It’s 1897. Deep in international waters, the Helios stands still. Dark clouds loom overhead as unforgiving waves crash against the hull. Colossal effigies of gold, decorated with magnificent finery, stretch as far as the eye can see.
Born of Nikola Tesla’s vision, the Helios serves as a haven...
It’s 1897. Deep in international waters, the Helios stands still. Dark clouds loom overhead as unforgiving waves crash against the hull. Colossal effigies of gold, decorated with magnificent finery, stretch as far as the eye can see.
Born of Nikola Tesla’s vision, the Helios serves as a haven for the greatest scientific minds. An unbound utopia for research, independent from state and isolated from the gaze of society. Free to push the boundaries of matter and time.
Journalist Rose Archer steps aboard the Helios in search of her sister Ada. She quickly discovers not all is as it seems. Grand halls stand empty. The stench of rotting flesh lingers in the air. Silence. A single word is painted across the entrance… QUARANTINE!
Experience a second era of scientific enlightenment, where the mind and inventions of the great Nikola Tesla have shaped the 19th century
Step aboard the Helios - Explore the colossal and mysterious vessel of scientific discovery, a safe haven for scientific progress, away from the threat of corporate espionage
Use your wits to guide Rose on her journey to find her sister Ada, overcome dangers unknown to understand the fate of the Helios and its inhabitants
Solve challenging puzzles to progress through the game and unlock secret areas
Search every corner to uncover hidden collectables and discover the history and secrets of Wardenclyffe and its workers
Explore a visually stunning environment Built in Unreal Engine™ 4
oyun karanlık fener nerde oyun kasıyor optimizasyon nerde üç tane sandalyenin içine sıkıştım bu karı nie zıplamıyor o suratsız yaratık varya çıkışta görüşelim aubreye gelincee 80 lerde mi yaşıyon oruspu evladı
This was a decent interactive adventure / walking simulator in the Sci-Fi / Horror vein. Also, the game earns that M rating and that stuff cannot be turned down or off.
I enjoyed the setup for the most part which is humanity played with god's building blocks and broke things now reality is trying to fix itself the easy way for it and the everybody dies around the problem way for everyone else that happens to be on The Helios. Of course, you play as Rose who's 5 W's get re-written pretty quickly once she arrives.
The game does have a similar theme / echo of games like Bio-Shock and Singularity or games like those when it comes to its structure, but it focusses more on the exploration / atmosphere/ puzzle side of things. There is no combat but there are run for your life sections. More on that in a bit.
The game itself looks good which is part of the problem I had with it. Unless you have a system that is at its recommended specs or above, the game chugs badly. If you turn the settings down, it will run but you are giving up details. I've found in other games that developers compensate for this in some way or another with their puzzles so that they are still doable. Not here for some reason. Either have a guide or use the keep hitting buttons method until something works and / or wander around bumping into walls until the character says something.
The puzzles aren't complicated, and the areas aren't that large, but it is annoying if you can't run the game at max settings. The game can also be a bit stubborn when it comes to telling you what you're supposed to be doing / going. Though it does do the ghostly figure thing to show the general area of where the player should go next. Which brings me to the run for your life sections.
Whenever these came up I usually ended up taking a deep breath. If you have a good setup, they might be fine. If you don't then turn the graphics down until you get past them. These sections require almost perfect execution. if you are 1 second off you die. Then you are dumped back at a check point that is either right at the start of the section or at 2 seconds in. I don't know why the developers thought it would be fun to do that when the screen goes speed blur, and it is not very easy in some places to make out where to turn on a dime. Also don't bother looking back, if you feel the need just wait for the load screen it will tell you that the big bad was already on you.
If you can get past the questionable design choices and rough edges this is a game that has an interesting world and a decently told story even if it the inspiration from Bioshock and a few others is obvious. Constants and Variables, A man, a woman, and a tower along with nature of time things thrown in. Maybe they will make a sequel one day and clear things up with the story but even as a stand alone it is worth going through. I would recommend waiting for a sale though, before purchasing it.
Recommend to those who are interested in sci-fi, horror and interactive stories.
Music is good, atmosphere is great. But too often felt like I was on railroads. Optimization is terrible and even on my RTX 4090 I would get 50 FPS at times, frequent stuttering and hitching when panning the camera.
FOV is very low
Music is good. Atmosphere is great and ererie. Setting is cool. But by the end you only have questions and no answers. Even major characters aren't fleshed out much and you just feel disappointed
Your sistere Ada is too perfect to care about or feel at all relatable. Literally not a single flaw, greatest human ever, which makes me DISLIKE her because she feels so fake and annoying because of it.
Lots of potential, but overall missed it. Likewise, lacking sufficient opportunity to truly explore
Any runniing sequence lacks tension and just feels like tedium, and they happen a lot
There is no fighting. I kept getting this Bioshock vibe, and I was waiting for weapons, but it is more like explore, discover the story, and run sometimes.
The run sections might have multiple paths but do not provide anything. The collectibles are not too hard to find, because there isn't much open exploration. It is more of a story where you control the walking. It is not a FPS, there are no magical powers.
But even as a story, you keep wishing they would explain more. I think that they run out of steam to continue the story, or were expecting a follow up game.
But what is included, is well done. For being an small indie developer, there are barely bugs, the game looks very good, and runs well. It just needed more content, and you can tell they did a decent job because the main complain is that it could be better, or needed more content.