Posted on: January 5, 2017

Navanod66
验证所有者游戏: 308 评论: 3
City planning for casual players
Maybe I had been spoiled by games like Tropico, Simcity and Caesar series, but Banished did not managed to keep me engross for very long, even with the CC mod. Pros: Very chill and zen ambiance. The focus on survival without trying to fit in other mini-games (think of the token fighting in Caesar 3). Tutorial was good for explaining the controls and basic concept Cons: Tutorial actually "tricked" the new player into focusing on fishing (which led to 2 very short and hungry games for me). The Tutorial also did not warn a new player not to queue too many tasks at once and actually encouraged giving commands to harvest large area of resources and construct multiple buildings at one go. This resulted in everything being half done by winter. Not funny. Poor balance of the various food production methods that once figured out, made the game very easy. Totally RNG dependent traders that are completely unreliable. Even with a special order placed, I had never seen another trader with sheeps for 20 yrs, let alone the same one I placed the order with! In my 3rd game, once I found that the hunter and gatherer would pull the town comfortably through the first few years, and a Forester set to only plant trees (not chop) would create a dense patch of forest for the hunter + gatherer to exploit, the challenge fell considerably. Most of the difficulty curve came from the misguided tutorial, and a few simple "disasters" that will only catch a player the first time around. E.g. Forgetting to build houses for young couples (everyone grew old and died), not building wells for fire fighting, not preparing for diseases with a hospital... The game quickly turned into a "set to max 10X speed and hope the trader brings what I want next year" waiting game for me about 6 hrs of play and 30+yrs of in-game time.
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