Posted on: October 27, 2019

Dagrocks
游戏: 30 评论: 1
A brilliant sendoff to a creative series
This is the sixth game in a series of WiiWare titles, you don't have to play them in order but I definitely recommend doing so. They're all good for a single play-through, and if you're like me and so happen to enjoy every single one of them, you might just find yourself going back to them many times over the years. As for Flux in specific, it's most definitely my favourite game in the series. More on that below, but before that I'd like to make a few quick points. This game is probably best played on Wii, the way motion control is used gives a great sense of oneness with the controls, and is most certainly the way it was designed to be played. My second point is that this port is iffy. For some people the first stage is unbeatable due to a bug, and in many other cases there's an awful lot of graphical bugs and control related bugs. Being that Flux, the last game in the series is a callback to the first game in the series, Beat, you would expect a great deal of difference between the two. But in reality, Flux doesn't change the gameplay an awful lot, it makes improvements on an already engaging formula. Where Flux stands out is the entirely different feel as well as it's drastically high level of difficulty. The soundtrack aims for a more sombre and atmospheric tone, while the beautiful background art teeters more toward music visualization than ever before. Every game in the series is designed to imbue you with a sense of flow, a feeling comparable to both focus and relaxation. No game in the series managed to give me this feeling quite like this one. Naturally it's hard to judge another persons feelings as a barometer for if you should buy a game, but if you're asking if you should buy Flux, maybe you should be looking into Beat instead. It's the same gameplay style but without the baggage of a full series behind it, it can show you exactly what you're in for.
这对您有帮助吗?