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Ascendant

已在库内

3.3/5

( 29 Reviews )

3.3

29 Reviews

English
免费
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Ascendant
介绍
不支持简体中文 本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。 Ascendant is the unforgiving beat 'em up that challenges you with a new world each time you play. It utilizes a number of modern roguelike elements such as permadeath and procedurally generated environments. You are a demigod who invades a plane control...
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用户评论

3.3/5

( 29 Reviews )

3.3

29 Reviews

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产品详细信息
2014, Hapa Games, ...
系统要求
Windows 7 / 8 / 8.1 / 10 (32 or 64 bit)bit, 2.4ghz Intel Core 2 Duo or equivalent, 2 GB RAM, Nvidia...
介绍
不支持简体中文
本产品尚未对您目前所在的地区语言提供支持。在购买请先行确认目前所支持的语言。

Ascendant is the unforgiving beat 'em up that challenges you with a new world each time you play. It utilizes a number of modern roguelike elements such as permadeath and procedurally generated environments. You are a demigod who invades a plane controlled by your rivals. They will stop at nothing to eliminate you. Only the most impressive warriors will triumph over their armies of zealots and beasts.
  • A Brutal Struggle – Health recovery is rare and the armies of your rivals are ruthless. Dodge and strike when the time is right to seize victory
  • Agile Beat 'em Up Combat – Launch divine onslaughts with ground and air combos or launch a barrage of spells.
  • A New World Each Run – Each playthrough creates a new hazardous land for adventure. Expect hours of replayability and new challenges

© 2014 Hapa Games, LLC. All Rights Reserved.

包含内容
画册 壁纸
系统要求
最低系统配置要求:

Controller support: Ascendant fully supports the Xbox 360 controller.

Controller support: Ascendant fully supports the Xbox 360 controller.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04), Mac OS X (10.11+)
发行时间:
{{'2014-05-13T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
公司:
大小:
518 MB
链接:

游戏特性

语言
English
音频
文本
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最有用的评论

Posted on: May 13, 2014

Mersadeon

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游戏: 95 评论: 8

Fun and stylish

This is pretty fun. I've sunk about two hours into it, so I can't quite talk about longevity, but from what I can see it does have a lot of replay-value even once you unlocked everything. The upgrades are well-thought out. The art-style is to my liking, the music is appropriate (if a bit to "loopy") and the combat itself is suitably tactical. All in all, a fun addition to the roguelight genre. The only real problem I can find is the fact you can't rebind the keys at all, which is problematic. Especially since you can't rebind it to not use the mouse, making it hard to play on a laptop in a train, for example. Also, the resolution options are a bit lacking. So yeah, a fun, well-designed rougelight 2D beat'em-up only held back by its lack of options.


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Posted on: August 2, 2014

Agnosticus

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游戏: 129 评论: 4

Brawler meets Binding of Isaac

In Ascendant you are playing as a demigod, who basicly has a melee attack, a dodge and a spell (=ranged attack) and you are trying to clear out one area after another (similar to the rooms in BOI), until you eventually meet a boss. After defeating him, you will get to the next, more difficult stage. The areas are randomly generated and if you run out of hearts, thats it, you're dead! Much like in BOI there are shops, event and treasure rooms, which you'll often have to unlock with a key. In the different areas you will find various kinds of loot, which will make you more powerful: weapons, blessings (=weapon modifiers), spells and *forgot the name* (like the pills in BOI). It is really fun to play and nearly as addictive as BOI as you are unlocking spells/blessings/characters as you progress, which is quite hard as the game is quite difficult. The downsides imo are the poor physics in places, the hitbox, which is quite dodgy, but you'll get used to it and the unenjoyable platforming experience (which you fortunately can mostly avoid). Also the music is quite repetative, but otherwise passable. The graphics, well, some will like, it some will find it ugly, so check you the screen shots, to see which side your on. This game is basicly a brawler and BOI hybrid. which is quite unique and really fun to play. I would very much recommend the game! PS: Works fine for me on linux mint 17 and controller recommended!


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Posted on: January 3, 2021

anarchistica

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游戏: 287 评论: 40

Yet Another Roguelike

This a roguelike 2D platformer/brawler. You move between small areas filled with chests, enemies, bosses and shrines. You fight enemies with melee weapons and magic, or by launching things into them/them into things. Death is permanent. There are no permanent upgrades and only a few different characters to choose from (only 2 unlocked from the start). The gameplay is okay but not tight enough for me. I also have zero interest in constantly starting from scratch, fighting the same starting enemies over and over again.


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Posted on: May 17, 2014

KosherPikkle

游戏: 7 评论: 1

A fun indie title from out of left field

Ascendant, so far, is quite an enjoyable game. The first thing that grabs you is the visuals - which I enjoy immensely. Second is the combat, fast paced enough to get you hooked but there's a lot there under the hood to keep bringing you back. Which leads to replay-ability - with the numerous spells, weapon upgrades, personal upgrades and unlockable characters you can get you will definitely get your moneys worth.


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Posted on: March 3, 2015

Warmadillo_Inc.

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游戏: 197 评论: 10

Roguelite Hack'n'Smash

We have something in Ascendant that I find very worthwhile and that I believe you may as well if you are looking for a new kind of roguelite game. You'll may think that Ascendant doesn't have much going for it in the way of mechanical complexity, at least initially, but when you take the time to learn reflecting, casting, and juggling enemies; you'll be surprised at how much the combat offers. Boss fights at the end of each dungeon are all particularly compelling as they each have varied approaches to victory. The dungeons are procedurally generated with each game start as each death is permanent and will take away all blessings, influence, and weapons you have acquired. The game also has a very high level or replayability as completing every dungeon in a single run is very challenging. The art style is colorful and cartoonish but is still one that I enjoy and the game is appropriately priced. What bogs the title down and keeps it from achieving five star status with me is the overly-looping soundtrack, questionable hitboxes, and the occasional blending of background into foreground interfering with the platforming sections. Those issues aside I still find Ascendant to be an excellent addition to the roguelite genre for bringing a different kind of mechanical complexity to the table.


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