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Journey through the night-time city in this charming card-playing game. Meet bizarre and familiar faces while battling your way through bars, dark alleys and shady corporations.
Card City Nights is an adventure through a city filled with card-nuts and...
Journey through the night-time city in this charming card-playing game. Meet bizarre and familiar faces while battling your way through bars, dark alleys and shady corporations.
Card City Nights is an adventure through a city filled with card-nuts and lunatics. Battle for the 8 legendary cards to enter the biggest competition this city has seen yet.
CCN is not a traditional card-trading game. It's an adventure game with zany characters to meet and weird locations to explore. In the center is our new card battle system that breaks away from the fantasy TCG mold with connecting cards to form combos.
Adventure and Cards, finally together!
180 unique cards with characters from the Ludosity universe
Awesome game! Don't get fooled by cute and clean hand-drawn graphics or simplicity of first few duels, this game is definitely not childish :) Rules of card game are simple, yet cards are plenty and their combinations are countless. Progress of the story is steady and somewhat predictable, but the strength of the game lies in collecting cards and building decks - and these are rock solid. If you like games like Arcomage from Might&Magic, you will love this one as well, If only GOG.com added the print-and-play template to the goodies ... pretty please?
It's a nice and relaxing game, perfect for a coffee break, It's not a tough challenge, except for a couple of 'bosses'. The card matches are well structured and the cards are often hilarious. The game music - especially during the card matches - is great, imho. The cards lab is a great idea. For the price it's definitely recommended.
Sometimes you don't want something super intricate with a million things going on. Sometimes you just want a light game to relax and wind down. This is one of those "wind down" games.
The rules and gameplay are simple, but enjoyable. The plot is mostly an excuse for more card battles. This isn't really a bad thing as it's a card battle game. The art is simple but works fine. It can be a little grindy sometimes if you are seeking specific kinds of cards and can't find them. It also doesn't tell what cards come from what packs. It's annoying to see a card you love and really want yet you have no clue where to find it. I like that you can re-challenge most opponents. It allows lots of wiggle room for testing decks and trying new things.
If you want a simple but enjoyable single-player card game this is worth it. For the price of a booster pack you can play with endless cards! I hope that this game proves popular and expands. I would love to see more pointless, relaxing card battles.
Card City Nights is a rather unique and quirky game. The mechanics are easy to get into, although it does offer a surprising amount of strategy and playtime for the cost! The soundtrack can get rather repetitive during the longer matches. Deck-building is fun and interesting with the various limitations on the cards that can be in a deck, as well as the considerations for powers and arrows. There are also different ways to come across new cards. I wouldn't classify this as a game I would play all the time, nor is it amazing on the replayability scale once beaten. However, I had a lot of fun casually playing it and laughing at the characters! It's not a game for everyone, yet it's a lot deeper than what I expected. At its price (and I grabbed it during a sale) Card City Nights delivers a great value!
It's a decent casual card game especially for the price. The graphics are super cute reminding me of a Scott Pilgrim cartoon. The story moves the game from card battle to card battle well enough, and the music is well done including an upbeat banger that will keep you in the game but does get repetative after a while which is the story of the game as a whole.
The gameplay itself has strategy to it, but it's limited. Most of the time I found myself just trying to outlast the enemy by having them fill their board so they couldn't make any more moves or run out of cards, but that's when you see the "oddities" of the game.
You and the enemy are supposed to draw cards randomly from your decks but you'll quickly notice when you take one of their cards out of play (attack them), their next card will be a revive card *every time*. When you attack the player character taking away life, they will get defend cards to rebuild health. Super cheap gameplay.
When the enemy runs out of cards they'll take 1 damage each turn until they have no health, but they also draw a random card from... I don't know, the ether? They have no cards left in their deck so I'm not sure where these cards are coming from. I understand why the devs have this in the game, but why not have them reshuffle the deck or something.
Finally, it all feels grindy. Having to defeat the same opponent three times is boring. It's not like there's a crazy new strategy each time. Grinding to find cards is boring.
Ultimately it's all just... meh. Not enough true strategy for me to go back and when I do I have to be in the right mindspace to handle the grindy nature and the cheating AI. Most of the time I'll just pass.