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Battle Chasers: Nightwar

已在库内

4/5

( 70 Reviews )

4

70 Reviews

中文(简体), English & 9 更多
29.9929.99
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DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Battle Chasers: Nightwar
介绍
《Battle Chasers: Nightwar》是一款角色扮演游戏,灵感来自经典主机风格的游戏和 90 年代的同名经典漫画。本游戏的特色是深度地下城探索、传统日式RPG的回合制战斗,以及在探索世界的过程中展开的丰富多彩的故事内容。 主机游戏启发的传统回合制战斗,结合了独特的超载法力系统以及惊人的战斗表现力。 精美,随机生成的地下城,充满了陷阱,谜题,秘密和各种宝物。 游戏世界充满了隐秘的地下城,稀有怪物,和随机出现的朋友或敌人。 从赫赫有名的《战神》(Battle Chasers)漫画系列的 6 位英雄中选择 3 人,组建你的冒险队伍,发挥每位英雄的独门绝技、天赋、道具和地下城技能。...
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75 %
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PC Gamer
81/100
用户评论

4/5

( 70 Reviews )

4

70 Reviews

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产品详细信息
2017, Airship Syndicate, ...
系统要求
Windows 7 / 8 / 10 64 bit, 2.0 GHz CPU, 4 GB RAM, Intel HD 4000 or equivalent with 1 GB VRAM, Versio...
DLC
Battle Chasers: Nightwar Digital Extras
Time to beat
29 hMain
43.5 h Main + Sides
72 h Completionist
45 h All Styles
介绍
《Battle Chasers: Nightwar》是一款角色扮演游戏,灵感来自经典主机风格的游戏和 90 年代的同名经典漫画。本游戏的特色是深度地下城探索、传统日式RPG的回合制战斗,以及在探索世界的过程中展开的丰富多彩的故事内容。

  • 主机游戏启发的传统回合制战斗,结合了独特的超载法力系统以及惊人的战斗表现力。
  • 精美,随机生成的地下城,充满了陷阱,谜题,秘密和各种宝物。
  • 游戏世界充满了隐秘的地下城,稀有怪物,和随机出现的朋友或敌人。
  • 从赫赫有名的《战神》(Battle Chasers)漫画系列的 6 位英雄中选择 3 人,组建你的冒险队伍,发挥每位英雄的独门绝技、天赋、道具和地下城技能。
  • 利用独特的超负荷系统来潜入结构复杂的系统,打造史诗般的道具!

  • 《战神》(Battle Chaser)系列漫画最早发布在90年代,并迅速成长为一部备受粉丝追捧的热销漫画。

    © 2017 Airship Syndicate Inc. Published & Distributed by THQ Nordic GmbH, Austria. Airship Syndicate, Battle Chasers and their respective logos are trademarks and/or registered trademarks of THQ Nordic AB. All rights reserved. All other brands, product names and logos are trademarks or registered trademarks of their respective owners. All rights reserved.

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系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
29 hMain
43.5 h Main + Sides
72 h Completionist
45 h All Styles
游戏详情
操作系统:
Windows (7, 8, 10, 11), Mac OS X (10.9.0+)
发行时间:
{{'2017-10-03T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
3.6 GB
链接:

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用户评论

Posted on: June 12, 2019

BlueBangkok

验证所有者

游戏: 192 评论: 31

Great graphics, immersive gameplay

Another overlooked indie gem. Graphics are beautiful and have excellent animations. Dungeons look great and are atmospheric. JRPG-esque game mechanics but with western RPG flavor (higher character customization, for example) and great combat. Sound, music & voice acting are also top notch. Story is decent for a dungeon crawler, it's just mostly there and serves its purpose - it's not anything special but it doesn't offend your intelligence either. Useful crafting and enchanting system. Perk trees that offer real choices. Ignore reviewers who slander the game because of grinding. You can leisurely complete Battle Chasers without any grind whatsoever and even if you do grind unique encounters and equipment for powerful bonuses, it's not a "huge grind" by any stretch of imagination, compared to other JRPGs. If you like turn-based RPGs, give this a chance, you won't regret it.


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Posted on: September 29, 2019

rayolan

验证所有者

游戏: 117 评论: 1

Slow start but great fun

The game starts off slowly and it's very easy to fall into what feels like a grind trap. This is in part due to how they have handled dungeon difficulty: if you complete the first dungeon on the hardest difficulty you will have the level and gear to start the second dungeon on the hardest difficulty. But if you do the first dungeon on an easier difficulty, you will be under-leveled and under-geared for the second dungeon on the hardest difficulty. There's no need for the game to be a grind, but you need to commit to a difficulty and a party of 3 characters. The visuals and audio are great. Combat is fun and there's plenty of character-combos to think about. The story is nothing special but good enough to keep things engaging in this genre. My biggest gripe is that parts of the game encourage you to revisit dungeons (e.g. side quests) while other parts of the game discourage you (e.g. crafting materials from a given dungeon becoming obsolete faster than you can gather enough to craft anything). That is one area the game could have done with more tuning, though my experience may have just been caused by the fact that I chose 3 characters and ignored the rest, thereby speeding through the game at a faster pace.


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Posted on: November 13, 2023

Draugusto

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游戏: 484 评论: 208

great rpg, with some serious grinding

Battlechasers is more than a run of the mill turn based combat rpg , with interesting abilities that sinergize between characters and a lot of perks that modifies your skills yioou can end up with some seriously powerful setup, but it will never feel overpowered since enemies can also use some powerful buffs and debuffs to eat through your defenses. The art style is catoonish and colorful, it has a good variety zones to explore and procedurally generated dungeons with a plethora of side quests to keep you busy. The good: + most skills require you to plan your attacks to get the best of them + character perks can be switched on and off for easy customization + technically you can activate all the perks if you got the points + enemies can be tough even if you have the best gear + lots of secret bosses + love the art style and the music that go hand in hand to create a pleasant experience + fishing minigame is the best kind of miinigame The bad: - Your ger will always be subpar to your level and dungeons drop gear 4 levels below the enemy level (ie, a legendary dunfgeion run will have lvl 17 enemies, but will drop lvl 13 loot), even at max level (30) the best gear is level 27 - crafting stations can only be found inside dungeons (they unlock at town with story progression, but still, I didn't enchant my gear for the longest time because is the last one to unlock) - Knolan and Alumon are mechanically terrible characters (sucky dps/healer hybrids), the game could easily ditch them and make a static 4 man party with the rest,even more so because characters outside the party get zero xp so is an extra grind to keep all the characters at the same level (not worth it imo). Overall the game is good, and I hope to see more of Gully and the gang in the future.


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Posted on: May 18, 2023

FallenHeroX1

游戏: 评论: 85

Turn based tedium

Let me start by saying, turn based rpgs are some of my favorite games out there. Everything from Final Fantasy to Darkest Dungeon. And while even those games can get a bit grindy at times, they never reach the absolute pit of boredom that Battle Chasers lives in. It's a slog of a game to play and it's a shame because it's obviously a gorgeous looking game with inpired direction. It's a shame it's nigh unfinishable due to how tedious the gameplay is.


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Posted on: May 30, 2018

Azek

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游戏: 评论: 1

A Satisfying RPG Experience

+ Deep, Intuitive Combat System Battle Chasers' combat system does an excellent job easing players into its combat system. You're able to retool the heroes to take on the challenges the game introduces. There are some difficulty spikes but I got a solid 30 hours The game also has an easily accessable game manual that crams all the details you'd want to know into 10 pages. + Creature Designs/Animations/Sound Fx You couldn't ask for a better way to present this game's combat system. These gorgeous 3d models are brought to life by the tight animations and excellent sound design. From the humble basic attacks to the not-so-humble ultimate bursts, there's great audio/visual feedback that keeps this system engaging. + World Building This game's story and character development is pretty weak, but its backed up by its great setting and soundtrack. Every environment and dungeon has an interesting story behind it. The devs encourage you to explore every nook in their well realized dungeons by providing stat bonuses for complete sets of lore drops. + Soundtrack The world map has a soothing, melancholic track that paints a forlorn, derelict land. Battle + dungeon tracks are tense and atmospheric; There's a great variety of these to fit a multitude of scenarios. + Relatively bug-free (as of version.23731) Experienced a single bug that forced a restart. A pretty good track record in this day and age. = Story / Chracter Development This story provides just enough drive and urgency to get you to every dungeon. Thats all it needed to be. The characters get introduced but none of them really change in meaningful ways in the course of the game. Had no expectations so this is not a ding in my book. - Grind / Backtracking As nice as the battles are, it would've been nice to have some kind of fast battle or auto battle feature in this game for backtracking dungeons and grinding. - No Catchup XP If there's a catchup mechanic, it doesn't happen when heroes are out of your party. I stuck with the starting part and didn't bother with the rest of the cast partly to avoid an uneven XP distribution.


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