takes a lot to appreciate it's goods, take even more to really hate it.
i will only suggest it if you are into self inflicted psychological harm.
PRO:
-nice story at least from begin to mid.
-"realistic" weapons
-cyberpunk done right at least till mid of the game.
-definitely a different game, one you don't see to much.
CONS
-90% of the weapon are basically a reskin, i hope you enjoy hitscan assault rifle.
-the story will fall apart a lot in the last part.
-level design is not good, but in the last sections is REALLY bad.
-needlessly huge, but quite linear levels(in some instances you can take different routes, but that will happen....twice?).
-excecially towards the end, you will face a lot of instantkill weapons, from explosion that will hit you through walls to hitscan gatlings that will kill you istantly if you have a pixel visibile through the cover.
-even if you really like classic cyberpunk, that will fall apart in the end, and it will not worth the frustration.
-well, there are good reasons on why you don't see game similar to this
i was really hooked at first, the problems were there, but the interest in the story managed to make them manageable. at level 13 the story fall apart ant it become total recall cheap ripoff. mind the levels are really lengthy, mostly uneventful. and there are 18 of them, 16 of which are a self-punishment exercise of bad level design.
at level 18 the game introduce infinite spawn of mechs that will instantkill you repeatedly through the walls, in a huge foggy maze without any landmark and self-punishment reach it's apex.
if it was a film, it would be so bad that it's good.
given the length and the sheer volume of it's punishment, that wont apply here :|.