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博德之门3

已在库内

4.5/5

( 6276 Reviews )

4.5

6276 Reviews

中文(简体), English & 13 更多
59.9959.99
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博德之门3
介绍
Cross-platform multiplayer with Steam is supported. 召集你的团队,回到被遗忘的国度,开启一段记载着友谊与背叛、牺牲与生存、以及至上力量诱惑的传奇故事。 神秘的力量正在你体内苏醒,而这一切都来源于夺心魔种在你大脑里的寄生虫。反抗吧,以黑暗的力量对抗黑暗吧。你也可以选择接受这种腐化,去成为终极的邪恶。 来自《神界:原罪2》的创作团队所打造的次时代RPG,故事将在(龙与地下城)的世界中展开。 在庞杂的 种族和职业中做出选择,或直接选择一个自带背景的预设角色。去冒险,去获得战利品,去战斗,或是展开罗曼史,这将...
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用户评论

4.5/5

( 6276 Reviews )

4.5

6276 Reviews

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产品详细信息
2023, Larian Studios, ESRB 评级: Mature 17+...
系统要求
Windows 10 64-bit, Intel I5 4690 / AMD FX 8350, 8 GB RAM, Nvidia GTX 970 / RX 480 (4GB of VRAM), Ve...
DLC
Baldur's Gate 3 - Digital Deluxe Edition upgrade
Time to beat
72 hMain
114.5 h Main + Sides
176 h Completionist
116 h All Styles
介绍

Cross-platform multiplayer with Steam is supported.





召集你的团队,回到被遗忘的国度,开启一段记载着友谊与背叛、牺牲与生存、以及至上力量诱惑的传奇故事。

神秘的力量正在你体内苏醒,而这一切都来源于夺心魔种在你大脑里的寄生虫。反抗吧,以黑暗的力量对抗黑暗吧。你也可以选择接受这种腐化,去成为终极的邪恶。

来自《神界:原罪2》的创作团队所打造的次时代RPG,故事将在(龙与地下城)的世界中展开。



在庞杂的 种族和职业中做出选择,或直接选择一个自带背景的预设角色。去冒险,去获得战利品,去战斗,或是展开罗曼史,这将会贯穿你在被遗忘国度与其他位面的旅途。你可以独自游玩,谨慎地挑选队友,或是以最多四人的阵容进行多人联机游戏。



被劫持,被感染,陷入迷失。你正在向着怪物转变,但这种腐化在你体内成长时,也成为了你的力量。这力量也许能帮助你幸存下来,但接受它的同时也必然会让你为之付出代价。你和你队友间缔造的誓约与同盟,将会是你最强大的力量。在魔鬼与诸神还有邪恶的异界位面力量的争锋中,你将会为被遗忘的国度的命运做出抉择。


由全新的神界4.0引擎所铸就,《博德之门3》将为玩家提供前所未有的自由,在游戏中你可以尽情探索、尝试、和整个游戏世界互动并获得基于抉择的真实反馈。当你在龙与地下城被遗忘的国度中体验史无前例的冒险时,宏大且充满戏剧性的剧情将让你更加沉浸于角色之中。



被遗忘的国度是一个宏大、细节繁多、充满各色各样事物多元化的世界,到处都有等待被你发现的秘密——可互动的空间是探索的一个非常重要的部分。潜行,挖掘,推动物品,攀爬,还有跳跃,这些行动会贯穿你的整个旅途,从大地深处的幽暗地域,到地表城市闪亮的屋顶。你如何在这个世界生存,如何给这个世界留下属于你自己的印记,全部取决于你。


    多人模式可以让你集中多人的战斗力量,也可以拆分团队成员进行各自的任务和冒险。不论是集思广益共同制定作战计划...还是给同伴带来火上浇油的混乱刺激,都取决于你。


    经我们精雕细琢制作出的传奇角色,每一个可玩人物都有他自己独特的世界观、目标和见解。他们自己的故事会与整个游戏交织在一起,你的选择,将决定这些故事的走向会是 —— 救赎、拯救、统治,还是其他终局。


    基于第五版《龙与地下城》规则。你可以体验基于团队战斗的主动权,和在战斗中不同决策带来的优势和劣势。我们增添了战地视角下的掷骰修正,也拓展了环境之间的交互性,增添了新的、更加灵活的战术和奖励,以让你在战斗中尽情展现你的策略和远见。


    你的选择,和你投出骰子的点数将决定被遗忘国度未来的命运。无论你扮演的是谁,或是投出怎样的点数,整个世界和世界中的人们都会对你的故事做出反应。


    无论你在战斗中,还是在战场之外,或是寻找利于自己的布局优势,还是想要完成一场精确的劫掠,逃离某个邪恶的陷阱,你都可以随时暂停你周围的游戏时间!分散开你的队伍,做好伏击的准备,在黑暗中潜行 —— 你的运气,由你自己做主!

© 2020 WIZARDS OF THE COAST. ALL RIGHTS RESERVED. WIZARDS OF THE COAST, BALDUR’S GATE, DUNGEONS & DRAGONS, D&D, AND THEIR RESPECTIVE LOGOS ARE REGISTERED TRADEMARKS OF WIZARDS OF THE COAST LLC © 2020 LARIAN STUDIOS. ALL RIGHTS RESERVED. LARIAN STUDIOS IS A REGISTERED TRADEMARK OF ARRAKIS NV, AFFILIATE OF LARIAN STUDIOS GAMES LTD. ALL COMPANY NAMES, BRAND NAMES, TRADEMARKS AND LOGOS ARE THE PROPERTY OF THEIR RESPECTIVE OWNERS.

所有成就
系统要求
最低系统配置要求:

NOTE Cross-platform multiplayer with Steam is supported.

If you've played the Early Access version of the game before the release, please check out our article on potential launch issues here.

Baldur's Gate 3 EULA

NOTE Cross-platform multiplayer with Steam is supported.

If you've played the Early Access version of the game before the release, please check out our article on potential launch issues here.

Baldur's Gate 3 EULA

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
72 hMain
114.5 h Main + Sides
176 h Completionist
116 h All Styles
游戏详情
操作系统:
Windows (10, 11), Mac OS X (14.7.1+)
发行时间:
{{'2023-08-03T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
132.4 GB
链接:
评分:
ESRB 评级: Mature 17+ (Intense Violence, Blood and Gore, Strong Sexual Content, Nudity, Strong Language, Interactive Elements: Users Interact)

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用户评论

Posted on: October 10, 2020

早期访问回顾

Faywien

游戏: 198 评论: 1

If you're sitting on the fence....

.....keep sitting. This is both my first review here on GoG and the first game I've had refunded. It's not got anything to do with the price (only that now I'll use it for something else) but everything to do with the *feel* of this. Yes it's early access, yes I didn't play it very much but regardless of both this isn't for me, someone who played the originals when they first came out. It could be the AD&D ruleset (which is very dumbed down from what I'm used to), it could be the rather curiously chosen overbright graphics style, it could be exceedingly off putting expostion voice over that happens in cut scenes that describes what you character is thinking/feeling (instead of leaving it up to the player to imagine, like a good RPG), it could be the lazy writing in the first few minutes of Act I whereby all the party members have exactly the same motivation (that of the player themselves) to "venture forth". It could be those things, but nothing, but nothing about it felt "right" about it, and yes, they are big shoes to fill and well, perhaps when the dust settles this will turn out to be one franchise that should not have been prodded back to life, time will tell.


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Posted on: November 14, 2020

早期访问回顾

DOS3 /w DnD rules + Forgotten Raelms mod

- No alaigment system. - Combat is TB instead of RTwP. - Combat is dead slow. - Balancing is a mess, e.g. overuse of ground effects. - Party limit is 4 instead of 6, like in a f***ing SNES game. - There are far less companions than in any BioWare RPG... - ... and most of them are generic & stereotypical. - You will lose all but four companions after act 1. (Same s**t as in DOS1+2.) - Facial expressions are worse than in early versions of MEA. - The past tense narration breaks immersion. - Absurd gameplay mechanics are breaking immersion as well: Jumping around like the Hulk, kicking huge bears back 5m with a wizard that has 9 strength, etc. - Other immersion breakers like teleporting to a fixed camp on rest instead of resting right there in the dungeon. (If you can teleport, why bother walking through dungeons after all?) - Even more immersion breakers like poorly implemented fog of war enabling you to see what is going on behind a closed door. - No day/night circle. This breaks immersion, too. - Story and plot progression are linear. Dungeons are linear. Everything is linear, forced and plastic. - Bastardized DnD lore: They made the goblins intelligent! And half of them are clerics or wizards! - You roll for everything: Persuasion checks, finding traps, disarming traps, lock picking, etc. This leads to save/load orgies. - Load times are outrageous! - Limited options during character creation: Only use prebuild faces and you can't set height, weight, muscularity, breast size, etc. - There are too many containers in the game, often containing no or crappy items. This wastes the time of completionists. - In general the game is not communicating well with the player. Will I die when jumping so deep? How much damage will I take from walking through this acid puddle? - The game is not BG3, but DOS3 with DnD rules and a (bad) Forgotten Realms skin mod slapped onto it. - The art style, visuals, interface, main menu and character design all scream DOS3 instead of BG3.


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Posted on: August 15, 2023

CatR

验证所有者

游戏: 412 评论: 50

Too old for this

This is a game that warrants a multiple page essay to review it, but the long and short is that an RPG lives and dies on how interesting its world is, and BG3 doesn't really take itself seriously enough to create a consistent world with politics and ideoligies, nor does it interweave its characters in such a way that their motivations become drivers for the plot or the interactions. So you're really left with a game that's a vessel for giving you dnd 5e combat and it's kinda buggy but mostly works, so it's "fine". Whether you like this game can be determined largely on whether you think that shenanigans you can cause in combat, and the weird creatures you'll meet; will carry your engagement through 80 hours of game. I played with 2 other players and we all agreed that it lacked narrative substance, though were at times impressed with what was on display in terms of mechanical depth. With a lot of very good RPGs behind me, this one did not live up to the comparison. Though I am sure it is a defining game for many younger players, and rightfully so. But to me this is just Divinity Original Sin 2: 2.


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Posted on: October 20, 2020

早期访问回顾

qlanhub

验证所有者

游戏: 68 评论: 5

DOS reskin wasn't what I was looking for

As far as the graphics/performance and so on, the game seems to be fine for the early access. With 18 hours in game I only suffered two crashes, and one was during exiting of the game. My problem is not that "it's not like old BG", my problem is that it's too much like Divinity Original Sin. Way too much. I have spend some time not that long ago with DOS-2, and frankly got bored with that. When at every turn I see how this BG3 is more like DOS3 makes me disappointed. As far as the gameplay experience - this just feels too much like I'm back to the last Divinity game. Even plot wise - let's compare - you find yourself on a ship, after someone performed some nasty procedure on you. The ship is under attack by something and you need to fight your way out to the top. Finally as you reach the designated destination, everything crashes. You find yourself on the beach, and can now find back few of companions back from the ship. After few moments you arrive to some sort of civilization. Now your priority is to have your collar removed and escape. Later you find out you are "a choosen one" (Like all your companions) and of course you are absolutely vital to save the world. That's the DOS-2. Now here, well let's not get into details - to avoid any spoilers, but here-and there you do have the feeling of a recycled plot. The combat looks and feel just like DOS, with maybe some different spells and values, but so much of the basic mechanics remain the same. And I'm already feeling tired of this game. Even though it's just part of the full game.


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Posted on: October 9, 2020

早期访问回顾

Nico-Fiend

验证所有者

游戏: 44 评论: 7

Not Baldur's Gate.

I went into this fairly open minded. I loved Baldur's Gate 1/2, and I loved Divinity OS 1/2. What could go wrong? Ignoring the early-access jenk, because that's to be expected, I will focus on the more fundamental properties of the game that I found unpleasant. DnD 5e rules do not mix with Divinity gameplay. The lowest difficulty of this game is unforgiving. One failed dice roll and you're looking at the 45-second load screen for the 4th time in the past half hour. Some combat encounters feel genuine and enjoyable. Other times, you're thrown into impossible situations, with expended spell slots, and no alternative but to hack your way past 12 enemies with a half dead party and no spell slots. Up comes the load screen of "you weren't supposed to do that." once again. No direction, no hints. Just wandering the map, dying and reloading until you've eliminated all alternative paths but the one the developers intended. Brilliant design.


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