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Black Forest

已在库内

2.3/5

( 3 Reviews )

2.3

3 Reviews

English & 1 更多
Offer ends on: 10/28/2025 15:59 EET
Offer ends in: d h m s
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Black Forest
介绍
 欢迎来到黑森林的黑暗中心。你的村庄本应获得丰收,但却引起了森林中无情黑暗力量的注意。当危险降临,作为村长,你的任务就是帮助农民抵御怪物,度过黑暗的夜晚。因为森林中最不该惊扰的邪恶力量已经苏醒,并注意到了你。 Black Forest 是与众不同的建设游戏。其他游戏的重点是扩张和发展,而 Black Forest 的重点则是保卫你拥有的东西。战略性地分配村民、采集资源、加强防御。最重要的是,在国王的骑士到来之前,小心维持这些之间的平衡。 每一个决定都不可更改,每一次损失都无法弥补。当夜幕降临,成群的无情森林居民将考验你的治理和求生能力。请记住:在国王的骑士到来之前,你和你的村民只能靠自己。  ...
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用户评论

2.3/5

( 3 Reviews )

2.3

3 Reviews

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产品详细信息
2023, Lemuria, ...
系统要求
Windows 64 bit, X64 architecture with SSE2 instruction set support, 2 GB RAM, DX10, DX11, and DX12-c...
介绍

 

欢迎来到黑森林的黑暗中心。你的村庄本应获得丰收,但却引起了森林中无情黑暗力量的注意。当危险降临,作为村长,你的任务就是帮助农民抵御怪物,度过黑暗的夜晚。因为森林中最不该惊扰的邪恶力量已经苏醒,并注意到了你。 


Black Forest 是与众不同的建设游戏。其他游戏的重点是扩张和发展,而 Black Forest 的重点则是保卫你拥有的东西。战略性地分配村民、采集资源、加强防御。最重要的是,在国王的骑士到来之前,小心维持这些之间的平衡。 

每一个决定都不可更改,每一次损失都无法弥补。当夜幕降临,成群的无情森林居民将考验你的治理和求生能力。请记住:在国王的骑士到来之前,你和你的村民只能靠自己。 

 


 

  • 别出心裁的建造游戏 你能利用的资源有效,要在防卫和求生中取得平衡。做出艰难的选择:虽然房屋可以重建,但人死却不会复生。但也许你需要牺牲少数来拯救多数?
  • 挣扎求生,而不是打通科技树: 比敌人活得久,而不是征服敌人。你无法与森林对抗,也无法靠武力取胜。你要智取敌对势力,做出艰难的决定,尽量把损失减到最小:你能失去什么?什么必须活下来?无法失去技术树中的哪部分? 
     
  • 精密的人工智能: 每只怪物都根据一套复杂的规则应对环境,观察并调整自己的行为。你可以为村民分配任务,而怪物则会设法找出弱点和机会,趁你不注意时毫不留情地突袭村民。
  • 强大的模拟功能: 天气会极大地改变游戏进程。雨、雪或干旱并不只是表面现象。村民需要食物,但干旱意味着村民要去灌溉,但这会占用他们建造防御工事的时间。你的决定很可能会改变游戏的进程。
  • 村庄之外还有更广阔的世界: Black Forest 的故事背景设定在宏大的 Dragon Eye 世界中,这是一个面向所有人的奇幻类角色扮演游戏。游戏的战斗将融入复杂的传说和整体故事线,包括边缘世界的决策和斗争。


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游戏详情
类型:
操作系统:
Windows (10, 11), Mac OS X (12)
发行时间:
{{'2023-09-25T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
公司:
大小:
2.7 GB
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用户评论

Posted on: March 17, 2024

Buggy

In the tutorial, the two buildings that automatically collect resources, don't. So you have to send ALL the peasants into the forest to get resources to build. And don't get anything built, no food harvested either, of course. Assigned peasants don't stay assigned, when they should. The animations look mediocre. The help system / game manual is only partially complete. There is no manual save function. ( Unity Checkpoint / Autosave only ) The developers think saving the game is cheating. Requested a refund.


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Posted on: October 11, 2024

Draekus

验证所有者

游戏: 53 评论: 1

It's challenging ... but in a bad way.

This game has a great premise but only a small part is executed well. So the building is interesting. I takes days to finish anything above the basic tier and it occupies your peasants so they don't do anything else. You also can't cancel any task. This would be an interesting mechanic, but because the way enemies are done in this game it's just frustrating. The main issue is that there is no way to combat enemies aside from building walls and hiring guards (which usually wander off in the wrong direction anyway). So you need to build defenses, and there is no way to build them quickly and robustly enough. Wooden walls don't really work well against anything larger than a rat and stone walls take forever to build, so by the time they're ready the enemies attack from a different angle and miss them completely. And the funny thing is, most enemies just go straight forward, ram you wall, and damage any building in front of them. You might be able to prepare yourself, as several building place markers indicating where the animals will attack you from, but the markers are north, east, south, west leaving you guessing from which angle the attack will come and if there is a point to building a wall in a specific direction. And then come the werewolf and they pretty much punch through everything. Also the economics are - no matter what you do things will just get more and more expensive in the market and in the tavern so don't use it too much. This game had a lot of potential, but at some point it was just rushed out and never finished. Same, it's a cool premise, with half-decent management aspect, but terrible enemy mechanic.


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Posted on: March 7, 2025

LaraMars

验证所有者

游戏: 9 评论: 1

like a trial version

I did have some fun playing, though the quests are very limited, because there aren't many possible actions. In fact, it's a bit like a mini-game with a very limited range of buildings and actions. That part should definitely be improved. I mean, for example once you build a smithy, the only option you have is to assign or remove workers. That's practically it, for all the buildings. They produce some kind of resource or speed up processes, once finished constructing. Downside is, the game has many bugs. Monsters just phase through walls. The people aren't counted properly, sometimes they don't even arrive, even though there is a message (empty tents and no interaction possible for the newly listed residents). The graphics sometimes just disappear (like the forest). Overall it seems like the game was either launched too early, or is just executed poorly. Though the overall idea is definitely not bad.


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