Betrayer is a first person action adventure game that takes you to the New World at the turn of the 17th century.
The year is 1604. You sailed from England expecting to join a struggling colony on the coast of Virginia. Instead, you find only ghosts and mysteries. What catastrophe blighted the la...
Betrayer is a first person action adventure game that takes you to the New World at the turn of the 17th century.
The year is 1604. You sailed from England expecting to join a struggling colony on the coast of Virginia. Instead, you find only ghosts and mysteries. What catastrophe blighted the land and drained it of color and life? Where are the settlers and tribes who lived here?
Clue by clue, you must piece together the story of what befell this doomed settlement and find a way to set things right. You will be hunted by corrupted Conquistadors and ravening shadows as you explore an expansive wilderness in order to trace the brief, tragic history of the colony and search for survivors.
Key Features
Explore large, open environments teeming with danger and discovery. Chart your own course in search of clues and treasures.
Switch between two distinct worlds featuring different enemies, obstacles, and threats.
Wield early 17th century weaponry including muskets, bows, crossbows, and tomahawks. Upgrade your arsenal by purchasing or finding faster, deadlier, longer-ranged weapons.
Charge headlong into battle with guns blazing or pick enemies off quietly. A novel, movement-based stealth system lets you hide in plain sight or use the wind to mask your footsteps.
Equip ability-enhancing Charms to complement your play style, granting anything from extra health to faster movement to improved stealth.
Play with the default visual style for maximum eeriness and tension or customize the color and contrast settings to suit your tastes.
About Blackpowder Games
Our ongoing mission is to create first person action experiences that are distinctive, compelling, and memorable regardless of scope or platform. Most of the founders began this quest together over 15 years ago at Monolith Productions and have continued to refine and improve our craft as a team ever since. We expect to continue on this righteous path for centuries to come now that the Singularity is just around the corner.
Go to:
C:\Users\USERNAME\Documents\My Games\Betrayer\UDKGame\Config
Open UDKEngine.ini
Ctrl+F to search for MaxSmoothedFrameRate
There are two that say 62, change them to whatever hz your monitor is.
I was thinking about this game some days ago and didn't remember the name, but I di remember playing on a Thanksgiving break years ago, the mashed potatoes was delicious. Nostalgic. Thanks' GOG
It's a historical setting game about the time of the american colonialism in virginia with supernatural happenings.
The game is delisted on steam after the defuntion of Blackpowder games. So is listed here on GOG for preservation.
You arrive after a shipwreck in an empty place until you meet a mysterious woman in red and spaniard zombie conquistadors and you have to defend yourself with bow and arrow.
Then you meet a village with weird ash statues and put a bell in its place and... things go even weirder.
The game is about the investigation of what happened to the colonials while defending yourself against ghost and possesed zombies. Besides a bow you get a pistol, a musket, a tomahawk and grenades of the age setting which implies very slow reloading times.
The game have a repetitive nature and crash a lot when you change more than 3 maps or get into the middle one without lowering the graphical settings, besides that i managed to beat it.
The game overall is ok and i got entertained but you have to be patient with the jank.
I'm glad that this was brought back as it was pulled off Steam's shelves for a long while, even in spite of its single yet big shortcoming.
The biggest issue I have is that Betrayer's quests are all the hecking same, you have to make 2 back-and-forths for every single one of them, to the same 2 spots, by talking to Ghosts, bringing an item back to camp, then talk to the same Ghost to then go back to the same previous spot to talk to a Shadow, then go back to camp again. This is part of telling a story, but after a while, the plot was getting lost on me as it was so freaking redundant, it doesn't matter if I pick up a gun and then the next time it's a shoe, it's the exact same gameplay loop fthat has no depth on its own and the threats don't even bother respawning after you did the first trip, whereas I thought the Dark World would always be harassing me. All that is NOT engaging, and it seriously soured my 1 week vacation from 5-6 years ago, I still remember the bummer.
But not all is that bad, the gameplay CAN be engaging, you can either use stealth to kill enemies or simply go Rambo, both are very fun ways to play because in one, you have to slowly move across the big fields and forests from the potentionally overwhelming Spaniards/whatnot, which raises tension, while on the other you have to use rustic weaponry to take care of the incoming threats. The Tomahawk is a bit too broken though, as you can just pick it back up after throwing, but I had fun plaing it this way, and in fact, giving myself a lot of restrictions, such as deactivating the Compass and putting the Enemies on their hardest, made the game so much more immersive, I think I had the most fun by doing a Challenge Run. Still, you redo the same things, but I like it nonetheless.
There's definitely something in there, and I would definitely recommend it in spite of its glaring fault because there's nothing quite like it. However, i would've prefered multiple Save Files, just 1 is ridiculous.