Last sunday 18.02.2025, it was my first finished run for this Game (over 200 hours) and I am so sad, because it's over now.
But I am happy too! It is one of these games i will never forget!
I am a gaming nerd since the 90ies and D&D player since 2000 and I never thought that a game would ever fascinate me again like this and merge this too worlds so good!
If there is one I could negative about the game, than it is the camera control, holy moly is this picky and limited in sight in some situations and that I can't look to the sky in the endfight was really annoying (!SPOILER: I wanted so much to see the Dragons fighting in the Sky - SPOILER end) - but with this I can really good live :)
I am waiting for Divitny 3 :D
I haven't played the game extensively with how long its been out, but so far it seems pretty good.
Gameplay: very similar to divinity 2. Satisfying fight animations, similar movement but adapted to the turn system DnD uses for combat along with the DnD rest system. Character creation is a number of different presets instead of anything with sliders, I get it for hair/horn options but I was hoping for something super customizable with how much fun it is to be creative making actual DnD characters. Most glitches have to do with textures or model clipping, but does occassionally crash and seems much less stable on multiplayer. Looting, at least in the early parts of the game, gives a lot of the same mundane items which fits the TTRPG but it would be fun to see things with different non-magic abilities (quarterstaff has a topple option, it'd be nice if they gave more weapons little abilities like that).
Story is good in the early parts, an interesting idea with fun characters. Its possible to kill story important characters if you attack them but I don't know if this impacts gameplay later on besides removing their quest lines.
This is an Early Access, I only have a dozen hours under my belt.
Characters in this universe are well threaded, some are quite obvious good/evil, others more subtle.
environment is better than DOS2, not so washed on my screen difficult to see. Not super great yet but better than DOS2, it shows which means the developers are progressing with experience.
Those like me who love D&D but never really had the chance for any reason to actually play table top will enjoy this game upon final release. It offers a lot from D&D universe with good character growth where some choices dont have consequences and others are critical for the path you choose.
It is regrettable that BG3 turn the page away from BG2 universe and timeframe where so far beside several magic cast, races and Baldur being cited in game has little to no connections to previous games but it does not mean we cannot see more religious stand points, factions, and tales of great previous games characters introduced in this game. This Early Release is simply your introduction to the game where without spoiling anything I can only say something keeps you going for survival.
The Early Release is stable on Intel I9 9880h and RTX 2080, the game is full of quirks, especially in narrow passageways and animations ar clunky and missing lots of.... animation but it is playable
I have spent years playing games in various states of development and know the plusses and minuses of playing and testing games in this state well.
With that said, BG3 is a great example of a game in rough pre-alpha/early-alpha state. The game is playable and fun. There are many classes and character types to explore in a fun sandbox of the initial adventure. The 5e rules are fun but not so strictly implemented that they interfere with the my player experience. As much as I like to "keep to the rules" the devs are keeping playability and fun in focus, which makes me hopeful the final product will be an accessible and authentic D&D experience.
If you take the game for what it is you can have fun. Walk away for a bit when you run through the content. Regarding the price, it's paying for the game now instead of later. Only do that if you are ok with being patient, accepting the game will change some (or even a lot) before development ends.
If you decide to purchase it now but still want the suprise of coming into the story of BG3 as a finished game and seeing it for the first time in it's full polished release state, I'd wait to play it. The cut scenes are rough, with animations and textures all in early stages of finish, though the voice acting is great throughout. This doesn't detract from the game experience for me but like I said in the beginning I have spent time in internal and external testing for games.
I've already made multiple characters and enjoyed seeing how the difference in a character is already creating drastically different playstyle options and game experiences. I'm looking forward to the finished game, whenever it's ready because so far BG3 is what I'm looking for in a BG sequel.
The marriage of Divinity:OS and BG games brings one of the best RPGS I have ever played.
I already see many re-plays and multiplayer re-runs like I did with D:OS2.
I just only hope they release DM mode and community tools and builders in the future and this will be the new NWN revolution.