Okay, making things clear with few words and no spoilers, this is a great game, with a beautiful world, solid gameplay (personally better with controller), and a great narrative, which will point out things you are doing at the moment, having lots of nice and funny details.
Nice graphics, sound, narration, gameplay and weapon variety.
The only downsides are the lack of a manual save option and the pretty short length (I beat it in around 5 hours)
I don't hand out 5 stars often but for me at least this game deserves it. Beautiful graphics, great soundtrack, solid controls and gameplay, all with a half decent story line to follow. It's a bit short but not in a bad way, it doesn't linger too long and get dull and it's short enough to occasionally just replay it without needing 100 hours of free time.
There's multiple weapons and upgrades so you can choose your style and a new game + mode . all in all its a really solid little package. It's frequently on sale and you can't ask for much more bang for your buck.
One of the first indie games which made huge success in it's time.
The graphics are cartoon, not 3D, so even after the years, it didn't age at all. There were some more likeable western and blues songs, but also some techno rubbish, although I believe it was done on purpose to highlight the dark atmosphere on some occasions.
Then there is the narrator, which comments your steps throughout the post-apo world. I like his snarky comments and his resigned voice. One of the best parts of the game.
The level design is quite fascinating. The game consists of many missions, during which you can not save and have to complete them at one dash. Luckily, the game has story mode, so even if you die, you can continue from the place of your death and not from the beginning. The floor on which you step is not laid at once, but is created and falls from heaven as you progress. It is not wide and there are no walls, so you can fall off. I like how the narrator comments that.
There maybe is some story, but it is rather shallow. There is a possibility to get to know the main character better, but you have to fight too much enemies in order to do so. I would prefer to hear it during the main missions. Not during fights, if possible. Not in this game, sadly. You can miss many narrator's lines while fighting for your own life.
GOG labels this as action RPG. I disagree. There are only few RPG elements. You can collect resources and slowly build your base. It lets you buy new weapons, upgrade existing ones, or pray to gods to make battles harder, but make rewards bigger, to name a few. There are a few skills you can get. That's it for RPG part. Apart from that, only fighting lots of enemies, some of them bosses. Imho, To be viewed as an action RPG, the game would need more RPG elements and faster pace. The main character should move and attack faster. Titan Quest, Grim Dawn or Torchlight come to mind.
This, like Transistor, is more an interactive story than game. You get led along a path, get some gear/abilities along the way, but there's not real challenge and at the end I didn't even care about the story anymore. Looks good, sounds good, but... meh.