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For centuries, the planet Hillys has been bombarded by a relentless alien race. Sceptical of her government's inability to repel the invaders, a rebellious action reporter named Jade sets out to capture the truth. Armed with her camera, dai-jo staff and...
For centuries, the planet Hillys has been bombarded by a relentless alien race. Sceptical of her government's inability to repel the invaders, a rebellious action reporter named Jade sets out to capture the truth. Armed with her camera, dai-jo staff and fierce determination, she discovers shocking evidence leading to a horrific government conspiracy and is forced to battle an evil she cannot possibly fathom.
Join the Rebellion as action reporter Jade, join an underground resistance group and expose your government's secrets using stealth, force and wits. Stop at nothing until your people know the truth. Expose the Conspiracy. Enter a futuristic world full of deception, where nothing is as it seems and exposing the truth is the only hope of restoring freedom.
Works flawlessly on Linux via lutris-7.2-2-x86_64 runner.
Really needs the widescreen fix found here:
http://ps2wide.net/pc.html#bge
Serious negative though in that you can not invert Y access on the mouse. It is backwards.
Controllers don't seem to work with it either.
Minus a couple stars for both issues.
It has the POTENTIAL to be a very good game. However, it just isn't. I'm guessing all the 5* reviews on here have to be from people who reviewed it after only the first level, when there's a lot of exploration and not a lot of combat. At that point, the game's shortcomings don't become apparent.
On the plus side, the general concept, story, character design, graphics are all there. It has the feel of a good console adventure game, with jRPG type characters.
On negative? The game doesn't handle the camera positioning and control orientation very well, especially in tight spaces. Later in the game, you'll be crawling through factories and doing a lot of combat against tougher foes. Some that won't take any damage unless taken by surprise. The problem is that the game has a nasty habit of rearranging the camera orientation multiple times or totally spazzing out in tight quarters. This is a pain because you'd be running away or carefully maneuvering a minefield one minute and suddenly find the camera angle and your travel direction reversed -- right back at the invulnerable enemies or into a bunch of mines or a laser field. At other times, when there's a wall anywhere near your character, the camera appears to reposition itself inside the wall and get stuck there -- granting you a view of grey or tan nothing and jumbled polygons and no way to see what's going on. Sometimes this corrects itself, or you can use the "compass" or "camera" view to compensate. Often, the only way is to restart from the last save and hope it goes better the next time.
None of this is an issue in the early levels because it's all exploration and relatively open spaces, with no sneaking, traps or invulnerable enemies. Later in the game, however, this is a serious bug. It's a good game, right up until you get half way, then it's all frustration.
This was a hit and miss game for me. The meat of the story was well told, if a little cliche. Also, the wit that the developers threw in was very well done (I loved the species names for the humanoids!) - always a big plus!
(HERE'S THE SPOILER!)
The ending, however, was just wacky. You can get it to make sense in your mind, but compared to the rest of the trip, it was C grade. I hate to include stuff like this in a review, but it REALLY dragged me down. I mean to the point where I told my wife "That really changed my mind; the story was okay before, but now...."
The gameplay was simple at best. The only thing I flat out enjoyed was taking pictures of different creatures. Loved it in Bioshock, too. It's too bad combat couldn't compete. Other reviews have said it before, so this shouldn't be a big surprise. Combat gameplay is just a massive clickfest. You can try and ingest some strategy into it, but you'll die more. It's not very interesting and could be removed from the game without taking away anything. The stealth sections are much better. Still, they boil down to extremely simple timing games and very obvious puzzle sections. I understandthat it's been a while since this came out, but it still seems like this was designed for a younger audience. To sum up my opinions on the game, I wouldn't recommend BGE, but I wouldn't shoot you down either.
Okay, that was the review of the game. Now, for the technical side. This is a port. I get it. But come on! This thing was buggy as heck! The controls are weird, the camera is flat out attrocious, the graphics would come in and out on me, I gave up on it for a while because it kept crashing... I won't dock a game for its glitches, but be warned: your patience might be tested.
Beyond good & evil demo was the first game i played on my ps2, back then i was really surprise by it's graphics, atmosphere, enviroment and photography, the game looked like a playable playstation 1 cutscene but sadly i never got to play the full version.
Found out that most people call it an underrated gem, so i was happy to buy it.
PLOT
So the game starts and you play as "jade" a woman who fights aliens with a stick to protect the orphans, after you beat the aliens "Alpha Section" arrive, a mercenary group who is responsible to protect people from aliens and claim that they counter the alien attack.
As you progress you will work as a secret agent and your job is to uncover the truth behind Alpha Section and the alien attacks by taking a photo of every evidence.
GAMEPLAY
Combat
On starting the game you will notice how basic the combat system is and how bad the targeting system is.
Photography
gets boring quickly, you just have to take a basic photo of every different species you see, for example you can take a photo of pigman's ass and you get rewarded with money.
Also the evidence are very specific, you can't find any bonus hidden evidence only the necessary you need to progress.
Stealth
stealth do not work so well because the camera sabotage you most of the time,
camera sometimes is fixed in a very bad angle and also change jerkly, imagine tring to backstab someone and have the camera changed in the last seconds. In the end stealth part felt very basic for me.
Minigames
The game has some fun racing minigames but nothing special really.
Exploration
You can explore the world map with a hoverboat but it's way too small to feel like an explorer, you will mostly visit the city and shop.
CHARACTERS
Most characters have none existent character development like Hahn,Mei,Nino,Peepers,Jade they just try to look cool without saying anything intersting,
So with Basic combat, basic photography, basic stealth, i think the game is average and just overatted.
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Posted on: December 14, 2024
游戏: 0
评论: 8
Okay Game, Okay PC Port
This game holds up suprisingly well graphically considering it released in 2003.
I thought the game itself was kind of boring. Most of the game just being walking, running, driving around and button mashing during combat. and i kind of got stuck and confused in some areas of the game.
The PC Version of this game has many issues on PC.
Luckily the GOG Version has fixes for modern operating systems. but,
By default:
Controllers don’t seem to be working, Widescreen support is pretty busted, and Frame Rates above 60 have gameplay issues. I haven’t found any other issues besides those in my experience, Considering it’s age any Low End PC or Graphics Device should be able to run this.