A free release that serves as prequel or sequel to Stasis, I mean, Samantha is a big part of Stasis and here she is, so is a prequel, but the ending implies it is a sequel, so I don't really know.
It plays just as any point and click adventure game, art and atmosphere are still great, can't say I found any trippy weird object placement like in Stasis. The mixing of the audio for conversations is better, and hey, now we got settings inside the game, that's an improvement.
Gameplay is more involved, this time the PDAs you find add not only flavour, but contain clues to solve the puzzles, no moon logic either, although crafting a lever from a metallic tube and a blade is kind of a stretch, also, there are a couple of texts I found had no function even tho they looked like they were important at first glance, one was binary code and the other some sort of incomplete cypher.
Story is still the usual megacorp human experimentation shennanigans, and you can see the plot twist coming from a mile away. Interesting how all the NPCs depicted fall in a range from assholes to psychos, unlike Stasis, where a few felt like regular people. But this is not a long game and all these characters have deep knowledge of the "research" so is understandable they all are depicted this way.
In the end, this is a great PaC, short, but free, so there are no excuses not to play it, I'd recommend playing Stasis first for story context, but is not necessary.