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Chants of Sennaar

已在库内

4.6/5

( 51 Reviews )

4.6

51 Reviews

中文(简体), English & 12 更多
19.9919.99
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DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Chants of Sennaar
介绍
《巴别塔圣歌》这款解谜游戏由Rundisc开发,浮世(Focus Entertainment)发行,于2024 New York Game Awards获得“最佳独立游戏”奖项,也曾在TGA和BAFTA等重要活动获得奖项提名。  自从创世之初,高塔各族便因猜疑而分隔,彼此不再有言语往来,只是据说某日,某位旅人将获得智慧,推倒高墙,恢复天道。置身庞大的迷宫之中,走过无穷无尽的阶梯,揭示真相,揭晓迷人世界的秘密。在这里,你会发现:古老的文字既是锁头,也是钥匙。  游戏参考了巴别塔的传说,将引你探索占地广阔的神秘高塔。化身旅人,深入这个神秘的世界,了解各族为...
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91 %
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4/5
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4.5/5 stars
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用户评论

4.6/5

( 51 Reviews )

4.6

51 Reviews

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产品详细信息
2023, Rundisc, ...
系统要求
Windows 10 64-bit, AMD FX-6300/Intel Core i3-6100, 8 GB RAM, 1GB VRAM, Intel HD Graphics 530, 601 MB...
DLC
Chants of Sennaar - Original Soundtrack
Time to beat
9 hMain
9.5 h Main + Sides
10 h Completionist
9.5 h All Styles
介绍




《巴别塔圣歌》这款解谜游戏由Rundisc开发,浮世(Focus Entertainment)发行,于2024 New York Game Awards获得“最佳独立游戏”奖项,也曾在TGA和BAFTA等重要活动获得奖项提名。 

自从创世之初,高塔各族便因猜疑而分隔,彼此不再有言语往来,只是据说某日,某位旅人将获得智慧,推倒高墙,恢复天道。置身庞大的迷宫之中,走过无穷无尽的阶梯,揭示真相,揭晓迷人世界的秘密。在这里,你会发现:古老的文字既是锁头,也是钥匙。 


游戏参考了巴别塔的传说,将引你探索占地广阔的神秘高塔。化身旅人,深入这个神秘的世界,了解各族为什么彼此疏远、断绝往来。开始你的冒险,走进这座令人惊叹的塔,探访塔中风俗迥异的五个民族,仔细观察、聆听,努力消除各族之间的猜疑,修复他们对于彼此的信任。 


巧妙设计的游戏系统中,若干谜题等你破解,五种文字关联紧密,仔细思考,就能破译。善用你的笔记本,记下每一个符号,时刻留心周遭环境,主动与角色对话,解出每一个字符的含义。任何进度都会令你更接近塔顶,每破解一个字符,各族之间的联系就会恢复一分。 
 


纵身跃入这个引人入胜、奥秘无穷的缤纷世界,一路向上,感受欧洲漫画颇具冲击力的色彩运用——高塔各层色调各不相同,技术水平、建筑风格与文化特色也是风味鲜明。Thomas Brunet创作的原声音轨无言胜似有言,情绪丰富,动人心弦,更让你感受到这段旅程的诗意与魅力。

© 2022 Chants of Sennaar, a game developed by Rundisc and published by Focus Entertainment. Chants of Sennaar, Focus Entertainment, Rundisc and their respective logos are trademarks or registered trademarks. All other trademarks, registered trademarks or their logos belong to their respective owners. All rights reserved.

所有成就
包含内容
内容
Standard Edition
Game + OST
Soundtrack (MP3)
Soundtrack (WAV)
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
9 hMain
9.5 h Main + Sides
10 h Completionist
9.5 h All Styles
游戏详情
操作系统:
Windows (10, 11)
发行时间:
{{'2023-09-05T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
531 MB
链接:

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
español
音频
文本
Español (AL)
音频
文本
français
音频
文本
italiano
音频
文本
polski
音频
文本
Português do Brasil
音频
文本
český
音频
文本
русский
音频
文本
中文(繁體)
音频
文本
日本語
音频
文本
한국어
音频
文本
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用户评论

Posted on: July 28, 2025

DrakeNS

验证所有者

游戏: 879 评论: 1

Minimalist, but in a good way.

A note regarding the softlock mentioned in many reviews: as of this writing, the bug is still present, and stopped my own playthrough at first, but a dev has responded to the GOG forum thread providing a manual fix until the game is officially updated. The game is very minimalist, in both graghics and story, but that is in no way a bad thing. The graphics are clean and bright with a distinct look to each of the regions you explore. The game, by design, primarily uses environmental storytelling, with very little exposition. The majority of your time is spent deciphering each of the multiple languages present in the game, in order to understand its denizens and the tower. The puzzles are logical, with solutions that require context and observation, and never seem to have "moon logic" solutions. Progress is usually steady, and the game clearly lets you know when you're making progress without too much handholding. Long story short, if you like logic puzzles, this may be up your alley. Finished in about 9 1/2 hours with 100% completion and achievements.


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Posted on: August 19, 2025

Eadbert

验证所有者

游戏: 37 评论: 1

Short nice indie language puzzler

This game is a lovely 8-10 hour game with puzzles mostly about languages. Positives: The different languages in the game and the ways their grammar work is very intuitive and interesting. The puzzles required some thinking, but it was never too contrived. The graphics are generally good, but simple. Negative: -Needs some way to speed up some (repeated) animations. The simplicity of the graphics limits how interesting areas look when you walk through them more than once. -Needs a map. Every screen is unique, but getting lost can still happen easily. If you want to backtrack, you'll probably run around a lot in the (as mentioned previously) too simplistic areas. -Most puzzles where information from a different screen is needed, there are notes. This will not happen every time and you might have to write things down / screenshot / look up a guide. -The game includes more than one language and you'll focus on one language for about 2 hours at a time with few reuses. Some of these reuses need you to remember the grammar/etc. of that concrete language. As i have played this game over more than a singular session (as is probably standard in a 8-10 hour game), this was a bit frustrating, as the notes rarely include sentences. TL;DR: This game is good, but could have some QoL changes, probably slightly shortening the game.


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Posted on: July 28, 2025

drmick

验证所有者

游戏: 187 评论: 1

Ciritical bug means wasted hours of play

Going great until it just goes to a black screen when leaving one area - music still plays, but the mouse pointer stays disabled and keys are unresponsibe. There's no way to roll back the save game to an earlier point, so that's the end of that.


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Posted on: July 29, 2025

Zheniel

验证所有者

游戏: 671 评论: 2

Unique puzzle game with a beautful story

Story: Discover the mysteries of a tower with different cultures Game mechanics: Casual puzzle game which you play just with your mouse. Difficulty: Every puzzle is fair and you can solve them with hints from the evironment Design: Each culture is depicted differently and and each language works differently


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Posted on: August 10, 2025

UlrictehUnready

验证所有者

游戏: 725 评论: 1

Intriguing for What It is

I'm fascinated by linguistics, and the process by which people acquire language, so this is right up my alley. I really appreciate how the developers anticipated players' actions (or inaction...or lack of attentiveness) and provided a means to replay NPC actions and dialogue in case they missed it the first time around. There is also a fair amount of foreshadowing for some of the more obscure puzles (which, in most cases, you won't even realize until after you've encountered the puzzle, but still). My four gripes with the game are: 1) a lot of thepuzzles can be solved by simply rotating each element systematically until you get the right combination (think of the Eagle/Snake/Whale steles in Skyrim)...although, in some cases, that would require 64 (or 512, in one case) combinations to try; 2) some of the drawings that go with the symbol you're trying to decipher are really off (for example, SPOILER: I already knew what the symbol for "pot" was, and there was a slot in the translation book that showed hands on a pot...but it would not accept the symbol for "pot". Turns out, they wanted you to put the symbol for "make" there, as it was a drawing showing someone MAKING a pot; the drawing really should not have shown the entire pot, and better yet, just shown hands with motion arrows); 3) the geographical layout is really hard to nail down; I've played this three hours, and—except for a courtyard with a stele having symbols on it that tell you where you'll go if you head east, west, or north (and yes, you have to translate the symbols, but that's the cool part)—I really cannot get a grasp of how the different locations are connected; and finally, 4) You can't choose to save the game whenever you want; you either have to trigger an auto save, or use the one save kiosk in the whole game (which doesn't even tell you it saves the game!). Still, overall, a good experience I'd recommend if you like feeling like a master translator!


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