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时空幻境

已在库内

4.4/5

( 66 Reviews )

4.4

66 Reviews

中文(简体), English & 7 更多
14.9914.99
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时空幻境
介绍
《时空幻境》(Braid)是一款采用绘画风格的平台跳跃解谜游戏。在游戏中,你能以一种古怪又不寻常的方式操控时间的流向。从城里的一所房子中出发,旅行到一系列不同的世界,解开谜题,拯救被绑架的公主。在每个世界中,你拥有不同的力量影响时间流动的方式,也正是奇异的时间流逝创造了谜题本身。时间的运转包括:回溯的能力,免疫时间回溯的物品,与空间关联的时间,平行现实,时间膨胀,以及更多。 《时空幻境》将你的时间和注意力视作珍宝;游戏中没有滥竽充数的重复填充内容。每个谜题都会向你展示关于游戏世界的新奇有趣的东西。宽容却又具有挑战性的游戏:《时空幻境》(Braid)是一款2D平台跳跃游戏,在游戏中你永远不会死...
用户评论

4.4/5

( 66 Reviews )

4.4

66 Reviews

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产品详细信息
2009, Number None, ESRB 评级: Everyone 10+...
系统要求
Windows XP / Vista / 7, 1.4GHz or faster, 768 MB RAM, Pixel Shader 2.0, 9.0c, 200 MB or more...
Time to beat
5 hMain
6 h Main + Sides
7.5 h Completionist
5.5 h All Styles
介绍
《时空幻境》(Braid)是一款采用绘画风格的平台跳跃解谜游戏。在游戏中,你能以一种古怪又不寻常的方式操控时间的流向。从城里的一所房子中出发,旅行到一系列不同的世界,解开谜题,拯救被绑架的公主。在每个世界中,你拥有不同的力量影响时间流动的方式,也正是奇异的时间流逝创造了谜题本身。时间的运转包括:回溯的能力,免疫时间回溯的物品,与空间关联的时间,平行现实,时间膨胀,以及更多。

《时空幻境》将你的时间和注意力视作珍宝;游戏中没有滥竽充数的重复填充内容。每个谜题都会向你展示关于游戏世界的新奇有趣的东西。
  • 宽容却又具有挑战性的游戏:《时空幻境》(Braid)是一款2D平台跳跃游戏,在游戏中你永远不会死,也永远不会失败。尽管如此,《时空幻境》充满挑战—来自解谜,而非强迫你重复棘手的跳跃。
  • 充满谜题的环境:前往一系列不同的世界寻找谜题碎片,然后通过操控时间来解谜:回溯、创造平行宇宙、设置时间膨胀的口袋。游戏玩法令人耳目一新;谜题旨在激发新的思维方式。
  • 美学设计:手绘风格和丰富的原创配乐成为了独特玩法的完美补充。
  • 非线性故事:一个非线性故事将各种各样的世界相连,为你的时间操控提供现实世界的隐喻;反过来,你的时间操控正是将现实世界主题投影到这个趣味十足的“假如”宇宙,在这里,后果是可以被探知的。
  • 非线性玩法:这款游戏并不强迫你按顺序解谜。如果你卡在某处弄不明白,可以继续向前,稍后再回来尝试之前的谜题。
包含内容
海报 壁纸
系统要求
最低系统配置要求:

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
5 hMain
6 h Main + Sides
7.5 h Completionist
5.5 h All Styles
游戏详情
操作系统:
Windows (7, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04)
发行时间:
{{'2009-04-11T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
227 MB
链接:
评分:
ESRB 评级: Everyone 10+ (Mild Cartoon Violence, Language)

游戏特性

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中文(简体)
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français
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italiano
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português
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日本語
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한국어
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最有用的评论

Posted on: May 11, 2016

mina86

验证所有者

游戏: 评论: 10

Not just another platformer

My first impression of Braid was ‘yet another Mario clone’—albeit with stunning visuals—but then I died… or so I thought. As it turned out, in Braid player can reverse the time, hence cannot die. That was when I realised the puzzles were *much* more interesting than I had originally assumed. Furthermore, the introductory text at the beginning of each section make sense suggesting there was some story behind it all. And once I finished the last level, I wasn’t disappointed. I was filled with honest admiration as the genius and simplicity of the level and story behind the game had been revealed. This game truly has it all: engaging puzzles, magnificent graphics and—something I never would have suspected platformer of having—a truly intriguing story.


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Posted on: May 13, 2016

Krux02

验证所有者

游戏: 101 评论: 3

This game has the wow effect

I am not a big fan of puzzle platformers and I am not a big fan of the visuals of this game either. But I've read pretty positive reviews about this game, and when I got the game through the humble bundle, I eventually played it. Not excited at the beginning I skipped through the story elements, something I later really regretted to do. But the more I played the more I liked what I did. Puzzles really became interesting and challenging. Solving them made me feel good, progress in this game really made me feel good. And not too long into the game, the game was sadly already over. But the feeling I had when I finished the game was a bit mindblowing. I really had to sit back and rethink what just happened. This feeling in the end is the true reason why I can't give this game anything else than a 5-Star rating. But one advise I can give to you when you decide to play this game now: You really need to solve the game on your own. Don't look up solutions or look up how someone else finishes the game, it won't work, you have to play this game on your own. And even then I can't guarantee you that the game will have the same effect on you, than it had on me, but I can guarantee you that there is something truly unique in this game.


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Posted on: May 20, 2016

zeogold

游戏: 405 评论: 2

Famous for a reason

Braid is a clever puzzle-platformer game with unique elements. This is the game is considered to be one of the most famous of indie platformers alongside Limbo, and it has most certainly earned its reputation. As far as gameplay goes, it's worth mentioning that death is impossible, as you can reverse time at your leisure. Each world is built around a time mechanic, such as use of a ring that slows anything thats get close to it, or a level which makes time go forwards as you move right and backwards when you move left. It requires a great deal of brilliance to not only think of these uses, but to integrate them properly into clever puzzles, and the creator deserves a great deal of respect for this. The main game itself is not so difficult, but rather it's collecting the puzzle pieces where the challenge lies. They're tucked away in hard-to-reach places which require timing and ingenuity to access. Not all puzzle pieces have to be collected in order to progress through the game, however, and if you don't want too much of a challenge, you can seek out the worst ones by consulting a walkthrough. For those who want even MORE of a challenge, there are hidden stars to look for after the game has been beaten, as well as an alternate ending which can be achieved after finding all of these stars. Some people have chosen to dislike the game because of the pretentious personality of Jonathan Blow, who's gone so far as to overemphasize the artistic value of his game which has a rather indecipherable and, arguably, purposefully vague plot. However, I'm of the personal opinion that the game should be judged independently of its creator. If you're a person who values what the man behind it is like, you might want to look up more about him before buying. Overall, this is a "staple" indie game which I highly recommend. The art style is beautiful, the soundtrack is utterly fantastic, and the gameplay is only as much work as the amount of effort you choose to put into it.


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Posted on: May 14, 2016

erez

验证所有者

游戏: 702 评论: 4

A sad, brilliant tale.

Braid is a Puzzle-platformer where you collect puzzle pieces. It's definitely a meta-experience that gets very complex as you go on. Elements of time and movement are being played upon and expanded in the narrative and in the actual gameplay. This is also a sad game. There's a beautiful, poignant aspect to the art, the music and the overall design. It's a story of regret and the attempt to redo the past. It's one of the best games I ever played.


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Posted on: December 31, 2016

dr_loove

验证所有者

游戏: 336 评论: 9

Be warned: This is only a puzzle game.

This was one of the first indie games I really stopped and noticed. It was the hand-drawn style that drew me in (fresh after an enjoyable play-through of Child of Light). But this is no story-driven platformer. This is a hard-core puzzle game, and if you are even remotely considering this purchase you need to be completely aware of that fact. The Good: This is a puzzle game. In it you will certainly find some unique puzzles that involve different kinds of time-bending mechanics. You may already know about the "rewind" button you have for most of the game. You can literally rewind all the way back to when you first step into the level. The ability to rewind that extensively and whenever you want without any real restriction really encourages experimentation when working on the puzzles of each level. There are other time-themed mechanics too, such as how on some levels the enemies and objects on the level move forward through time when you walk to the right and backward through time when you walk to the left. If you jump on an enemy and then move to the left the enemy will rewind back into place as if you never killed it. If you enjoy puzzles that could make for some interesting setups. The Bad: This is a puzzle game. There is basically nothing else to it, so if you are looking for something besides puzzles take this as a warning. The story itself is vague and I found it to be a little too much like a philosophical thought experiment than a true and engaging narrative. Also, the controls felt a little soft to me, especially when there are certain puzzles that demand pixel-width precision. I know I could just rewind and try each maneuver over and over, but I personally found the rewinding mechanic jarring. Rewinding constantly broke any sort of flow or pacing the game had, and the high-pitched squeal of the music track running backwards at high speeds made it hard for me to play with headphones. The Verdict: If you have read my review this far you may have realized that I dislike puzzle games, and I admit that some of that personal dislike may have seeped into this review. All I can say is that if I had understood from the start that this game is more like colorful Sudoku and not at all similar to games like Child of Light I would have skipped it completely. On a brighter note, I have yet to see a puzzle game with a more pleasing artistic style.


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