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BPM: BULLETS PER MINUTE

已在库内

3.9/5

( 44 Reviews )

3.9

44 Reviews

English
Offer ends on: 10/29/2025 00:59 EET
Offer ends in: d h m s
19.994.99
Lowest price in the last 30 days before discount: 4.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
BPM: BULLETS PER MINUTE
介绍
Save 20% when purchasing BPM: BULLETS PER MINUTE Soundtrack and BPM: BULLETS PER MINUTE game together! 化身为神勇的奥丁神婢女瓦尔基里 (Valkyrie) 展开战斗,拼尽全力击退地下世界战队,阻止其入侵阿斯加德 (Asgard) 神界。 游戏玩法: 在《BPM:每分钟子弹数》,玩家和敌方所有动作都与音乐节拍关联。敌方会伴随史诗般的摇滚乐曲,展开一系列犹如跳舞的攻击动作。这款游戏的设计灵感来源于上世纪 90 年代复古射击游戏,动作迅速而狂热,富节奏感。为躲避对手,玩家可做出双连跳、突进、...
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用户评论

3.9/5

( 44 Reviews )

3.9

44 Reviews

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产品详细信息
2020, Awe Interactive, ...
系统要求
Windows 10 (64-bit), Intel Core i5-4590 or equivalent, 8 GB RAM, GTX 960 2GB or equivalent., Version...
DLC
BPM: BULLETS PER MINUTE Soundtrack
Time to beat
3 hMain
10.5 h Main + Sides
39 h Completionist
6.5 h All Styles
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介绍

Save 20% when purchasing BPM: BULLETS PER MINUTE Soundtrack and BPM: BULLETS PER MINUTE game together!




化身为神勇的奥丁神婢女瓦尔基里 (Valkyrie) 展开战斗,拼尽全力击退地下世界战队,阻止其入侵阿斯加德 (Asgard) 神界。

游戏玩法:
在《BPM:每分钟子弹数》,玩家和敌方所有动作都与音乐节拍关联。敌方会伴随史诗般的摇滚乐曲,展开一系列犹如跳舞的攻击动作。这款游戏的设计灵感来源于上世纪 90 年代复古射击游戏,动作迅速而狂热,富节奏感。为躲避对手,玩家可做出双连跳、突进、火箭跳和蹦跳动作。

每次玩游戏时,玩家的目标是到达随机生成的地牢最深处,一路收集各种武器、能力和道具。这些武器和能力可以彻底改变游戏方式,带来独一无二的通关体验。

玩家必须击败 7 大强敌才能遇到最终头目。每个强敌的移动和攻击方式各不相同,玩家必须不断摸索,才能成功击败他们。要做出一些攻击动作,玩家有时得跳过熔岩地,躲避速度很快的投射物,或者紧跟节拍。

特色:

  • 在与成群敌人战斗时,跟随节拍射击、跳跃和躲避。
  • 在极其挑战、有助突破玩家极限的头目战斗中,全力以赴地击败威力强大的头目。
  • 探索随机生成的地牢。
  • 5 个长处和弱点各不相同的角色供选。
  • 利用强大的武器储备,这些武器的开火和装弹模式因乐曲节拍而有所不同。
  • 跟多种多样的敌群战斗,每组敌群都有独特的节奏行为。
  • 在空中飞行时,获得超强力量,发射猎枪火箭弹。
  • 利用可彻底改变游戏方式的能力,比如瞬时转移和冻结闪电之类。
  • 装备 40 多种道具,以独特且有趣的方式为游戏角色带来增益效果。
  • 体验史诗般的摇滚歌剧乐曲。
  • 挑战各种附加游戏模式。

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
3 hMain
10.5 h Main + Sides
39 h Completionist
6.5 h All Styles
游戏详情
操作系统:
Windows (10, 11)
发行时间:
{{'2020-09-15T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
7.4 GB
链接:

游戏特性

语言
English
音频
文本
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用户评论

Posted on: August 19, 2025

dragonclaw2222

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游戏: 37 评论: 2

Great game if you like rythm games

Really fun some of the later game characters are a little too rough but youll have alot of fun getting to them in the first place


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Posted on: November 10, 2024

Huegelstaedt

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游戏: 676 评论: 29

I hate it

I'm frustrated with this bs. Everyone kept telling me how great this game was, so I bought it despite it being a Roguelike, a genre I avoid like the plague. I haven't played any rythm games before, so I assume I suck at them, that's not really the games fault. What is however the games fault is that it punishes you in a really awkward way for not hitting the beat. If you miss, you won't fire at all. That feels awful! I have a strong dislike when games take control away from you. Usually when I say this, I'm talking about games that force you to slowly walk while some character talks to you, but taking away your ability to shoot in a shooter is on an entirely different level of being annoying! What were they thinking? Why isn't giving you boni for good timing enough, they could even be substantial. I cannot express how much I hate this. Reloading taking multiple button presses is literally the worst idea I ever saw in a shooter. My brain is wired to press reload once and to expect to be able to shoot again. With the shotgun, which holds 6 rounds, you need to press reload for every single shot! I can't get used to that, and to be honest, I don't want to. I don't have much times these days and won't waste it to get good at a game that handles like that. To me personally it's one of the worst games I've played in quite a while. I'm willing to admit, that this might partly be a skill issue. But it's the games job to make you want to get better. It didn't at all. I like the graphics design and the music... everything else I hated.


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Posted on: November 26, 2020

Interesting idea, but not executed well

First off, let me list my specs so that everyone is aware of what my build has. Intel i9 10900 Nvidia RTX 2060 super 64GB RAM (of course storage space isn't an issue) Secondly, let me mention that I often start FPS games I've never played before on lower difficulties and crank the difficulty for subsequent playthroughs. This was my first playthrough. I was playing on the lowest difficulty which is normal. Now, I love Doom. I am quite a fan of that series, and this game resembles the older Doom titles in some aspects. That said, it plays more like a dungeon crawler FPS than Doom as everything is randomly generated. The core gameplay loop is entertaining enough, but there are some issues that make the game somewhat annoying at least for me. 1.) Health is handled very poorly in this game. Your HP starts at 100 and evenly divided up into chunks of 25. Every enemy in the game will take out one of those chunks every time you get hit. That means that even the smallest, tiniest, crappiest enemy can take you out in four hits. 2.) Weapon range. This has to be what has kind of killed the game a bit for me. You start out with garbage weapons and then after you get out of range it doesn't register your attacks. It will show a message that says "too far" every time you shoot your weapon. LITERALLY WHY? I recently played the OG Doom from the 90s and was shooting guys across the room. This feels incredibly regressive for a shooter made in 2020, but maybe I'm just being too picky. This isn't a big deal against the lackey enemy types, but it becomes insanely frustrating when you're dealing with bosses that can basically 360, no-scope you at will. 3.) Graphical tearing and intense saturation. Firstly, the saturation is really intense and can be hard on the eyes for some. Luckily, you can adjust that, but be warned. Secondly, I had frequent screen tearing where I would have entire patches of pixels across my monitor turn white during gameplay. Overall 2/5 meh...


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Posted on: September 18, 2020

AussieDevil_3142

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游戏: 660 评论: 5

Broken Release!

#1: - XINPUT1_4.dll file is missing, prohibiting game from launching. #2: - Offline Backup Installer is missing UE4 Prerequisites, needed to Verify / Repair with GOG Galaxy to "finish" the install, except additional Galaxy Verify / Repair attempts result in repeats of the identical 101MB download . . . WITH NO FIX!


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Posted on: September 18, 2020

II_ARROWS

验证所有者

游戏: 17 评论: 2

Stay away...

I was hyped since its announcement. Stay away from this game, the visuals make it literally unwatchable, it's hard to see enemies giving they are the same color of the environment (red), the game sometimes has painful slowdown for no reason. The slowdowns are room and visit based: you enter the room and it starts to stutter visibly, it won't go away unless you enter another room. Sometimes if you re-enter it doesn't stutter anymore. And imagine when that happens into the boss room, where you can't leave. You die, and must start the level from the beginning, and giving they are random generated, it's a different level, with different power-ups and everything. Oh, and you get variations like reduced gravity or slippery floor. That is nice, exactly what you need to play a game where movement seems important (that is sarcasm). Some power-up are also unreachable, I can't see how you can get to higher floors when you don't have stairs or something. It lacks of visual queues, like when you are out of ammo (you have to change clips, but they are infinite) and audio is not clear enough. Also it's not clear that you have to dodge how the game tells you, doesn't matter if you are outside of the ray shoot by the draugr: you have to dodge in the direction shown by the cross-hair (I think). Tip for developers: NEVER build columns into an FPS. You corner yourself thinking there is space to move, but you in fact you are in a corner between the wall and a protruding column and you are going to die. I don't know any other FPS that does this, except Halo (and it sucks). Maybe there is a reason why. I tried really hard, I wasted hours trying to find something good.


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