+1 - Outstanding scenery.
+1 - Choreographed music.
+1 - Making me CARE about the ending of the game.
-1 - Voice overs are gibberish. Literally.
-1 - The ending of the game.
There is only one voice over language, and I don't recognize it. I would guess that it's either Esperanto or Sim-speak. It took me strait 150% out of the game immersion. It screws up the flow of the game play, because you've got to guess at what you're supposed to do.
The game CLAIMED that I needed a controller. I don't. The controls are VERY simplistic.. just insanely difficult. You've got to be ambidextrous to control both brothers at the same time. It's a huge mental challenge.
I got about 1/3 of the way through the game before I had to consult a walkthrough to figure out what the heck I was supposed to do. Thankfully, the puzzles in the game are all relatively straightforward. About 2/3rds of the way through the game I had to check the walkthrough again. That's when I learned that there were achievements.
I wish I'd just quit there. The game takes some shocking turns, that you're not going to like. I ALMOST gave up the game right at the end, because the game refused to move on. I just started pushing all of the controls, and discovered that they switched them out to be clever. When you get there, you'll know it.
So then the story ends shortly after.. but by the end you're so cold you just don't care anymore. The devs somehow made me feel just like the expression on little brothers face. I kinda hate them for that.. but I've got to applaud the effort.
That's about the time that I noticed that the achievement menu didn't work.
Personally, I love a good story. This one is something Shakespeare would write because he was pissed that his dog died. ..because his wife fell out of the window and crushed it. Then they both got run over by a horse.
We've all seen those movies that you walk away from going 'everybody should watch it once'. Well this is one of those. Only it's a game.