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商队

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3.2/5

( 40 Reviews )

3.2

40 Reviews

中文(简体), English & 8 更多
Offer ends on: 10/29/2025 00:59 EET
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5.991.19
Lowest price in the last 30 days before discount: 0.59
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
商队
介绍
阿拉伯半岛造就了许多神话和传说。其中有一个故事讲述的是千柱之城伊兰(Iram, City of Pillars)以及她与众不同的命运。 作为王位继承人,你的人生一帆风顺,从来没有干过一天粗活累活。直到有一天,命运发生了变化。 日子一天天过去了,风波并未平息,反倒愈演越烈。为了给母亲带来一丝快乐,你甘愿赴汤蹈火,在所不辞。于是在一个万籁俱寂、明月高悬的晚上,你踏上了旅程… 《商队》(Caravan)结合了角色扮演和策略两种元素,打造出一款富有悬疑和挑战的贸易探索游戏。游戏背景设定在中世纪前的东方,玩家要派出商队到其他城镇去进行贸易活动。一路上,他们会体验危险神秘的冒险,在城镇中开启悬赏任务,...
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用户评论

3.2/5

( 40 Reviews )

3.2

40 Reviews

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产品详细信息
2016, it Matters Games, ...
系统要求
Windows Vista (SP2), 2.2 GHz Dual Core CPU, 2 GB RAM, ATI Radeon HD 3400 Series, GeForce 8600 GS, Ve...
Time to beat
8 hMain
8.5 h Main + Sides
11.5 h Completionist
10 h All Styles
介绍
阿拉伯半岛造就了许多神话和传说。其中有一个故事讲述的是千柱之城伊兰(Iram, City of Pillars)以及她与众不同的命运。 作为王位继承人,你的人生一帆风顺,从来没有干过一天粗活累活。直到有一天,命运发生了变化。

日子一天天过去了,风波并未平息,反倒愈演越烈。为了给母亲带来一丝快乐,你甘愿赴汤蹈火,在所不辞。于是在一个万籁俱寂、明月高悬的晚上,你踏上了旅程…

《商队》(Caravan)结合了角色扮演和策略两种元素,打造出一款富有悬疑和挑战的贸易探索游戏。游戏背景设定在中世纪前的东方,玩家要派出商队到其他城镇去进行贸易活动。一路上,他们会体验危险神秘的冒险,在城镇中开启悬赏任务,与凶悍的强盗、野兽、残忍的怪物和神怪战斗。
  • 多种游戏类型的混合:策略、贸易和角色扮演元素的结合,带来丰富多彩的游戏体验
  • 玩家要管理自己的商队
  • 游戏背景基于中东的历史和地理环境
  • 为确保文化真实性,游戏参考了当地的民间传说以及《一千零一夜》(Arabian Nights)里的故事

© 2016 Daedalic Entertainment GmbH and it Matters Games. Daedalic and the Daedalic-Logo are trademarks of Daedalic Entertainment GmbH. All rights reserved.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
8 hMain
8.5 h Main + Sides
11.5 h Completionist
10 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.10)
发行时间:
{{'2016-09-30T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
148 MB
链接:

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最有用的评论

Posted on: October 1, 2016

rams142857

验证所有者

游戏: 528 评论: 3

I regret buying

The one thing every potential buyer should know: you will only play once. In the game you are running from town to town (or from oasis to oasis) with your caravan. You trade, fight bandits and the like, do quests for townpeople, enjoy (or not) random events, and follow the main questline of the game. However: - there are about ten random events (ok, maybe fifteen, I haven't counted), and after half an hour you will see them all, - there are about ten quests plus another twenty in the main questline, and they will not change from game to game (no random quests), - obtaining money (the main job in the game) is ridiculously easy, you can simply repeatedly sell and buy the same goods to/from a merchant until he is out of money. Yes, you could also buy where it is cheap and sell where it is expensive, but it is a much slower road to riches. The only reason to ever leave the town is to find some merchant who still has any money... I could also add that the gameplay is not very interesting (for example, our heroes have many skills, but once you apply a skill all the skills will become unusable for a time - which means that for each character you will only use one skill ever, the best one). But, frankly, no need to write further. No replayability, no challenge, avoid.


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Posted on: October 4, 2016

MikeLemmer

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游戏: 79 评论: 1

An Exercise in Monotony

I played this for 10 hours hoping it would get better. It didn't. This is a mostly mindless "strategy" game that barely requires any thought and is barely connected to Arabian mythos. The trade, the focus of the game, is barebones. Trade items are divided into 5 different categories, with each town having a value for each category from Very Cheap to Invaluable. At random intervals, merchants get restocked and the value of the categories is randomly changed. There's no discernable rhyme or reason to why prices change or where things are in supply or demand. Trade is a matter of constantly checking the map for nearby deals rather than figuring out good trade routes. If you have high enough Haggle stats, you don't even have to do that: you can just buy goods at a 20% discount, then immediately sell them back at 20% above the market price. Haggling and combat checks are similarly mindless. Each character has 3 different stats, and the actual results are determined by a Rock-Paper-Scissors comparison of which ones are higher, but all you really need is a higher stat total than the enemy. Although there's 5 different types of companions, 98% of your haggling and combat checks will be made by a single Mercenary (highest combat stats) and a single merchant (highest haggling stats). I rarely felt any actual strategy was needed to win these checks. Traveling itself quickly gets boring. Each route between towns has 1-3 random encounters, and there's only 1-2 dozen different encounters in the game. Expect to repeat each encounter 15+ times before you finish the game. None of them are particularly interesting or make it feel like an Arabian setting. Even the main questline barely uses the Arabian mythos. The only mythological creatures are ghouls and djinn; the ghouls act like zombies, and the djinn spend most of their time possessing people. It doesn't feel like a Sinbad or Scheherazade tale. I spent the whole game waiting for it, and the game itself, to get exciting.


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Posted on: March 8, 2021

That's just stupid!

The point I decided "enough is enough" was this: Just after leaving a town I lost most of my water in a random event. But I couldn't head back to refill, the only option was to press on to the originally selected destination despite the fact that I wouldn't make it even halfway with the remaining water. This is so bloody stupid I quit and uninstalled at once.


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Posted on: October 2, 2016

SomniumProxy

游戏: 181 评论: 3

An Arabian Adventure

I've gotten past the first chapter and so far have been enjoying the game. The pros: -the writing is nice and it keeps you engaged: I like the subtle world-building through some of the events -art is nice, the game has an atmosphere and is visually consistent -there is a risk-reward cycle that keeps things interesting -failing resets you to last checkpoint which is nice The cons: -I've found some parts of the UI to be a bit confusing - it's not obvious that you can (and should!) click on the icons around you when the caravan is moving to trigger extra encounters. Also I've had some minor issues with resolution and the world map not moving around properly. -there isn't a huge variety in gameplay -no replayability Overall, I think the game is good if this is your cup of tea. It's very zen, calm, something to sink into after a long day.


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Posted on: September 10, 2017

Lazzarus101

验证所有者

游戏: 419 评论: 16

I like it - Mi Piace

---------- ENGLISH REVIEW ---------- Despite the opinions of others about this game, I like it. It took me almost 15 hours to finish it, playing with calm. The game is very easy, you just have to buy and sell goods, travelling in different towns, an easy concept. You have your group made by some specialists, like merchants, warriors, healers ecc plus animals and helpers for the heroes. I got this game with the Pinata event on GOG and I'm happy because otherwise probably I'll never know this game. See it for what it is, a small game, with beautiful music and an enjoyable story, for some people it can be boring maybe, but in my opinion is a nice little game. ---------- RECENSIONE ITALIANA ---------- Indipendentemente dalle altre opinioni riguardo questo gioco, a me è piaciuto. Ho impiegato quasi 15 ore per finirlo, giocandoci con calma. Il gioco è molto semplice, dovete acquistare e vendere beni, viaggiando da una città all'altra, un concetto semplice. Avete a disposizione un gruppo composto da specialisti, come mercanti, guerrieri, guaritori ecc oltre ad animali ed aiutanti degli eroi. Ho ricevuto questo gioco con l'evento Pinata su GOG e ne sono felice perchè altrimenti è probabile che non avrei mai saputo dell'esistenza di questo gioco. Prendetelo per quello che è, un piccolo gioco, con una bella colonna sonora azzeccata ed una storia godibile, per alcune persone potrebbe essere noioso, ma a parer mio è un piccolo gioco piuttosto carino.


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