Posted on: May 25, 2025

alanluc
验证所有者游戏: 5 评论: 1
Great game!
Great game, really funny to play Its a 'Metroid-like' game
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Blasphemous. Developed by The Game Kitchen. © 2019. Blasphemous is a trademark or registered trademark of The Game Kitchen. Published by Team17. © 2019. Team17 is a registered trademark of Team17 Digital Limited.
Game length provided by HowLongToBeat
Posted on: May 25, 2025
alanluc
验证所有者游戏: 5 评论: 1
Great game!
Great game, really funny to play Its a 'Metroid-like' game
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Posted on: May 27, 2025
Luscas48
验证所有者游戏: 22 评论: 1
Excellent!
Blasphemous grabs your attention right away with its dark, detailed visuals. The atmosphere is heavy, filled with bizarre and religious imagery that gives the game a unique vibe. Combat is straightforward but demands focus, since a single mistake can set you back quite a bit — especially with save points being far apart. The story is cryptic, but players who enjoy exploring will find plenty to uncover. Overall, it’s a striking and challenging game that should really appeal to fans of the genre.
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Posted on: September 21, 2019
prinsn
游戏: 39 评论: 3
Not perfect, but good enough
It has some flaws, like uncharacteristically missable things, and some tedious traveling, but it's otherwise competent, and it is a Lovecraft X Catholocism kind of affair, which is almost better than any other attempt at Lovecraft.
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Posted on: June 15, 2021
zogxll
游戏: 14 评论: 1
Awesome
Highly recommend this one. Challenging and fun with an awesome atmosphere and art.
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Posted on: February 11, 2023
M1K30815
验证所有者游戏: 322 评论: 1
Awesome title despite frustration peaks
I've been playing Metroidvania games since the 90s and Blasphemous is one of the best games I've played. Awesome art! Great music! I love the story! These aspects are so good and make for the fact that the game is, most of the time, huge fun. It's not easy, but certainly a good challenge, most of the time. Here's the bad: There were many times when frustration shot up and I just wanted to rage-quit the game for what I feel was just unfair. When you have to get up several platforms, get hit, fall down into the next hit, to fall down into the next hit, to fall down into the insta-death spikes. There are platform rooms which are hard enough to beat imho, and adding this to your dumb bad luck is just infuriating. Other than that, I only have to say I would not have been able to beat the game without checking online guides. Some "quest" leads I simply didn't understand as such, others I forgot between plays - I guess I should have taken notes -, so some kind of journal with reminders or the different dialogues to read through again would have been appreciated. If these two issues don't bother you, get the game. It's really a great jewel in the dark sea of bad and mediocre games and I can't wait to play the sequel!
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