Even though it seems like some random patches from different games got thrown together to create this, it's feels really nice to play. It's not crazy hard (which is good for me) but challenging enough to be interesting and tense while playing and I'm looking forward to updates of this game.
This game confuse me a lot:
bullet seems to be from ribbon, because it don't look like it making any damage
did you know there is more gun then one, I learn this when i use all bullet
enemy come from nowhere,
sword seems to be the only wepon that is actualy usfull
enemy atacks are horrible
graphic are good but maby a little to much of flashing
story don't exist yet
Reminds me a little of "Shadow Warrior" but is very well done.
For a single-man-project i can't belive it. If you wanna support new talents, do it right now.
BUY IT
I liked it. The gameplay is fluid, you never stop moving and shoot, hit, dodge enemies. There is also a combo mechanics to push you to always be in action. It's a doom like on this point. The music is epic and really put you in the mood.
You avec 3 weapons and skills you unlock gainning XP. The more you unlock skills, the more it gets fun. The story is thin but it's an introduction, so you just have the plot to introduce you the main protagonists, i hope for more in the next game. For now it's quite linear, a corridor FPS. I don't mind : a good corridor FPS is better than a shitty open world. The final boss is interresting you can't charge without thinking, you need to observe and learn the pattern.
Graphics a nice, seila and enemies design are cool !
Took me 1 hour to finish.
Some blackspot : you have skin for your character but it's an FPS, so you don't see it, apart from the cinematics.
A must play if you like nervous fun gameplay (a mix between doom and devil may cry), i look forward the next episode.