不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。
What happens when the only hope of a threatened world lies not with heroes in shining armor, but in the hands of a band of misfits and criminals? Blackguards, a new turn-based strategy RPG, explores this very question. You will discover over 180 unique...
What happens when the only hope of a threatened world lies not with heroes in shining armor, but in the hands of a band of misfits and criminals? Blackguards, a new turn-based strategy RPG, explores this very question. You will discover over 180 unique hex-based battlegrounds within a dark and mature story of crime, drugs, and murder.
Play as a warrior, mage or hunter and customize your character's skills as you see fit. The challenging campaign delivers a story of doubt, treason and loss. You decide the course of the story at key turning points and determine its outcome.
More than 180 unique battlemaps provide ever-evolving and novel challenges.
Make sure you have plenty of snacks, as this dark fantasy adventure has 40+ hours of exciting play time.
Lead up to five characters in your party to glorious victory or devastating defeat.
Enjoy enchanting hand drawn backdrops. They're beautiful even when your party members get their asses handed to them.
Your choice of spells, skills and abilities determine your battlefield tactics. Aggressive? Defensive? Tactical? It's your call how to tackle each challenging encounter!
Use interactive objects like bee hives or barrels to your advantage in combat, or blow yourself up by carrying a torch into flammable swamp gas.
Dish out some serious damage with 40 special abilities and more than 90 spells... or find yourself on the other end and get obliterated.
Well written characters and story do not make up the lack of decent graphics and music. I expected "Blackguards" to be a turn-based version of the excellent "Drakensang" but was disappointed.
This game is not hard but extremely unfair, almost unplayable. The tedious trial and error whould have been easily avoided if the player was able to change equipped weapons right before a fight.
...but the random chance combat kill this game outright.
Missing 3, 4 times in a row an attack, or an heal spell, with a 90% probability to succeed (with also RNG damage) is NOT fun, it's frustrating.
There are also not enough skills, and only a few of them are actually useful.
It's really a shame, without the RNG factor the combat would have been excellent, the use of the maps and items is pretty good and the character development is interesting. But there is no fun in doing a fight many, many times just because the RNG god hates you.