Developed by Remedy Entertainment PLC. Published by 505 Games. The Remedy logo and Northlight are trademarks of Remedy Entertainment Oyj, registered in the U.S. and other countries. Control is a trademark of Remedy Entertainment Oyj. 505 Games and the 505 Games logo are trademarks of 505 Games SpA, and may be registered in the United States and other countries. All other marks and trademarks are the property of their respective owners. All rights reserved.
How can the switch weapon / interation buttion be the same.
When you want to control an enemy by interation but the it turns to be switching weapon.
When you equpe a second weapon, you can never cancel it.
When you want to change weapon, but you need to wait the animation of charging over then you can change your weapon.
The control point is not under control after you control it. Enemy can spawn near the control point. And Enemy can spawn right at your face and expode so you die.
Good premise and worldbuiding.
Creative plot with nice twists.
Sadly got a few bugs which leed to CTD's.
Enemies often get Bulletspongy while you can't tank anything.
Many enemy ranged attacks which 1 shot or nearly 1 shot you track,
so if you got good reflexes they just curve around cover and kill you.
The game itself is great. It might get repetitive sometimes, but usually it is just crazy, chaotic action. The different weapon forms and powers provide a decent enough variety to tackle opponents. The story is interesting, but to really understand what is going on you will need to find most of the collectibles. The constant enemy respawning can get annoying, but is great for achievments/bonus missions.
All in all - totally worth it.
My only disappointment comes from bugs:
1. One of optional bosses straight up crashes the game and it happens across releases, stores and systems.
2. DirectX 12 is very buggy, at least on RX card - high memory usage, low FPS and stutters in some areas (read as going from 60 to 14 FPS, when entering empty room). Textures won't load properly when set on High or Ultra. The problems don't exist when paying under DirectX 11.
3. Enabling ResizeBar makes the performance worse by 25-30%.
4. The screen blur (not Motion blur) makes the game look like you have condensation on your screen. The effect can be mitigated by using ReShade or AMD Image Sharpening.
4½. RayTracing is debatable - game looks fine/better without it, but it is down to personal preference.
Waiting for Control 2 release. :)