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BATTLETECH

已在库内

3.9/5

( 766 Reviews )

3.9

766 Reviews

English & 3 更多
Offer ends on: 11/05/2025 09:59 EET
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DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
BATTLETECH
介绍
BATTLETECH/MechWarrior 原创者 Jordan Weisman 和获奖的 Shadowrun Returns 系列的开发人员共同创作了下一代回合制 'Mech 战术战斗。 故事发生在 3025 年,银河系陷入了无休止的战争轮回,皇室贵族们使用大量名为 BattleMech 机械化战车进行作战。当您发现自己卷入一场残酷的星际内战时,指挥自己的雇佣兵 'Mech 和 MechWarrior,努力维持生存。升级您的星际作战基地,与封建领主协商雇佣兵合同,修复和维护老化的 BattleMech 队伍,执行毁灭性的战斗战术,在战场上击败敌人。 在回合制战斗中指挥一...
类型:
评论
72 %
推荐
PC Gamer
85/100
Eurogamer
Recommended
Game Informer
7.5/10
用户评论

3.9/5

( 766 Reviews )

3.9

766 Reviews

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产品详细信息
2018, Harebrained Schemes, ...
系统要求
Windows (64-bit) 7 or Higher, Intel Core i3-2105 or AMD Phenom II X3 720, 8 GB RAM, GeForce GTX 560...
DLC
BATTLETECH - Digital Deluxe Content, BATTLETECH - Urban Warfare, BATTLETECH - Shadow Hawk Pack, BATT...
Time to beat
2 hMain
-- Main + Sides
-- Completionist
2 h All Styles
介绍

BATTLETECH/MechWarrior 原创者 Jordan Weisman 和获奖的 Shadowrun Returns 系列的开发人员共同创作了下一代回合制 'Mech 战术战斗。

故事发生在 3025 年,银河系陷入了无休止的战争轮回,皇室贵族们使用大量名为 BattleMech 机械化战车进行作战。当您发现自己卷入一场残酷的星际内战时,指挥自己的雇佣兵 'Mech 和 MechWarrior,努力维持生存。升级您的星际作战基地,与封建领主协商雇佣兵合同,修复和维护老化的 BattleMech 队伍,执行毁灭性的战斗战术,在战场上击败敌人。

在回合制战斗中指挥一小队 ‘MECH

以各种各样的组合部署 30 多个 BattleMech。利用地形、定位、武器选择和特殊能力智取和打败对手。

管理雇佣兵公司

招募、定制和发展独特的 MechWarrior。改进和定制运输机。作为一名雇佣兵,穿越广阔的太空,投靠各种皇室贵族和地方派系,接受任务和管理您的声誉。

参加绝望的内战

沉浸在一位被暴力废黜的统治者的故事中,发动残酷的战争,在杂牌雇佣兵公司的支持下帮她夺回王位。

定制您的 'MECH

用 MechLab 来维护和升级您的部队,用战场上从战败敌人那里夺来的装备替换毁坏的武器系统。

玩家对战 (PVP) 多人游戏和小规模战斗模式

为 ‘Mech 和 MechWarrior 定制长矛以与好友们正面交锋,在网络上与对手抗争,或进入单人小规模战斗模式,与人工智能 (AI) 对战,检验您的战略。




Please note:
3rd party Paradox account is needed to challenge other players in 1v1 multiplayer matches and to redeem unlock codes for Kickstarter Backer or Pre-Order DLC. Bonus decorations and emblems require online connection in order to be appliable.


Copyright© 2018 Harebrained Holdings, Inc. All Rights Reserved. BATTLETECH® is a trademark of Microsoft in Europe, the U.S., and other countries. Published by Paradox Interactive AB. All other trademarks, logos and copyrights are property of their respective owners.

所有成就
包含内容
内容
Standard Edition
Digital Deluxe Edition
Mercenary Collection
原声音乐(MP3)
壁纸
画册
artbook compressed
Season Pass
系统要求
最低系统配置要求:

By clicking “I agree”, I agree to Paradox Interactive’s User Agreement (“UA”) and that I have read and understood the Privacy Policy.

Paradox User Agreement:
https://legal.paradoxplaza.com/eula?locale=en

Paradox Privacy Policy:
https://legal.paradoxplaza.com/privacy?locale=en

Please be advised that the game works through Rosetta 2 and may not function properly on macOS with M1 chips.

By clicking “I agree”, I agree to Paradox Interactive’s User Agreement (“UA”) and that I have read and understood the Privacy Policy.

Paradox User Agreement:
https://legal.paradoxplaza.com/eula?locale=en

Paradox Privacy Policy:
https://legal.paradoxplaza.com/privacy?locale=en

Please be advised that the game works through Rosetta 2 and may not function properly on macOS with M1 chips.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
2 hMain
-- Main + Sides
-- Completionist
2 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 18.04), Mac OS X (10.13+)
发行时间:
{{'2018-04-24T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
14.4 GB
链接:

游戏特性

语言
English
音频
文本
Deutsch
音频
文本
français
音频
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русский
音频
文本
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用户评论

Posted on: July 7, 2018

starkent

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游戏: 254 评论: 22

Nice attempt, but lacking all around

I had hoped this was going to be a good game, but it really fell short in the end. Combat never quite clicked with me. It felt very random and always seemed as though I were missing something crucial about it. It never felt as though there was much variety to the combat either. Graphically, the game felt rather bland. The camera work was more distracting than anything else. It was never responsive and intimate enough to make it capture anything interesting going on. A few of the story oriented characters were kind of interesting, but the lack of voice work and emoting in dialogue scenes really hampered everything that was going on. At no point do I end up getting attached to any of my mechwarriors so their loss is rather meaningless. Mechwarrior stats didn't really feel like they did much of anything so it was hard to get excited about their progression. Many of the ship upgrades did a poor job of explaining their purpose and end up feeling like an artificial roadblock to further progression. After about 14 hours of playtime, I think thats enough to have a decent feel for the rest of the it. Overall, it's simply a lackluster game.


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Posted on: September 16, 2018

cielaqu

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游戏: 843 评论: 11

Vety good game with mods

Solid game in Battletech Universe, but not without flaws. The game looks nice, but deviates far too much from Table Top rules. When you change something that was working for over 30 years, you're bound to get into trouble (balance issues). Fortunately most of the questionable choices made by the devs can now be corrected by mods (there are a few mods aiming to restore CBT/TT rules), but a cost of playing solo (multiplayer does not work with mods). CONS: - small maps, favouring medium/close range engagements (mitigated to some degree by mods) - mods not supported in multiplayer (for now) - long loading times (mod Turbine aims to correct that) PROS: - easily moddable (basic parametres, harpoints etc.) - quite a few mods restoring proper mechanics


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Posted on: October 2, 2018

Darkrin

游戏: 289 评论: 1

Battletech I backed

When I backed Battletech on Kickstarter. while it was delayed a year longer than expected but I feel it was totally worth the wait. I did not encounter all the problems that people that got on launch day before the first patch I love Turn-based tactical games for an example Xcom, Convoy, FTL, and Wastelands 2 etc. This is fairly close to the board game. Updating outdated ways and make it more fluid. It is well done in my opinion. I can see where people that aren't fond of turned based games could get bored or find it not fun. I was in the beta so I knew what the mech battles were like and approved of the flow before the game released with the story. The story is fairly linear which given the time frame and the size of the budget, they were working with I more or less expected. Bugs: that I have found have been the mechs have been pink in one mission and, fine the next mission. There has been one or two hard freezes. That's it for problems I have had. I have finished the game and I'm in the process of finishing it a second time. I did try the Roguetech mod and ran into issues and backed it out. I may try it out again after this run. I recommend this game if you aren't expecting a replica of MechCommander. If you are not expecting a fast-paced game to keep your attention. If you are not expecting an out of this world story arc. If you like turned based strategy games with three-story-tall robots go for it. If you like the board game back in the day, go give it a shot.


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Posted on: January 25, 2019

brockwest

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游戏: 448 评论: 1

New favorite game

My favorite video game has not changed since 1999. But now it's Battletech. Take X-Com, FTL, and Mechcommander 2 and throw them in a blender and out pops Battletech. I've only experienced one bug after 40 hours of gameplay, but they've had time to patch it plenty since release. I should probably indicate that I only played the campaign for an hour or so before I discovered Career Mode. I'm planning on getting the season pass afer my next paycheck.


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Posted on: April 24, 2018

The 55 Turn Test

My in-game experience: Launch game, sit through a story and then get greeted by a very odd and peculiar character generation system. It is a system that seems rather messy and very forced. Sit through it none the less. Sift through creating a character and then get greeted by more story that seems even more messy and forced than what was previously provided. Fine, we're all here to destroy mechs and forge an empire by any means necessary. That's what mercs do so it was done. Have a decent time running through contracts with a crew while learning game dynamics all the while getting annoyed by poor cinematics and mechwarrior chatter. Disabled all of the cinematic and camera options and disabled chatter to hope to get some peace and try to start a good Battletech experience. Work through the UI, story and art direction and start to get a better hang of dynamics and crew management but find that life as a merc commander is tough while being surrounded by a large group of scalawags. Everyone still manages on get along on the oddly crewed ship and eventually it lands a straight forward and simple convoy intercept job. Try to run through the intercept contract as it was low leveled but the the crew got overrun pretty badly yet still pulled valuable inlet about the area in the process. Revisit the contract with fresh warrior clones and 3d printed duplicates of the lost mechs. Took the intel gained on the previous encounter and placed mechs along the path to the convoy destination and then waited to intercept the convoy. And waited... And waited... And waited for 55 turns. Crew realizes that they are living within a simulation and start to panic. I start to panic. I close the game, write a bad review and turn off my computer. Live strong and hearty in the afterlife little warriors.


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