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Astrea: Six-Sided Oracles

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4.4/5

( 13 Reviews )

4.4

13 Reviews

中文(简体), English & 8 更多
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Astrea: Six-Sided Oracles
介绍
《阿斯特赖亚》是一款骰子构筑元素的类Rogue游戏,在卡牌构筑的基础上进行改造,使用骰子代替卡牌,并引入独特的双重“伤害”系统:净化与腐化。构筑强力的骰子池,控制腐化蔓延,净化阿斯特赖亚,拯救整个星系。 • 独特的双重“伤害”系统:净化与腐化 - 《阿斯特赖亚》中引入了一种新型“伤害”系统。净化可用于伤害敌人或治疗自己;腐化可用于伤害自己或治疗敌人。利用净化来安抚敌人,或者通过腐化自身发动帮助扭转局势的能力。 • 动态生命值条系统 - 你的生命值条附带技能,你可以通过承受腐化来激活这些技能并释放强大能力。但要小心,如果承受的腐化过多,将会被完全吞噬。...
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PC Gamer
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Softpedia
8.5/10
用户评论

4.4/5

( 13 Reviews )

4.4

13 Reviews

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产品详细信息
2023, Little Leo Games, ...
系统要求
Windows 10, 64-bit, Intel Core i3, 4 GB RAM, 1GB RAM, OpenGL 3.3, 2 GB available space...
Time to beat
12 hMain
21 h Main + Sides
42 h Completionist
14.5 h All Styles
介绍




《阿斯特赖亚》是一款骰子构筑元素的类Rogue游戏,在卡牌构筑的基础上进行改造,使用骰子代替卡牌,并引入独特的双重“伤害”系统:净化与腐化。构筑强力的骰子池,控制腐化蔓延,净化阿斯特赖亚,拯救整个星系。


独特的双重“伤害”系统:净化与腐化 - 《阿斯特赖亚》中引入了一种新型“伤害”系统。净化可用于伤害敌人或治疗自己;腐化可用于伤害自己或治疗敌人。利用净化来安抚敌人,或者通过腐化自身发动帮助扭转局势的能力。



动态生命值条系统 - 你的生命值条附带技能,你可以通过承受腐化来激活这些技能并释放强大能力。但要小心,如果承受的腐化过多,将会被完全吞噬。



骰子代替卡牌! - 按照你的游戏风格打造骰子池。超过350颗骰子可供选择,包括三种骰子类型:可靠保守、完美均衡或者强大冒险。这是以高风险、高回报为核心设计的骰子类型系统。

自定义你的骰子 - 给骰面配上新的行动,让优势结果向你倾斜,以此锻造你的命运。

勇敢先知六选一 - 每位先知都拥有自身独特的骰子组合、能力和玩法。从灵巧的施法者到粗野的狂战士,不论你喜欢以武力打服对手,还是以谋略智取胜利,总有一位先知适合你。



20个可升级支援守卫 - 这些附魔构体可以提供辅助掷骰,成为激烈战斗中的可靠同伴。

发现170多个改良祝福 - 给你的先知提供独特的被动技能,带来能够改变基本战术的强大效果。你可以选择具有被动效果但威力较小的恒星祝福,或者被动效果强大但存在弊端的黑洞祝福。

超过20个随机事件 - 寻找能够改变的游戏进程的神秘地点。

操控你的敌人,控制你的命运 - 敌人使用他们自己的骰子攻击,因而你有机会操控他们的骰子来改变其意图。

16个难度级别 - 利用难度级别定制你的游戏体验,全面考验你的能力。






很久以前,如今古老的遗迹还是繁荣灿烂的文明,而大家都过着安稳幸福的日子时,一颗神秘的恒星统治着一切。恒星保佑着名为“六面先知”的忠诚门徒们,赐予他们力量将天体的天赋封印在神秘圣物中。

一切都很完美和谐。直到宿命来临的那一天——腥红黎明灾变日。凶残的狱火从天而降,吞噬了整个星系,让社会的根基崩坏倒塌,而意志薄弱者的灵魂遭到腐化。恒星的门徒在混乱中丧生——他们创造的物品散落到巨大的废墟世界中。世上还有人能够运用它们的力量吗?

漫长的岁月过后,六面先知的传人踏上旅程,他们将终结先辈们发起的失败战斗,拯救他们的星系。

© 2022 Little Leo Games

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
12 hMain
21 h Main + Sides
42 h Completionist
14.5 h All Styles
游戏详情
操作系统:
Windows (10, 11)
发行时间:
{{'2023-09-21T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
650 MB
链接:

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用户评论

Posted on: September 26, 2023

robicallag

验证所有者

游戏: 72 评论: 4

Jury's still out

At the moment I'll put this at three stars. I'm mostly writing this in hopes that the developers watch GOG reviews, but I'll talk about my initial impressions overall first. Right now I've beaten the game at 0 anomaly with five of six heroes. You should get a decent idea of the basic mechanics from YouTube or what have you. You pick dice, you draw dice on your turn, you have to play "harmful" dice and you have discretion over "helpful"dice. There's a crazy number of buffs and debuffs, which lead to crazy interactions. It follows the basic schema laid out by Slay the Spire: build your dice pool to keep pace with the escalating threats, balancing consistency and power. I don't know how long I'll keep playing it, but I've been generally mostly enjoying playing it so far, at 0 anomaly. Except... The hero Austra is an absolute nightmare. I beat the game once with her out of necessity, and I would rather die than play her again. The game is already about managing long-term variability, but this is a character where everything is random all the time. Alternatively, long-term and short-term variance collide, as cards let you control short-term variance, but only if you draft enough of them. As far as I can tell, the only sane way to approach her is to ignore all her signature mechanics. Whoever thought "this randomly generated game needs more randomness" is wrong. On the other hand, Sothis could be great if the UI were updated for him. You increment a number for dealing damage to enemies and healing your guys, and a bunch of his effects are keyed off whether that number is odd or even. Bizarrely, the effects keyed off the evenness of this number don't change based on whether it's even. For a game with a crazy number of buff-driven interactions, I dunno, I hope they'll throw us a bone on this one. Moonie, Cellarius, and Hevelius are cool. And I wanted to get this down before trying out Orion.


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Posted on: July 9, 2024

el_kloklo

游戏: 360 评论: 19

Recomended for Roguelite lover.

I buyed this game on itch.io. It is basically a roguelite with permadeath, with dice-building and deck-building mechanics, which differs a lot from card-deck building. There are on the market very few dice-building games, which is a nice refreshing form of the genre. Runs last 1,5-3 hours if I properly remember Here you draw some dice from a bag (deck building), roll them, and apply the effect in the order and target you see appropriate. However, you can change the face of the dice later in the game (dice building). You don't like the dice face with penalty? replace it with a group attack or an healing action, your decision. Also here, what damages your enemy heals you, and the other way around, so you have some interesting combinations. There are 6 classes which plays very, very, differently. You usually cannot mixes the advantage of one class into another. The lore is okay, what is interesting is that there is some kind of corruption around which turns things into monster, and that when you die, you become a monster yourself, though no impact in the later game. And you will fight corrupted version of the heroes in harder mode. Music and graphics are nice. The minus is that you have to unlock every step of difficulty by beating the previous one. In some way it is thought as "you don't do what you are not able to do", but when you re-install the game you have again to unlock everything, which is boring. Don't expect to do 500 hours here, but do a run beetween other games from time to time, and you will be smiten by the deepness of this one. Don't do if you don't like roguelite, expect a twist story, or if you hate when the randomness kick your butt. This happens, but if it really kills you, then you failed strategic decision before. Do if you like fine games mechanics, like in complex board games.


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Posted on: October 11, 2023

Falmil

验证所有者

游戏: 236 评论: 9

Good

Decent game in the deckbuilder roguelite genre. Dice add an addtional layer of risk to manage. A couple of the characters seem a bit convoluted to play but they all have multiple ways to build into something powerful.


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Posted on: September 25, 2023

quidnunc1

验证所有者

游戏: 267 评论: 1

Better than expected

This is one of the two dice builder games that was on Steam Next Fest last summer (Tamarak Trail was the other and is still forthcoming at the time of review). My first impression was that it was the lesser of the two but after playing the final game my opinion is that it is much better than my initial impression (playing demos of many of the bad games on Next Fest primes quick dismissal). If you like deck builder type games and turn based strategy in general it is a good entry into the less explored dice builder sub genre.


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Posted on: April 13, 2024

Detzer_

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游戏: 552 评论: 5

Surprisingly good

I expected a slay the spire clone. Yes the gameplay is simillar, but somehow the dice feature allow mor RNG and more complexity. The graphism are good, the gampelay is fun. My only downside is that this game is more a roguelike than lite, and maybe too much Like slay the spire : you have paths, you choose one, you have the same upgrade system. Despite that, the buff/debuff system is refreshing and this game is surprisingly addictive. If you like slay the spire and searshing for something simillar, give it a go !


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