Posted on: October 20, 2024

WERERABBIT0514
验证所有者游戏: 53 评论: 1
Amazine!
It's a amazine game! The visual and music are extend the JSFR,The gameplay is better than the predecessor,I hope the studio will continue to make a sequel to the series!
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Game length provided by HowLongToBeat
Posted on: October 20, 2024
WERERABBIT0514
验证所有者游戏: 53 评论: 1
Amazine!
It's a amazine game! The visual and music are extend the JSFR,The gameplay is better than the predecessor,I hope the studio will continue to make a sequel to the series!
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Posted on: November 6, 2024
Mortarah
验证所有者游戏: 452 评论: 62
Cyberpunk Skating Time
Simple, but elegant artstyle, intriguing story, fun gameplay accompanied by a fitting soundtrack - though I could also go with some ska or skate punk :) All-in-all an enjoyable skating experience (with a twist).
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Posted on: April 7, 2024
Leymora
验证所有者游戏: 293 评论: 10
Stop reading, start buying!
10/10. There aren't enough words in the English language to describe how amazing this game is. This is pure joy and fun in video game form. Extremley talented and hardworking devs, everyone who worked on this game did their absolute best and it shows!
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Posted on: April 11, 2024
Calslock
验证所有者游戏: 276 评论: 2
Amazing game
Especially now, when devs showed some love to GOG version, and now it's updated to the latest version and with DLC available
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Posted on: July 23, 2024
Neurotomy
验证所有者游戏: 218 评论: 7
Sequel Please
Starting with the basics: the soundtrack to Bomb Rush Cyberfunk is incredible. It does so much heavy lifting in this game, you'd think it would have back problems. I would often just stay on the menu screen for 5 minutes upon booting the game just because even that music is killer. The cel-shaded graphics are solid, the level design is pretty straightforward and evocative, and the characters have some nice personality. The gameplay loop is a bit shallow, but the combos and challenges are just snappy enough to hold your attention through to the end. There's not a lot of combo moves, but jumps, boosts and manuals are plenty to keep you gripped as the level design begins to encourage insane airborne maneuvers that truly got my adrenaline pumping. The only significant criticism I have is that the end boss is pretty poorly designed. It locks your perspective and forces you to make blind jumps in 3D space while the camera is locked. The game had briefly locked perspective in previous sections, but it was done sparingly and never got in my way quite like the final boss. Also, for a game as stylish as this, I think more character design options would have been dope. All in all, I hope that the developers make Bomb Rush Cyberfunk 2 with a bigger budget in the future. A soundtrack of this caliber with deeper gameplay would be a contender in my eyes for the greatest game ever made. As it stands, Bomb Rush Cyberfunk is "merely" a good game with one of the best soundtracks ever created.
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