Posted on: December 23, 2015

brunosiffredi
验证所有者游戏: 1047 评论: 23
A huge disappointment
There is one game mode in Chaos Reborn, the base PvP Chaos mode, which is genuinely great. It's a highly complex turn-based arena where two players face each other controlling a mage unit who has a random card set of summons with very interesting mechanics and effects. The goal is to protect your mage and kill the other mage. While there are a lot of deep systems, it's very RNG heavy and this means the outcome of a match is always hard to predict. It's obviously not for everybody, but it's remarkably good at what it aimed to be. Unfortunately, this mode was pretty much left as is since launch with little support, while the devs seem to have focused almost entirely on catering to misguided negative reviews that complain about the excess of RNG and the lack of a single-player campaign. Instead of focusing on improving the good game they had on launch, the devs made a no-RNG mode, which just sucks and is unfun, and created a half baked single-player mode that would have never been enough to bring over people who wanted a single-player campaign. Neither mode offers anything of value to the people who actually liked the game and neither was able to convert the negative reviews into positive. So what I'm saying is this game was mismanaged. And as a result the niche community they could have built around the PvP RNG heavy strategy/tactics game they made dwindled while they tried to appeal to people who don't like the game. Last time I played, finding a match against a human seemed impossible. You can play against bots and still have a decent time. If you happen to have friends or family who like this style of game, I believe there's a hotseat multiplayer option that will suit you well. It's just a hugely wasted opportunity and a huge disappointment considering what they had on launch was and still is the best part of the game and all the post launch support the game got only served to further distance it from that vision.
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