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博德之门3

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4.5/5

( 6183 Reviews )

4.5

6183 Reviews

中文(简体), English & 13 更多
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博德之门3
介绍
Cross-platform multiplayer with Steam is supported. 召集你的团队,回到被遗忘的国度,开启一段记载着友谊与背叛、牺牲与生存、以及至上力量诱惑的传奇故事。 神秘的力量正在你体内苏醒,而这一切都来源于夺心魔种在你大脑里的寄生虫。反抗吧,以黑暗的力量对抗黑暗吧。你也可以选择接受这种腐化,去成为终极的邪恶。 来自《神界:原罪2》的创作团队所打造的次时代RPG,故事将在(龙与地下城)的世界中展开。 在庞杂的 种族和职业中做出选择,或直接选择一个自带背景的预设角色。去冒险,去获得战利品,去战斗,或是展开罗曼史,这将...
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用户评论

4.5/5

( 6183 Reviews )

4.5

6183 Reviews

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产品详细信息
2023, Larian Studios, ...
系统要求
Windows 10 64-bit, Intel I5 4690 / AMD FX 8350, 8 GB RAM, Nvidia GTX 970 / RX 480 (4GB of VRAM), Ve...
DLC
Baldur's Gate 3 - Digital Deluxe Edition upgrade
Time to beat
72 hMain
114 h Main + Sides
175.5 h Completionist
115.5 h All Styles
介绍

Cross-platform multiplayer with Steam is supported.





召集你的团队,回到被遗忘的国度,开启一段记载着友谊与背叛、牺牲与生存、以及至上力量诱惑的传奇故事。

神秘的力量正在你体内苏醒,而这一切都来源于夺心魔种在你大脑里的寄生虫。反抗吧,以黑暗的力量对抗黑暗吧。你也可以选择接受这种腐化,去成为终极的邪恶。

来自《神界:原罪2》的创作团队所打造的次时代RPG,故事将在(龙与地下城)的世界中展开。



在庞杂的 种族和职业中做出选择,或直接选择一个自带背景的预设角色。去冒险,去获得战利品,去战斗,或是展开罗曼史,这将会贯穿你在被遗忘国度与其他位面的旅途。你可以独自游玩,谨慎地挑选队友,或是以最多四人的阵容进行多人联机游戏。



被劫持,被感染,陷入迷失。你正在向着怪物转变,但这种腐化在你体内成长时,也成为了你的力量。这力量也许能帮助你幸存下来,但接受它的同时也必然会让你为之付出代价。你和你队友间缔造的誓约与同盟,将会是你最强大的力量。在魔鬼与诸神还有邪恶的异界位面力量的争锋中,你将会为被遗忘的国度的命运做出抉择。


由全新的神界4.0引擎所铸就,《博德之门3》将为玩家提供前所未有的自由,在游戏中你可以尽情探索、尝试、和整个游戏世界互动并获得基于抉择的真实反馈。当你在龙与地下城被遗忘的国度中体验史无前例的冒险时,宏大且充满戏剧性的剧情将让你更加沉浸于角色之中。



被遗忘的国度是一个宏大、细节繁多、充满各色各样事物多元化的世界,到处都有等待被你发现的秘密——可互动的空间是探索的一个非常重要的部分。潜行,挖掘,推动物品,攀爬,还有跳跃,这些行动会贯穿你的整个旅途,从大地深处的幽暗地域,到地表城市闪亮的屋顶。你如何在这个世界生存,如何给这个世界留下属于你自己的印记,全部取决于你。


    多人模式可以让你集中多人的战斗力量,也可以拆分团队成员进行各自的任务和冒险。不论是集思广益共同制定作战计划...还是给同伴带来火上浇油的混乱刺激,都取决于你。


    经我们精雕细琢制作出的传奇角色,每一个可玩人物都有他自己独特的世界观、目标和见解。他们自己的故事会与整个游戏交织在一起,你的选择,将决定这些故事的走向会是 —— 救赎、拯救、统治,还是其他终局。


    基于第五版《龙与地下城》规则。你可以体验基于团队战斗的主动权,和在战斗中不同决策带来的优势和劣势。我们增添了战地视角下的掷骰修正,也拓展了环境之间的交互性,增添了新的、更加灵活的战术和奖励,以让你在战斗中尽情展现你的策略和远见。


    你的选择,和你投出骰子的点数将决定被遗忘国度未来的命运。无论你扮演的是谁,或是投出怎样的点数,整个世界和世界中的人们都会对你的故事做出反应。


    无论你在战斗中,还是在战场之外,或是寻找利于自己的布局优势,还是想要完成一场精确的劫掠,逃离某个邪恶的陷阱,你都可以随时暂停你周围的游戏时间!分散开你的队伍,做好伏击的准备,在黑暗中潜行 —— 你的运气,由你自己做主!

© 2020 WIZARDS OF THE COAST. ALL RIGHTS RESERVED. WIZARDS OF THE COAST, BALDUR’S GATE, DUNGEONS & DRAGONS, D&D, AND THEIR RESPECTIVE LOGOS ARE REGISTERED TRADEMARKS OF WIZARDS OF THE COAST LLC © 2020 LARIAN STUDIOS. ALL RIGHTS RESERVED. LARIAN STUDIOS IS A REGISTERED TRADEMARK OF ARRAKIS NV, AFFILIATE OF LARIAN STUDIOS GAMES LTD. ALL COMPANY NAMES, BRAND NAMES, TRADEMARKS AND LOGOS ARE THE PROPERTY OF THEIR RESPECTIVE OWNERS.

所有成就
系统要求
最低系统配置要求:

NOTE Cross-platform multiplayer with Steam is supported.

If you've played the Early Access version of the game before the release, please check out our article on potential launch issues here.

Baldur's Gate 3 EULA

NOTE Cross-platform multiplayer with Steam is supported.

If you've played the Early Access version of the game before the release, please check out our article on potential launch issues here.

Baldur's Gate 3 EULA

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
72 hMain
114 h Main + Sides
175.5 h Completionist
115.5 h All Styles
游戏详情
操作系统:
Windows (10, 11), Mac OS X (14.7.1+)
发行时间:
{{'2023-08-03T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
132.4 GB
链接:

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用户评论

Posted on: June 15, 2024

cielaqu

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游戏: 836 评论: 11

not the Baldurs Gate that I used to know

Larian tried to take on the legend and didn't delivered. From the moment we start the game we are not met with the invigorating music that welcomes us to embark on a journey, but rather blant and uninspiring sounds that more resambles moaning due to constipation. Combat is the next dissapointment. Instead of well-known real time system, we are thrown a completly boring and unnecessarily long turn based combat that deprives us of any tactical advantage. World presentation in another let down. Despite being quite large it feels rather cramped. Original approach with many smaller areas gives a feeling of a much bigger world and that high fantasy grandeur. World interactivity is also lacking. The "jump" is something we would rather have seen in an anime game. Solasta, a game with a fraction of a budget, gives an immensly more interactive world where we can climb walls, walk on ceiling, attack while climbing and perform a perfectly natural jumps. But the biggest dissapointment is the narrator telling us how you should feel about certain things... Is it a bad game? Not at all, but it's a bad Baldur's Gate game. Instead I would recommend newer games that do far better at capturing the essence of Baldur's Gate: Pillars of Eternity, Tyranny, Pathfinder, Solasta.


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Posted on: August 7, 2024

TrueByakugan

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游戏: 63 评论: 4

Feels like work

I really wanted to love this game. Playing Original Sin 1&2 in Coop were some of the most fun gaming hours I ever had. But this game is WORK. I am sorry but it just isn't fun. I had a friend who was constantly one Act ahead of me in his single player game so when we played together he knew the right order to play areas etc. so that you would not get screwed by level jumps etc. However, the moment he did not have time to play in Coop anymore I lost all enjoyment. Why do I still give 3 stars? Because I do achnowledge the sheer depth and scope of the game, it is impressive. Maybe it just caught me at the wrong time in my life. PS: The fact that all companions are super horny and hot for you was really distracting and might be the reason I did not continue playing. Gradually building releationships in games like Mass Effect or Dragon Age was a core part of the experience which is severly cheapened by this approach. Everybody can love everyone means that no one loves anyone. Limitations add meaning.


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Posted on: August 16, 2023

starkent

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游戏: 248 评论: 22

Not quite Baldur's Gate, not Divinity

BG3 never quite feels like Baldur's Gate. It's tone is a little off, perhaps a bit more whimsical. Something about BG1/2 felt more grounded but maybe that's how Forgotten Realms changed in 5E compared to what it was in AD&D2.5. There are even times I almost feel like I'm playing Planescape: Torment with the sheer number of quirky and crazy things going on, along with all the extra-planar activity in this. I would have loved it if Larian had made this a Planescape game instead (though not a Torment sequel). It also feels quite a lot like Divinity: Original Sin 2. The various characters you interact with feel more like characters you would meet in that game than ones you would meet in BG1/2, but maybe that has to do with everything being voice acted and mocapped. The dialogue and the options the game provides are where it really shines though. You are constantly given options of using class specific dialogue on top of tonal dialogue (think good vs evil). Options to deceive, investigate, recall knowledge of history and religion, and so many more truly make conversations the best part of BG3. The turn-based combat is what really lends it that feel of D:OS2, however. Unfortunately, BG3's combat is just not as good as D:OS2's. Dungeons & Dragons' systems simply do not translate well into a video game. Video games have come a long way since BG1/2 and although BG3 is using 5E's more updated and streamlined systems rather than AD&D's THAC0, those systems still can't compete with ones that were specifically designed with video games in mind. Concentration, spell/skill usage limits, resting, progression curve, class balance, and so many other mechanics really drag the combat down (along with other aspects of the game). Turn based combat has really come into its own in recent years but the desire to adhere so strictly to the rules of D&D just ignores much of that. I'm still enjoying the game as I near its end, but it really has me wanting for the thing that could have been.


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Posted on: August 18, 2023

falkm

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游戏: 9 评论: 2

there are logical flaws at every corner

After about 60 hours (just entered into "act 3"), I must say that a lot of the hype about this game seems to be well orchestrated marketing. I really enjoy it where it reminds me of the old BG's and addons (e.g. the encounter with Elminster). It is challenging. I like round-based battle, that there are many dialogues, stealth options. There's a lot to be excited about, sure, just see the reviews online. Yet there is also a massive amount of severe logical flaws, bugs, annoyances. Some examples. - I'd rather have stranded from a pirate ship than a Nautiloid. Act I was nice, except for that: Goblins, Druids, a hag, the underdark, Gnolls, spiders, Grym. - Act II was linear. - There suddenly is a giant, evil, humanoid squid brain with tentacles and a Netherene crown. Wtf. Why not also a corrupted unicorn? - At just level eight, I just fought one of The Three. wtf. - Every cult has their parallel dimension: the astral plane, the weave, shadowfell, death (necromancy) ... running out of ideas? - I stealthed Kethric's room in Act II, before seeing him, found all kind of evidence for invasion and conspiracy; no consequence. - Voss just teleported to my camp. They could have come there all the time. - gore is unnecessary, e.g. Thorm doctor - romance is unnecessary, too easy, predictable - All (!) characters basically have the same "rebel against their oppressor" story. - For many many dialogues, I get multiple options, but it seems that the answer would fit either of these (no real choice). - Lae'zel keeps saying "Vlak'kith's will done" after defying the queen. Who cares? Me, it's an RPG! - Hirelings aside, my group too crucially depends on Astarion for (too many) sneaky tasks; he's the only "dexterity" character (would love a non-vampire monk or something). - Jaheira is Lvl 7 when I meet her. Minsc - will see. It is "eat or die" with the famous old companions. - I found few good "feit"s for casters, none for healer/supporters. There's more, just char limit here. Pity!


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Posted on: November 27, 2023

MattZeyro

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游戏: 218 评论: 1

A Buggy Mess and Not Baldur's Gate

Played both BG1 and BG2, loved them both, and this is simply not a Baldurs Gate game. It's frankly insulting that they'd use the same name. They could have called it anything else in the world, kept it Dungeons and Dragons, and this would have been a different story. But then they wouldn't have been able to cheaply cash in on name recognition and hype by feeding off the interest of older, veteran players from back in the day. BG3's story is a mess of direction and quality with no sense of pacing whatsoever. It also does not take advantage of the Forgotten Realms setting whatsoever, with characters only ever talking about one single city amongst the vast world of landmarks. Not that it would matter, as the developers can't even get in-game road signs to point in canonically accurate directions anyways. That's to say nothing of the character writing quality either, which is equally a mess of shallow stereotypes who bore at best, and annoy like nails on a chalkboard at worst. Nobody on the BG3 writing team had any business being a part of this game, and it feels like playing a cheap BG fanfic. BG3 is also an absolute mess of performance. I picked up this game to play coop with my wife, as we played both DOS1 and DOS2 the same way. At best, BG3 manages to hobble its way through a coop experience. At worst, BG3 buckles under its own weight by developers who have no idea how to properly code an online experience. Dialogue options missing, characters not rendering, spell interactions not functioning as listed after they're cast, the list goes on. Performance is a disaster as well, with frame rates slogging into the single digits during certain areas of the game with an RTX 3080. I don't care if they claim "they'll fix it in a patch." This game was in early access for over two years and it's very obvious they did not prioritize performance. I'm also just sick of spending money up front and relying on the developers to fix basic expectations for a functioning game later.


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