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黑暗之刃

已在库内

4.5/5

( 96 Reviews )

4.5

96 Reviews

中文(简体), English & 5 更多
Offer ends on: 10/28/2025 15:59 EET
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黑暗之刃
介绍
“WELL WORTH A LOOK IF YOU'RE AFTER SOME GOOD OLD FASHIONED GRATUITOUS VIOLENCE” 9/10 – EUROGAMER “PRETTY DARN SATISFYING EXPERIENCE” 8.8 – IGN “GREAT EXAMPLE OF ITS GENRE” 82% – PC GAMER 《黑暗之刃》是一款硬核奇幻动作冒险类游戏,加入了独特新颖的战斗机制和角色扮演元素,堪称“魂”类游戏的开山之作。从四名角色中任意选择,完成血腥的剧情任务,一路过关斩将,拯救世界于混沌之中。四名可选角色你可以选择伊...
用户评论

4.5/5

( 96 Reviews )

4.5

96 Reviews

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产品详细信息
2021, Rebel Act Studios, Fire Falcom, General Arcade, ...
系统要求
64-bit Windows 7, 8.1, 10, Dual Core 2Ghz Processor, 4 GB RAM, DirectX 11 compatible for 1920x1080...
Time to beat
16.5 hMain
20.5 h Main + Sides
27 h Completionist
19.5 h All Styles
介绍
“WELL WORTH A LOOK IF YOU'RE AFTER SOME GOOD OLD FASHIONED GRATUITOUS VIOLENCE”
9/10
EUROGAMER

“PRETTY DARN SATISFYING EXPERIENCE”
8.8
IGN

“GREAT EXAMPLE OF ITS GENRE”
82%
PC GAMER


《黑暗之刃》是一款硬核奇幻动作冒险类游戏,加入了独特新颖的战斗机制和角色扮演元素,堪称“魂”类游戏的开山之作。从四名角色中任意选择,完成血腥的剧情任务,一路过关斩将,拯救世界于混沌之中。

四名可选角色

你可以选择伊安娜之光——野蛮人图卡拉姆、侏儒纳吉尔法、骑士萨尔贡或亚马逊人佐伊。每个英雄都身怀绝技,拥有不同的战斗技能,但各有弱点。接受血腥的任务,杀出一条血路,拯救世界于混沌之中。

血腥暴力的战斗场面

学习极具杀伤力的组合攻击,挥舞手中的武器,将敌人杀个片甲不留。砍断敌人的四肢,将其用作武器,继续战斗!

复杂而阴暗的幻想国度

在危险古墓、冰冻堡垒、恶魔尖塔、沙漠、庙宇和宫殿中尽情探索,与战争兽人、巨魔、魔像、魔族、骷髅兵及诸多敌方邪恶生物展开殊死搏斗

交互式环境

你可以用火焰或拳头来破坏游戏中的物体,也可以利用物理引擎和液压系统来解决难题和解除致命陷阱!

一为现象级游戏打造的全新高清显卡

我们很高兴让经典之作《黑暗之刃》以高清重制版重新回归玩家的视线。这款游戏以其独具特色的战斗机制,为众多游戏带来创作灵感。在此次版本中,我们重新对游戏进行设计,使其能在现代PC硬件设备上流畅运行,同时增加了对4K分辨率宽屏显示器的支持,还对纹理、抗锯齿、HDR、泛光效果和动态模糊等内容进行了优化,重新调整了游戏视角,增加了手柄支持,并且提高了游戏整体的稳定性。同时我们没有对游戏玩法、内容及故事主线进行改动,保留了游戏原有的魅力和风格。

Includes original Legacy version of the game with partial Windows 10 compatibility.
You can access the Legacy Build through Additional Executables section in GOG GALAXY or find it in the game folder.

© SNEG Ltd. All rights reserved.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
16.5 hMain
20.5 h Main + Sides
27 h Completionist
19.5 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11)
发行时间:
{{'2021-10-07T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
1.5 GB
链接:

游戏特性

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español
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用户评论

Posted on: March 5, 2023

pzogel

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游戏: 444 评论: 63

Still worth playing in 2023

Largely ignored at release, Blade of Darkness has aged much better than many of its peers, provided one has the patience to get used to the controls. That said, the idea that BoD is a precursor of Dark Souls is misguided: You can save at any time, and while the game is challenging, the design isn't nearly as sadistic as Dark Souls's. If anything, it is a precursor to Castlevania: Lords of Shadows, which the people behind BoD went on to develop. At the start, one can choose between four characters, which all have their own opening level, and play quite differently. BoD lacks a difficulty selection, but the Amazon serves as the game's easy difficulty, with the other three approaching medium and hard. Each character has their unique weapons and moves, and finding out how to use these most effectively is what makes the game so endearing during the first couple of levels. The enemies likewise have their own attack patterns and moves, each different enough to warrant a specific approach. However, some of these weapons and their special attacks will turn out to be much more effective than the others, and there is no real reason not to spam those all the time. Since enemy variety is also rather limited, the combat will get quite stale and repetitive during the later levels, which is a bit of a letdown. What may keep one hooked throughout is the atmosphere. Even though there is hardly a narrative, the gritty and gloomy environments and Oscar Araujo's (who went on to score the Castlevania: Lords of Shadows series) engaging soundtrack tell enough of a story. In addition, the fact that some of the stronger attacks literally cut enemies to pieces imparts a level of realism to everything that is seldomly seen in this type of game. As for the port, the developers did a serviceable job. Niceties such as widescreen resolutions are supported out of the box, but unfortunately, some legacy bugs are still around, and even the original solutions to those still apply.


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Posted on: October 2, 2022

cammer78

验证所有者

游戏: 16 评论: 1

Digital treasures and miracle makers

I had been playing this game since 2001 in a regular basis and loved it since the first time i played it. After Windows 7 and beyond, it became harder and harder to keep playing it due to incompatibilities that many of us had to deal with and trying to run it steady by using any trick we could use. Over the last 3-4 years, i had given up my hopes as i use Windows 10 with relatively modern hardware and my last "card" was Nglide which helped a bit more, but not as expected. I am very happy to see that some people decided to spend time and effort to make it compatible and playable again, by leaving the content intact, but with more options and much higher visual-audio quality. This means a lot to many of us who love and play such games for 2-3 decades already. I want to say a HUGE "THANK YOU" to all those people who remaster in some way such games and give us back a lost joy, knowing that such concepts are time consuming and only those who have passion can make it happen. I hope life returns to you the good you give to us in those hard times. There are many titles yet to remaster, but it will be done thanks to the people among us who make sure to make it true for us and deserve a good reward, a "thank you" is not enough. I wish i could donate to them a bunch of money and i would if i was rich without hesitation.


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Posted on: October 9, 2024

goggima

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游戏: 443 评论: 2

It is a Hell of a Game!

Released in 2001 for PC, with keyboard + mouse in mind (Controller support was added later). Delivers a complex combat system, from which other games should have learned a lot. The atmosphere is outstanding, and the story keeps you engaged. (Good music and voice acting). Secrets, labyrinths, traps, fog, blood... nothing is missing here. You can play with four characters (Very different play-style from each other). Wide variety of combos and weapons. You can decapitate your opponents and throw their heads :) Absolutely loved it backed in the day, and it aged very well.


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Posted on: May 11, 2023

Zyxxaecko

验证所有者

游戏: 311 评论: 18

Proto-Souls

This is one of those games that far predates souls games that you can just feel was one of the inspirations for the series, if not specifically, then in essence for action titles made at the time, though this one is better played with M&K. Action is tight, and while I didn't get the default control layout at first, I got used to it pretty quick and appreciate why it is how it is. Four classes with their own stats and weapon specialties makes for different playstyles, and the movement and abilities are such a blend of free yet weighted that makes exploration and combat feel both heavy yet versatile. I do have some complaints, either of glitches or just odd mechanics. life potions except max restores can't be held, only drunk immediately, and archery aiming is off in such a way that you have to aim to the left of where you want to hit, as though the character is aiming without looking down the arrow. But then I pick up two short swords, get into a fight with an enemy, throw one sword at the guy, draw the other and finish him with a cleave to the neck that slices his head off, throw the second sword at another enemy while a third rushes me, draw my barbarian greatsword, and proceed to cut the last two to bits. I then get into a fight with an orc that has me on the ropes, it's aggressive and putting me on the defense, but I manage to but him down to low health, though it did the same to me. it then drinks a life potion, and now I have to just not get hit, cause I am close to death. So I get good at dodging fast, ducking and weaving around it's axe swings while cleaving and slashing at any opening I can until that SOB dies and the level up pops, restoring me to full health, and I felt a rush of relief and joy I rarely get from a lot of games. That feeling of a fun and dire challenge overcome. So yeah, this game is well worth it.


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Posted on: October 13, 2021

SargonAelther

验证所有者

游戏: 5793 评论: 12

The OG Dark Souls... with Dismemberment!

Blade of Darkness is one of my favourite childhood games of all time, I literally took the name of one of the playable characters and have been using it as my nickname ever since. The game could be considered the grandfather of Dark Souls for its difficult and elaborate combat system. Like many games, there are some combos that you can do, but they are short and are not the focus. The game is more about the direction and timing of each attack. Most games tend to have a light and a heavy attack. Blade of Darkness has maybe 10+ of them. Low cut, middle cut, spin attack, forward attack, thrust, roll thrust, etc. You achieve these different attacks by combining the attack button with the movement keys. The game has some platforming sections, but not many. Weapons actually feel like they have real weight and feel very satisfying. The game has a dismemberment system as well. It looks really good for its time, with blood splattering all over the walls and floors. Limbs actually look like they are being chopped off, instead of exploding off, like in Bethesda's games. Bodies do not disappear either, so you can play a butcher as much as you please. If you want to chop up enemies into little pieces, after you've killed them, you can. You can also take someone's limb and beat their buddy up with it, or throw someone's head at another enemy. Just about anything in this game is a weapon. You can beat people up with a stool in the earlier levels, if you wish. The game has 4 characters to choose from. Each has their own preferred abilities, armour and preferred weapons. Each characters also has their own unique starting level too. There isn’t a lot in terms of story here, but the combat is really satisfying and quality gameplay more than makes up for the lacking story. There is plenty of replay value here too. Blade of Darkness is a magnificent gem and we need more games like it, perhaps even a sequel, with some improvements in the story department.


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