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Backpack Hero

已在库内

4.4/5

( 14 Reviews )

4.4

14 Reviews

中文(简体), English & 16 更多
19.9919.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Backpack Hero
介绍
《背包英雄》是一款Roguelike库存管理游戏!收集稀有物品,整理背包排列,消灭拦路敌人!   《背包英雄》在标准卡组构筑类游戏的基础上做了更多的创新。你不仅要考虑携带哪些物品,怎样升级和整理背包排列,更是重中之重。合理摆放获得的物品,可以激发它们更多的潜能!探索古代地牢、洞穴和沼泽,结识各样的朋友,与强大的敌人战斗!       当你从冒险中安全归来后,可以充分利用收集到的资源重建家园——哈弗萨克山!把它打造成一座美丽又高效的小村庄,吸引新的居民、买卖物品、开展研究、解锁英雄、挑战和任务。恢复奥德里亚大陆,拯救你的动物伙伴!       构思游戏策略,组建你的独特...
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用户评论

4.4/5

( 14 Reviews )

4.4

14 Reviews

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产品详细信息
2023, Jaspel, ...
系统要求
Windows 7 (SP1+), Windows 10 and Windows 11, 1.1 GHz Processor, 1 GB RAM, DX10, DX11, DX12 capable....
Time to beat
11.5 hMain
48 h Main + Sides
59 h Completionist
39.5 h All Styles
介绍
《背包英雄》是一款Roguelike库存管理游戏!收集稀有物品,整理背包排列,消灭拦路敌人!


 
《背包英雄》在标准卡组构筑类游戏的基础上做了更多的创新。你不仅要考虑携带哪些物品,怎样升级和整理背包排列,更是重中之重。合理摆放获得的物品,可以激发它们更多的潜能!探索古代地牢、洞穴和沼泽,结识各样的朋友,与强大的敌人战斗!
 
   
当你从冒险中安全归来后,可以充分利用收集到的资源重建家园——哈弗萨克山!把它打造成一座美丽又高效的小村庄,吸引新的居民、买卖物品、开展研究、解锁英雄、挑战和任务。恢复奥德里亚大陆,拯救你的动物伙伴!
 

   
  • 构思游戏策略,组建你的独特流派
  • 收集超过 800 种独特物品,巧妙组合发挥最大潜力
  • 与 100 多个敌人展开战斗,了解并战胜他们
  • 潜入无尽的地牢!每局游戏的关卡都充满随机性,发现未知物品、探索独特布局、面对各样的事件和挑战
  • 选择 5 位不同的英雄,探索差异化的玩法
  • 选择游玩单局游戏,或者体验完整的冒险,在故事模式中取得进展
  • 重建哈弗萨克山,帮助家园居民
  • 打造一座美丽又高效的小村庄,吸引新的居民、买卖物品、开展研究、解锁英雄、挑战和任务
  • 支持全手柄操作

Copyright © 2023 Jaspel LLC. All rights reserved.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
11.5 hMain
48 h Main + Sides
59 h Completionist
39.5 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 18.04, Ubuntu 20.04, Ubuntu 22.04), Mac OS X (10.12+)
发行时间:
{{'2023-11-14T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
公司:
大小:
180 MB
链接:

游戏特性

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最有用的评论

Posted on: November 17, 2023

dande48

验证所有者

游戏: 评论: 64

Unique, fun, and addicting

The closest comparison I can make, is to Darkest Dungeon. You go into a dungeon, wind through its corridors, find treasure, and after (hopefully) beating the final boss, take the treasure back to town, where you purchase upgrades to help you on future ascents. The big difference is the inventory mechanic. You'll collect weapons, armor, trinkets, consumables, and resource packs. Based on how you arrange them, you'll gain different synergies or penalties for your combat encounters. Combat is turn based, where you have x-amount of energy to spend, and weapons/items cost a certain amount of energy to use. Certain enemy attacks can add "hazards" to your backpack, which can inhibit your items, but which you can erase by spending energy, or prevent with health. My biggest nit-pick is the town building aspect. At the start of the game it can be very overwhelming. There are a TON of citizens, and a TON of buildings. Many of them have quests and research, and it's hard to remember which is where. A quality-of-life building is unlocked well into the game which greatly improves this, but I would've liked it from the start. The UI for the town and construction was another sore point. In fact, I'd say the game would be MUCH improved, if the town building mechanics were more streamlined (simply a dashboard with stats, a buildings menu, a build menu, and a list of important NPCs). There were also a couple bugs (missing assets, text errors). But on the plus side, there is a TON of content; all of the dungeon loot, the quests, enemies, bosses, unlockable characters all felt very unique. Overall, I'd say the game is more than worth the $20 asking price, even with the bugs and nitpicks. I've had a very enjoyable time.


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Posted on: April 3, 2024

rsilverblood

验证所有者

游戏: 418 评论: 2

Excellent casual, fun, turn-based game

- Pros: I've been loving this game. There's lots of replayability. The game has changed a lot since early access. Now there's a town-builder, and you can unlock items as you progress. There's also new items, a research tree, and plenty of Quality-of-Life improvements. Overall, if you just want a non-stressful game for after work to spend 15-45 minutes per dungeon run after work, this is the game for you. Gameplay is fun, engaging, stimulating, and at time challenging. - Cons: I would like, however, if they would allow unlocked items to be toggled on/off, so that you aren't bombarded with a lot of unwanted items during certain runs. The Atlas shows all the research buildings and personnel, but the Town Hall doesn't list all the buildings (like the Schoolhouse or individual researchers/unlockers, like Matthew). So sometimes you have to go into the Atlas instead of using the Town Hall, which defeats the whole point about the Town Hall being a quality-of-life improvement. (It's still better than visiting each building. But feels like wasted potential.) There are still a few bugs, like items not appearing when clicking to research - or some items appearing as a prerequisite for research, despite that not being the case. And some portions of the Atlas section in Research disappear completely during combat (or while in the Dungeon), which causes some issues when trying to check the Research value of items obtained in as combat rewards. There's also scrolling issues in the UI. Sometimes the content will be scrolled beyond the top of the page. Sometimes scrolling will be locked, preventing part of the page from being read. Which is especially annoying when half the content is outside the page. - Conclusion: Game presents loads of value, and with further bug fixes and further quality-of-life improvements. Absolutely worth it, in my opinion. But only if you like casual, simple, retro-style games.


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Posted on: June 10, 2025

brenthorile

游戏: 33 评论: 1

Fun for Short or Long Play Sessions!

This is a great game with clever design, adorable art, and great depth despite the deceptively simple premise. The story mode is a nice touch as well.


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Posted on: March 7, 2025

LudwigVonSam

游戏: 20 评论: 1

Cozy, strategy?

This is a deceptively deep strategy game. From your configuration to your choice of items you pick up to your town, every thing has some kind of strategy, and makes it fun. Stumbling on some of the synergies has been interesting. The only things I have not liked are some of the UI action choices. There are few actions that I execute and it does not act like I expect. One thing I would love to see in it is a list of effects or a way to know what synergies you might like or use for a run. I have found the round shield and shivs to be hysterical when I can get them in a run for example. Shivs that hit for 12+ points are fun, and you can put 8 shivs around a shield.


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Posted on: August 21, 2024

Bogadalas

验证所有者

游戏: 101 评论: 1

It's a fun roguelite

With a bit of town building to keep one interested.


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