Posted on: February 14, 2025

EndarThePokeman
验证所有者游戏: 105 评论: 1
Best and Most Addictive Game to me RN
already 6 hours on 1 save without dying and i love it, would and already have recommended to friends
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Game length provided by HowLongToBeat
Posted on: February 14, 2025

EndarThePokeman
验证所有者游戏: 105 评论: 1
Best and Most Addictive Game to me RN
already 6 hours on 1 save without dying and i love it, would and already have recommended to friends
这对您有帮助吗?
Posted on: March 1, 2025

Terrawatt
验证所有者游戏: 13 评论: 2
Blood West is very simple, and very good
To be honest the game looks like crap, but it plays so well. Love the simple mechanics of the game.
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Posted on: July 29, 2025

Archfeld
游戏: 34 评论: 48
WOW this is bad...
So slow, combat is terrible. Not sure why the give you bullets, they are useless. It started with potential but it is awkward and cobat is janky. Even at a discount this is not worth money.
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Posted on: October 5, 2025

xxozmozxx
验证所有者游戏: 41 评论: 1
don't buy it
it is not playable. just skip this game
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Posted on: February 21, 2025

Shmacky-McNuts
验证所有者游戏: 199 评论: 24
Copied good mechanics,but left out logic
First off, I payed for this game, even when it was free. The underlying mechanics are replicated well. But that was where it also fails. It becomes very clear they made this in this fashion: Blood+Thief+Fallout perks+Minecraft graphics. --Doing this is not wrong. Making these games into one game with NO changes at all, is a huge mess. You cant have a sneak system with loud noise items like guns and explosives and make the game map as small as it is. The open world must be bigger for the logic of the noise. You also have to make the lighting system more logical. No lit light unless something lit it+ why. Dark areas need to be DARK! They left out a day time...apparently evil takes a nap during daytime? Because nothing bad ever happens in day light. Decap enemies, but you cant dismember them to prevent their actions. Also, decapitation while prone....with an axe.....wtf guys? A lack of logic everywhere. Also, enough with the main character without a body! The Citadel has a body while looking down, you can make this if they can team. So your main character is an undead guy. Fine. He doesnt need food/water, fine. But make some other requirement. Like eating the living while that makes him slowly lose his mind. Perhaps some lesser bad deed, like the shaman can have him gather soul essence of felled enemies for healing agents. The game feels to lazy. You have to make the logic of enemies work with the mechanics and it just does not. You can have the sneak system, but with loud items, you need space. LOTS of space, plus the enemies should all come running in an area....hint hint, like rock throw distractions. Plus you need areas with the living. Horses to go to and from. When you leave a horse tied to an area, you risk walking back, when sun down comes yer horse get ate! Perhaps your zombie main guy needs blood in a pinch and he eats the horse...or the people he partners with? This could have been a bit hit. Sadly these ideas will never matter to the team.
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