Edited on: October 10, 2025
Posted on: October 4, 2025
Great characters, great art direction, good combat that allows a wide variety of builds, an exceptional soundtrack, pretty big world with quite a lot of activities and challenges and two bad endings that just don't allow the game to be a masterpiece.
Is obvious that developers were torn between two endings as everyone else disscussing them in public and they decided that instead of even a slight possibility that one might look better than the other they just made both unappealing once you see them (most likely each side added their negative aspects to opposing ending as compromise). Is also unfortunate that in E33 at the end it doesn't matter how much player gets involved in the game and try to care about the world and characters, do their quests and form strong friendships when this is one important aspect of the game. This is especially sad since the game tries to make it look as main characters grow in the game, open up and get a different perspective.
(edit) This game needs to played two times to get invested fully in the story as many hints and spoilers are not obvious especially in many cutcenes. Also regarding my criticism of the endings after replaying I concluded that there is only one good ending and is the "bad" one.