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Bad North: Jotunn Edition

已在库内

4/5

( 71 Reviews )

4

71 Reviews

中文(简体), English & 9 更多
14.9914.99
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DRM FREE. 无需激活或联网验证即可开始游玩。
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Bad North: Jotunn Edition
介绍
在GOG.COM 上的免费Bad North: Jotunn Edition DEMO已经可供下载: 你的家园在遭受攻击。国王死在了维京侵略者的手中。希望是迷雾中的一丝微光,它正在快速消逝。随着你日渐强大并继承父位当权,该轮到你来部署防御了。但不要搞错 - 这不是为胜利而战,而是为了生存。 Bad North 是一款迷人又残酷的实时策略游戏。带领你绝望的子民,捍卫你宁静祥和的岛国,对抗维京部落的入侵者。指挥你忠诚的臣民充分利用每个岛屿的地理优势作为战术优势。一切都危在旦夕:失败,并看着你子民的鲜血染红了土地。 即让人着迷而又残暴,程序生成的美丽岛屿和可爱的士兵与血腥残酷的战争形成强...
类型:
用户评论

4/5

( 71 Reviews )

4

71 Reviews

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产品详细信息
2018, Plausible Concept, ...
系统要求
Windows 7 / 8 / 10, AMD Athlon X4 5350, Intel Core i3-2100T or equivalent, 4 GB RAM, GeForce GTX 480...
DLC
Bad North: Jotunn Edition - Deluxe Content
Time to beat
6 hMain
9 h Main + Sides
21.5 h Completionist
8.5 h All Styles
介绍

你的家园在遭受攻击。国王死在了维京侵略者的手中。希望是迷雾中的一丝微光,它正在快速消逝。随着你日渐强大并继承父位当权,该轮到你来部署防御了。但不要搞错 - 这不是为胜利而战,而是为了生存。

Bad North 是一款迷人又残酷的实时策略游戏。带领你绝望的子民,捍卫你宁静祥和的岛国,对抗维京部落的入侵者。指挥你忠诚的臣民充分利用每个岛屿的地理优势作为战术优势。一切都危在旦夕:失败,并看着你子民的鲜血染红了土地。

即让人着迷而又残暴,程序生成的美丽岛屿和可爱的士兵与血腥残酷的战争形成强烈对比。你掌控着战役的大局,为你的士兵下达高级指令,他们满腔怒火,冲锋陷阵。它易懂难精,在简便的玩家输入下,掩藏着动态的战斗模拟,使得他对新玩家十分友好,同时对老手也充满挑战。

继续战斗,勇士们。不是为了权力、财富或荣耀,只希望和平再次降临 Bad North 这片绝境。

Key Features:


实时战术 ROGUELITE 游戏: 调兵遣将来抵御维京人,他们自由对策来威胁你的部署。选择你的战斗并认真计划撤退转移!指挥官不能死而复生;失去一切,游戏结束!


智能单元控制: 你指挥防守并部署大局 - 你的士兵负责其他事务,对当前情况直接作出反应。


程序生成的岛屿: 每个岛屿都风格迷人并布局独特。你要从方方面面都做好战略规划,因为你只有一次机会将他们从敌人入侵中拯救过来。


解锁升级: 更强大更聪明的防守会带来更多的收获。用这些把你的臣民从一群散漫民兵培养成经验丰富的勇士。

© Copyright 2018 Plausible Concept. Developed by Plausible Concept. Published by Raw Fury AB. All Rights Reserved.

所有成就
包含内容
内容
Standard Edition
Deluxe Edition
Bad North Soundtrack (flac)
Bad North Soundtrack (mp3)
Wallpapers (desktop)
Wallpapers (mobile)
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
6 hMain
9 h Main + Sides
21.5 h Completionist
8.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Mac OS X (10.11+)
发行时间:
{{'2018-11-16T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
271 MB
链接:

游戏特性

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italiano
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русский
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中文(繁體)
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日本語
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用户评论

Posted on: November 19, 2018

Urgh_of_Tar

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游戏: 192 评论: 4

Super Fun, Rogue-Like, Challenging

Enjoyable rogue-like game reminscient of FTL and a minimalist tile-based strategy game. Although the game feels minimalistic, there is extraordinary depth with regards to the tactics you employ and the unit compositions you bring to the battle based on the terrain presented. Overall, great gameplay.


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Posted on: July 10, 2021

8/10 Charming and Brutal Roguelite RTT

If you're an RTT fan, buy it. If not, wait for a sale. --- [Story] ☐ Shakespeare ☐ Lovely ☐ Average ☐ Some lore ☑ No story All the story is on the store page. Vikings are attacking your kingdom's islands and you have to go to each island to defend them. [Gameplay] ☐ Excellent ☑ Good ☐ Average ☐ Meh ☐ Boring Control up to 4 squads per RNG island RTT-style. You specialize each squad in 1 of 3 class, active skills, and assign 1 item. Can also slow down time at any point by holding down the spacebar. Each playthrough has 10 commanders in total. If your commander dies, they're permanently dead if you've disabled restarts. If you fail, you restart your playthrough with permanent traits and items you've gained from past playthroughs. The lack of classes, skills, and items hurt its replayability, so it does get repetitive after 2-3 hours. [Difficulty] ☐ Dark Souls ☐ Difficult ☑ Average ☐ Easy ☐ Click to win If you play with restarts, it's manageable since you can always restart when your commanders die. If not, then it becomes very difficult since losing your heavily-invested squads is pretty much game over. Game slowly ramps up difficulty. Also, 2 initial difficulty settings. Can unlock Very Hard after a hard campaign. [Grind] ☐ None ☑ Optional ☐ Average ☐ Too much ☐ Torture Only for the 15k kills achievement or if you want to 100% the game with permanently gained traits and items. [Graphics] ☐ Reality-like ☑ Beautiful ☐ Good ☐ Decent ☐ Bad [Audio] ☐ Eargasm ☑ Very good ☐ Good ☐ Not too bad ☐ Bad [PC Requirements] ☑ Cardboard ☐ Potato ☐ Decent ☐ Fast ☐ Rich boi [Bugs] ☑ None ☐ Minor ☐ Can get annoying ☐ CP2077 ☐ Big Rigs [Game Time] ☐ End of time ☐ Long ☐ Average ☑ Short ☐ Coffee break Each mission is about 5-15 mins long. Most will take 8-10 hours to complete a playthrough. ~22 hours to complete all the achievements. [Price] ☐ Free! ☑ Worth it ☑ On sale ☐ Deep discount ☐ Don't consider If you're an RTT fan, buy it. If not, wait for a sale.


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Posted on: December 13, 2020

danielsmith99

验证所有者

游戏: 179 评论: 10

Great aesthetic, dubious replay value

You know how some games are your absolute jam and you'll replay them endlessly? I don't get that here. The art style is excellent. The island design is wonderful; as a tabletop gamer it gave me some cool ideas for making wilderness terrain. It was a great experience for my first run through; I died early and restarted. Then on my second run I cleared every island perfectly, got every unit, got every artifact, beefed up the right mix of units with a focus on maxing out a set for the end island. And then the end fight ramped the difficulty up inexplicably high. Bewildering. I'm hep to the neat little tricks like fending off big enemies with spears, and using the spear charge to spill enemies into the water, exploiting the AI to shift my forces, baiting arrows against a shield unit and hammering them with someone else, generally using each special ability to the utmost at the right time against the right target. I'm not playing the game wrong. My problem is (1) I can't actually finish that end fight even though I had a perfect run, and (2) there doesn't seem to be any different content to see except slight variations on the islands. I don't expect Hades-tier content on repeat play, but this doesn't feel like a commercial game. It feels like a really excellent grad school project. The skeleton is solid, but it just does not have enough juicy fat. I can see the designer following Saint-Exupery's maxim "A designer knows he has achieved perfection not when there is nothing left to add, but when there is nothing left to take away." The game is a neat little package, like a string of jewels. It's just not worth playing twice. That's just me though; like I said, you may find that this game is super engaging for you and you just can't stop replaying it. With all that in mind, if you get it for $5 it's a great bargain for the experience. If you get it for $9, you might feel like you overpaid.


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Posted on: November 18, 2018

asur87

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游戏: 42 评论: 1

Fun but repetitive after two of hours

There's just not enough to the actual gameplay to justify the price. For me It's too shallow. If you buy it, don't expect to be willling to play again. I hope the game improves in the future. Would I recommend this game? Yes. Would I buy it again? No


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Posted on: October 1, 2019

strange-benhur

验证所有者

游戏: 154 评论: 6

A simple Vikings version of FTL

From the sounds of it, it seems simple and it is...kind of. Throughout the game, you are given squads with a bit of a personality. These little vikings are lead by a main unit with his own portrait. Besides that and a few voice effects for the squads to distinguish them, that is all you get in terms of personality. As for the story and lore, there is none...well unless you made one up yourself. As you move along the map and reach each location, you arrive on small to large islands. Some of them having different terrain and weather which have slight affects on gameplay. However at no point do you come across any bit of lore or plot. Now, if that was the intention by the game's developers, Plausible Concept, to have no plot then I suppose they succeed in that regard. The lack of any kind of lore does hurt as this game would have benefit from it. The art style is both cute and brutal at the same time. From the menus and all their interesting details to the designs of the units and environments, the team at Plausible Concept deserve top marks for that. The music itself is not so memorable but effective in some places. As you defend an island and are surround by all sides, listening to the eerie chants and drones is a nice touch of dread as you push back the horde. In terms of game-play, it is where Bad North is at its best. The concept of defending the islands you visit from swarms of invaders and doing the whole process again until you reach the last island is exciting and hardly grows tiresome. Controlling each unit is simple enough but figuring out what each one works best for the given situation can take a while to get used to. All the skills and items are a blast to mess around with. However no matter how well equip you are for combat, it all goes down the drain with weak strategies. After the Jotunn update, which fix a lot of bugs that I ran across with and added some nice content to boot, I am much more pleased with how it turned out.


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