Have yet to play it on PC, and i am not sure how well it will transfer over but I remember playing this gaame while I was on a very long trip and it was very enjoyable on an iPad. The only reason i bought it on here was for nostalgia and the naration always got me.
If you don't like the narrator or find the story lacking, then the game is a fast and repetitive dungeon walker. Find the correct path, fight some samey looking boss that the narrator built up for you, unock some building, talk to the characters. Get bored. Repeat.
At the end of 2011, I was asked to contribute to an article about games that I personally consider to be classics.
Now, I've been playing games for a long time and I have a long list of old games which I love. So, if you ask me about good RPG, I won't say "Fallout 3"; more like the first Fallout. If you ask me about multiplayer shooters, I'll have more to say about Quake 3 over the latest COD. If you ask me about a game with a good story, RDR wouldn't be even in my top 10. What I'm saying is that I have a large pool of games to talk about and don't need to revert to just games from the last 3 years or so.
And yet, at the end of 2011, I wanted to talk about Bastion almost more than any other game. There have been very few games before or since that can combine such gorgeous art, wonderful music, engaging (and innovative!) storytelling as well as silky smooth gameplay into such an (almost) perfect package. It's hauntingly beautiful, in the best way.
Granted, partly due to the indie resurgence, in the last 5 years we've had a couple of games which achieved similar heights. The company's own Transistor is one of them. Other examples would include Life is Strange, Brothers: The tale of two sons or perhaps Journey. (Trine isn't that far off either.)
So, fortunately Bastion has some competition and admittely it's been somewhat surpassed in some areas, but still remains one of the best examples of art in video game form.
I picked this game up on a GOG.com sale and I didn't know anything about it... So I went into the game with zero expectations and ran into the best game I've played in a long time. It has amazing art, a top notch soundtrack, a brilliant narrator (seriously might be the best thing about this game), and constantly changing weaponry, tactics, and foes so combat never feels stale. All the weapons and special abilities are all viable and are capable of finishing the game with, so you don't have to worry about a weapon that you like becoming obsolete later in the game. It is pretty short (took me less than a weekend to beat it) and the story is pretty mediocre. There's no real role-playing factor in the game (so don't get fooled by the genre) other than the end where you get to choose one of four endings, but there again, the narrator totally makes up for it. I'd strongly recommend this game.
Does this seriously even need an introduction? This game is fun, go smash stuff, level up stuff, rebuild stuff, and listen to smooth gravy comment on your way.