Superb art style with some small details
I'll use this review to talk about the game's graphics. I assume you completed the game. If not, STOP READING THIS.
Let's start with the cons:
There was one thing that made me feel uncomfortable: The game over image you get when RJ defeats Brok. That's why:
1.- It's made in a totally different art style. Actually, that's the only image that doesn't fit the game's art style.
2.- Brok's lower body and RJ are OK. But I Brok's face... I don't feel he's Brok, I feel It's another alligator impersonating him.
There are other details, that aren't serious, but still made me feel strange:
1.- Why is the generic rat wearing a t-shirt in his dialog portrait, but he doesn't in the overworld?
2.- Brok looked happy in his overworld sprite while he was being grabbed by the final boss. I believe It was because the sprite was small.
3.- There are things you can't see in-game because other things cover them. I explored the game files to be able to see them. I'm talking about "BACK_PC09B_RJ_FIX.png", "BACK_PC08C_BROKSHAY.png" and "BACK_PC20_HOSPITAL.png".
I also feel sad because I saw things in the artbook that weren't implemented in the game:
1.- Cool and cute sprites of different characters.
2.- Tramp standing up (P. 34).
3.- The thing shown in P. 14.
4.- Alternative outfits (P. 26, 32, 44). I imagine how cool would be to play as Brok and Graff wearing boxer outfits.
Now, let's go with the pros:
I can describe the art style with these words: cute, charming, colorful and made with effort.
I loved that Cowcat decided to make the characters and the world using detailed cartoon drawings. Other indie games just use "retro" or "8-bit" graphics and I believe that's just lazy. Cowcat took a risk and, even though there are details as the ones I mentioned before, the whole package was definitely worth it.
I trust Cowcat will take the criticisms & use them to make a bigger and better sequel.
Now, I'm going back to a dark corner to be sad because "Brok 2" hasn't been released yet. Bye.