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Ash of Gods: Redemption

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3.9/5

( 63 Reviews )

3.9

63 Reviews

English & 8 更多
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Ash of Gods: Redemption
介绍
《Ash of Gods Redemption》是一款综合回合制角色扮演、战术战斗、卡牌收集元素以及不断演变的剧情的游戏,在故事里,谁也无法完全逃避死亡的到来,就算是主角也一样。 游戏玩法 《Ash of Gods》讲述在蛰伏百年的恶势力再次崛起之时,3名主角为了抵御恶势力,挺身而出的故事。 《Ash of Gods》故事剧情会依据玩家的选择而有所不同,甚至有可能导致角色的死亡,但是一个角色的死并不代表游戏结束,故事仍会继续,甚至之前的选择依然会对之后的发展有所影响。 《Ash of Gods》的战斗玩法综合了传统回合制策略和卡牌收集玩法。尽管因玩家拥有不同的技能或者是职业的角色...
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3.9/5

( 63 Reviews )

3.9

63 Reviews

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产品详细信息
2018, AurumDust , ...
系统要求
Windows 7 / 8 / 10, Intel Core 2 Duo 2.5 GHz, 1 GB RAM, Nvidia 9xxx / ATI 2xxx, 5 GB, DirectX9 Compa...
DLC
Ash of Gods: Redemption Digital Deluxe Upgrade, Ash of Gods: Redemption - Beer for Developers
Time to beat
21 hMain
23.5 h Main + Sides
31.5 h Completionist
23 h All Styles
介绍
《Ash of Gods Redemption》是一款综合回合制角色扮演、战术战斗、卡牌收集元素以及不断演变的剧情的游戏,在故事里,谁也无法完全逃避死亡的到来,就算是主角也一样。

游戏玩法

《Ash of Gods》讲述在蛰伏百年的恶势力再次崛起之时,3名主角为了抵御恶势力,挺身而出的故事。

《Ash of Gods》故事剧情会依据玩家的选择而有所不同,甚至有可能导致角色的死亡,但是一个角色的死并不代表游戏结束,故事仍会继续,甚至之前的选择依然会对之后的发展有所影响。

《Ash of Gods》的战斗玩法综合了传统回合制策略和卡牌收集玩法。尽管因玩家拥有不同的技能或者是职业的角色,战术也会产生巨变,但是过程中,玩家可以通过解锁或收集能发挥强大能力的卡片来改变整个战局情况。

《ASH OF GODS》为何与众不同

  • 所有决定都会带来不同的剧情发展
    不管是在战场之上还是之外的所有决定,都有可能极大地改变事件走向和玩家队伍成员的命运,但是就算是团队领袖的死也不会让整个故事停顿不前。


  • 没有随机元素
    《Ash of Gods》没有随机的命中率或者是伤害值,在这个世界里,身为一个战略大师玩家,一定得深度了解每个职业的技能和妥善利用有限的卡牌来将能力发挥至极致,不然就得承受一定程度的后果。


  • 游戏内的AI也会分析并学习玩家的玩法
    《Ash of Gods》里的AI会对玩家的风格进行分析和学习来保证游戏的挑战难度,在这个世界里不存在粗糙的战术或所向披靡的队伍。


  • PvP多人战斗模式
    挑战其他真人玩家并争夺排行榜之位,解锁新角色、升级方式和卡牌来更进一步地自制玩家的战术计划。


  • 重赏之下必有勇夫
    耗费自身血量来进行背水一战,进入战场的团队人数越少,获得的奖励也就越好,选择有极大危险的捷径来节省资源。《Ash of Gods》重金奖赏愿意冒险的勇者们。

故事剧情

Terminum持续了700年的和平即将被打破。当众人正在春分大宴兴头上酒酣耳热时,久未响起的警钟再次大响,队长Thorn Brenin、护卫Lo Pheng、书吏Hopper Rouley和众人都不知道的收割者再次回归,而这次它们势必将这个世界陷入血海之中,为的就是唤醒沉睡的诸神。

获奖无数的Sergey Malitsky亲自操刀编写了《Ash of Gods》剧情丰富的世界,各个令人难以忘怀的角色、铿锵有力的台词和具有深层意义的故事情节。此外,Malitsky还在撰写一本有关于《Ash of Gods》发生之后的世界的小说。

美术画风

受到了Ralph Bakshi(《指环王》)、迪士尼动画、制作过许多作品的Soviet studio和Soyuzmultfilm(《The Snow Queen》)等的启发,《Ash of Gods》带来了许多既复杂又精致的手绘原画和动画,通过转描技术(一个先找真人演员拍摄来当作参考的技术)让动画的每一画面都栩栩如生也充满了无数细节。

音乐大赏

原声音轨由Adam Skorupa、Krzysztof Wierzynkiewicz和Michal Cielecki联名打造,这些作曲家的作品包含了《巫师》、《Bulletstorm》、《Painkiller》、《EVE Online》、《Call of Juarez》和《影子武士》等。每段音乐都是由专业演奏家现场录制,而大部分的传统乐器都鲜少在当代的音乐中有露面的机会。
所有成就
系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
21 hMain
23.5 h Main + Sides
31.5 h Completionist
23 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 14.04, Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.9+)
发行时间:
{{'2018-03-23T00:00:00+02:00' | date: 'longDate' : ' +0200 ' }}
大小:
2.7 GB
链接:

游戏特性

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评论
64
平均
14 %
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用户评论

Posted on: April 30, 2019

wasilix

验证所有者

游戏: 82 评论: 1

An excellent successor to Banner Saga

This game looks very much like Banner Saga to a point that it's probably using the same game engine. With that said, in my opinion, it clearly surpassed Banner Saga in many aspects. 1. The storyline is deeply immersive. I most often play games for the gameplay, but some games catch my attention with their storylines that I don't want to skip any cutscenes or dialogs. Ash of Gods is one of such games. 2. The combat system is fairly straightforward, albeit not entirely realistic in some aspects, and, in my opinion, is much more fun than in Banner Saga. The biggest unrealistic aspect of it is that in 1v6 fights a solo fighter will have 6 turns before all of his/her opponents make just one each. However, it opens some interesting tactical options, and, in my opinion, doesn't detract from the gameplay in slightest. Some reviews mention this aspect as a downside in regards to Banner Saga, and I want to address it here. Banner Saga approach doesn't look any more realistic and looks a lot like an awkward patch for the underlying system. For example, it doesn't fix fights such as 2v6. I like Ash of Gods approach in that they embraced the existing combat system instead of trying to fix it, and it works pretty well. 3. Music and other art are awesome. 4. Ever wanted to play a badass dude who kicks ass and chews bubblegum? Well, many games introduce your main character like this, but then you proceed to get destroyed by a regular mugger. In Ash of Gods, you get to play 3 storylines, 2 of which actually give you this experience you always wanted but often didn't get. In one of them, you exclusively get into 1vX fights and get to exploit the combat system the most. There is one negative thing to mention: a couple of things in combination make the supposed "boss" fights quite easy: 1. Bosses come with minions and given the existing combat system it makes boss moves much less frequent. 2. There is a broken balance-wise card, that allows killing bosses with little effort.


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Posted on: February 21, 2020

aus741

游戏: 543 评论: 16

Depression Slayer!

Been playing the SWITCH version and boy howdy does this game kick ass! Addictive turn based tactical combat that reminds me of one of my favourite GBA games, Final Fantasy Tactics Advance and a branching story in an interesting dark fantastical world. But perhaps the best thing about it is that while playing it during an episode of depression I was so distracted form it that it literally made it disappeared! Screw Slime Rancher this is the game doctors should be giving keys out for as an anti-depressant.


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Posted on: October 13, 2025

Kaertigern

游戏: 57 评论: 2

Excellent

There is minor flaws. Great story Great tactical game Many endings


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Posted on: May 30, 2019

Vellenna

验证所有者

游戏: 10 评论: 1

Captivating, compelling and beautiful...

Enthralled immediately by the fantastic artwork and story telling the game kept me hooked if not simply for the story. My initial playthrough was done on the normal difficulty. Let me just say that the scaling difficulty can ramp up rather quickly, depening on the players choices and actions of course. That being said, nearly every choice you make has a lasting impact on your party good or bad. The music is wonderfuly done and blends well into the story line. Character development and story in addition to multipul paths through the story are worth it alone. Combat itself is simple yet rewarding if played right. Nothing genre defining in terms of style or execution for the combat aspect. Similar to your standard HP and MP pools + usable items (cards in this case). Animations are very fluid and well done. The only major downside to this game I would have to say is the Stryx system. These items are consumed as you travel and usage depends on how many party members and your distance to travel. Some minor items can influence comsumption but nothing too hefty. The issue I had here was not rationing off what supplies I had to party members but the fact it auto-consumes them x per character each time you move. This wouldn't be so bad if it had given the option to not give the items to certain individuals when you want to. It only lets you choose as your supply nears empty. This can be avoided of course by playing on lower difficulties. Lastly my only real irritation would be the lack of equipment for the characters. They get to use two items each yes, but no you wont be upgrading weapons and armor here. These few minor things do not make this game BAD in any way. Far from it in fact. Wonderful music, fantastic artwork and a compelling story kept me playing till the very end. Then again to try different routes. Definately worth the buy and makes me want to try other games from their company. A good buy for any tactical RPG fan.


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Posted on: November 13, 2020

philkingz

验证所有者

游戏: 199 评论: 9

Combat chess without making much sense.

Having played many Turn-Based-Strategy games over decades, this is the biggest let-down. Awesome visuals, including combat anymations. Great athmosphere, despite problems with much, much text to go through. Combat is absolutely flawed in its core. People saying it should be treated like chess, but in chess I dont have to move every of my pieces on the board until I may it again. Having more pieces on the board gives you a straight advantage in most cases. In this game the alternating turn-system every battle falls into an equilibrium, instead of handling the snowball-effect, which is the basis of strategy-games. I played on IronMan mode and could not even enjoy the battles i've won over 5-10 hours, cause no matter what i did. I nearly turned out the same. You either use a strat between certain character classes that is simply imbalaned or you play the equilibrium game, which transfers the combat from the actuall battlefield to the caravan to heal up characters you would have lost anyway. A real shame. I still need to give 2 Stars instead of 1, cause the animation and athmosphere is just gorgeous.


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