So, Battletech...
I love the lore and settings, so when a friend recommended me this game I thought I would try it
The good things I have to say about it :
Nothing to say about the graphics, as they're pretty decent and the mechs look amazing.
The story of the campaign is also pretty nice, and wonderfully embraces how morally grey the universe can be.
Now what do I have to reproach the game ? Game design, pretty much everything about it.
First thing, combat is RNG-based... EVERYTHING in said combat is RNG-based
You don't win because you're good at the game, but because you're LUCKY, that alone would be enough of a red-flag for me, but that's just the first issue.
In this game, you can only deploy 4 mechs per mission, no matter if you just start the campaign or if you're very late-game you can only bring 4 mechs
The AI doesn't have this limit
Just in rank 2 missions, you're fighting 2v1 (at best), and it only gets worse as you progress.
On top of that, the AI cheats and hard. Accuracy is basically a non-factor for it, you have no way of avoid damage while YOU have to find ways to bypass the AI's evasion stats
Combine the two, and basically 1/3 of the game's mechs (the light ones) are basically useless, as they just get killed instantly. No team composition, no team synergy, you just put the heaviest guys you have and pray RNG doesn't hate you too much
And it gets worse : all the main missions in the campaign are very poorly designed. Between escort missions, getting spawn-camped by 8 turrets right at the start of the mission or simply fighting 3 times your mech's numbers (and usually better mechs than yours as well), every main mission felt like a chore
Once the power-fantasy of big giant mechs fades away, all that's left is a grindy, very unfair game with horrible RNG
If you're a huge fan of the licence, you may find ways to appreciate this game, but if you're not I cannot recommend you try it. It's not good for your blood pressure