game but it doesn't hurt the childish comic style.
For someone without a cultural heritage that included those rather silly modern customs, the setting is strange and so is seeing children's pics of the devs in their halloween costumes in the end, but I guess it specifically appeals to the child in American adults.
The game has three problems though:
1. The framerate is worse than in Shadow Warrior 2015 and many other later games, maybe it's locked to a certain rate.
2. The controls. Again although there is actually button mapping, there is no native support for my normal USB gamepad and I had to make a profile for QJoyPad again. The problem is, that not everything is turnbased and the timed combat actions use different buttons every time, so if there is a "press Q / Space / Alt, etc..." NOW, you'll have to think about where they are on the gamepad and time's over, so I had to remap the keyboard bindings to 1, 2, 3, 4, 5 and set those to the same numbers as are written in the buttons on my gamepad. This way it was properly playable, but it can't be played completely via gamepad, since you still have to choose the costumes via mouse.
It does seem to specifically support M$ gamepads and this habit is unacceptable. It's like building non-apple MP3 players that are only working with Apple earplugs... My PC is no XBox, it doesn't even run on Windows most of the time.
3. It's quite repetitive, but that's the case in many of those Final Fantasy like games and kind of a standard.
Costume Quest is a feeble attempt for a Halloween themed casual game from Double Fine and it's just way too underdeveloped and simple in its every aspect to be anything worth remembering.
Story is simple. It's Halloween night and two siblings, Reynold and Wren, are asked by their mother to go out with their costumes and make new friends by trick or treating, but one of the siblings( depends on your choice ) is taken away by a monster and the other one must venture into an Halloween night
adventure to save her/him.
CQ's game-play is consisted of exploration and turn based JRPG style combat. Both aspects are extremely simple without any sort of real challenge. Exploration is mostly about finding NPCs that give you quests, finding six hidden kids in each level, fining candies scattered around ( they act as currency ) and finally finding houses that you have to trick or treat. ( It's a part of the main quest. ) There are 4 levels ( counting Grubbins on Ice DLC which is included in PC version ) and all of the actions mentioned above should be done in them without any kind of variety which makes the game super boring and unexciting.
Other half of the game ( turn based combat ) is better and more interesting, but still, it has the same problem. It's simplistic and shallow. Every time you encounter an enemy, you are directed to the battle screen and the costumes your characters wear turn into a stylish semi realistic version of themselves. Your normal attacks can do more damage if you press certain buttons in a certain time ( depends on the kind of attack ) which makes the combat a bit more engaging.
Each costume has its own spectacular talent ( which gets unlocked after 3 turns ), some are aggressive, some defensive and some supportive. Except costumes, battle stamps have a slight effect on the way combat goes too. But the problem is that some of them are very overpowered and make losing by getting your characters killed impossible, even if you want to. Even if you lose ( which rarely happens ), there are no consequences and you can do the battle again without losing anything.
But still, combat in the game can be a mild amusement( especially at first ) and all those flashy animations for special abilities sometimes feel very rewarding.
Double Fine games are known for their humorous approach to their subject matter. Unfortunately, humor in CQ is very very childish and chessy and most of the dialogues in the game ( which are not voice acted ) sound like they're take from a kid TV show whcih even kids find too childish. There are some one liners here and there, but they can't save the humor in the game to be an absolute bore. Considering the humor and the simpleness of everything else in the game, CQ is obviously a game direted at a young audience.
Visual style in the game also leaves a lot to be desired. Since this game is Halloween themed, it would have been better to use a more serious, darker,creepier visual style for it. ( by keeping the lighthearted feeling of the game of course. Kinda like some Tim Burton movies. ) But the current style gets old too fast and it's more appropriate for games with jungles and green areas which CQ doesn't have.
There are games that don't take themselves seriously, there's no problem in that. But CQ has gone too far with it and the result is a lazy boring game which you have to force yourself to finish, although it's already short.