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One more time George Stobbart and Nico Collard must travel the world, wrestling danger and piecing together the clues that will unravel the secrets of the Sleeping Dragon.
They are drawn into a terrifying conspiracy to harness on an ancient power. Brou...
One more time George Stobbart and Nico Collard must travel the world, wrestling danger and piecing together the clues that will unravel the secrets of the Sleeping Dragon.
They are drawn into a terrifying conspiracy to harness on an ancient power. Brought together by fate, coincidence and the intriguing mystery, they will fight sinister forces, uncover an ancient conspiracy, and discover a fiendish source of pure evil.
Lured into the steamy jungles of the Congo, eerie castles in Prague, the chick back-streets of Paris and the historic English village of Glastonbury, the duo must unravel the mystery involving the 'Voynich Manuscript' which holed the secrets of the ultimate evil power, The Sleeping Dragon and save the mankind.
From the creators of Lure of the Temptress and Beneath a Steel Sky goes the Broken Sword: The Sleeping Dragon, the third installment in the Broken Sword series.
You can check the sample of the guide on our forum
This is full "talkie" version of the game. You can turn the subtitles on if you prefer subtitled version.
Play as both George Stobbart and Nicole Collard
A sophisticated story based upon real myths
Challenging puzzles mixed in with very believable detective work
The game is not surviving the progression of technology. I've had multiple crashes. It's from the era where everything made the jump to 3D, before we realized that not everything needed to make that jump. As such, the controls aren't great, and there's puzzles that are more physics based than logic based. Like pushing crates around. Apparently there's a bunch of those.
I wish, like the previous entries in this series, you could skip through conversations. When the game crashes and you have to replay a fair chunk, it would come in handy.
Save often.
I really liked this one. It's not a great game and the graphics didn't age too well. I know this is heresy, but I actually prefer the direct "console-style" controls in this game to point-and-click, because contrary to the latter you're actually doing something most of the time instead of waiting and watching your character do something. Regarding everything else: the story, characters, voice acting, puzzles etc., I'd say if you liked the first two Broken Sword games, you'll like this one, maybe to a lesser degree, but still enough to enjoy it.
This game came out when point and click adventure was dying just like Escape From Monkey Island. The story, characters and writing isn't bad at all in fact it's very much enjoyable. And the controls are abnormal as all hell but you can get use to them. In fact just like Escape from Monkey Island I can't hate this game because I remember being a kid and seeing screenshots and wanting so bad to play it so when I finally got it I played the hell out of the game. It is far from perfect and they honestly should have stuck with mouse controls. But it's very playable.
Broken Sword 3 was a huge disappointment for most hardcore Broken Sword fans because of the new graphics - but do any of us REALLY care?
There's intense drama, a new dark setting and a rather sinister, albeit over-the-top, story. Again George Stobbart is plunged into a mystery that, once again, threatens the world and all it's inhabitants.
Broken Sword 3 carries on the normal globe-trotting traditions and difficult puzzles but this time in a completely new 3D engine. Hardcore Broken Sword fans may find this title disappointing and the dozens of "crate puzzles" are a great annoyance, but Revolution has once again given us great characters, settings and stories full of history, mystery and scandal.
Beautiful looking game but I found it totally unplayable without mouse controls. I have never played a console game in my life and have no wish to start now...Why list a mouse under system requirements if you can't actually use one?