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The world of Arx is wrought with turmoil, brought to the brink of destruction by a violent war. The sun has disappeared from overhead to shroud the world in eternal darkness forcing communities to begin inhabiting the underground mines. But as food and...
The world of Arx is wrought with turmoil, brought to the brink of destruction by a violent war. The sun has disappeared from overhead to shroud the world in eternal darkness forcing communities to begin inhabiting the underground mines. But as food and drink becomes scarce, the wars become even more violent as each race struggles for survival.
You are plugged into this world of terror and must use bravery and cunning to uncover the long hidden secret of Arx. As your epic quest unfolds you will explore ancient temples, bustling cities and abandoned mines, unearth legendary artefacts and face terrifying foes.
Arx Fatalis features:
Lots of quest and sub-quest to complete; innovative gesture-casting system with 50 powerful spells based upon 20 runes; wield over 20 crushingly powerful weapons; no two games are ever the same: storyline and events change according to your actions; hundreds of characters to befriend or murder and massive underground world to discover and explore.
An innovative gesture-based spellcasting system
A massive underground world to explore
The choices you make strongly influence the story, leading to one of 4 endings
I can say honestly that when this game first came out I had absolutely no interest in it, to me it just looked like Morrowind but not as deep.
To my surprise I found that Arx Fatalis is an amazing game with its own unique world and ideas, I was hooked after the first ten minutes and so will you!
about 8 hours in, I feel like I haven't gotten very far. Most of the time was spent back-tracking, or fighting the uncooperative (but interesting) spell casting system, where you draw runes with your mouse. It's very finicky.
I can tell there's a bit more to see. There's an alchemy system I can't use yet so ingredients were just taking up space in my inventory.
There's a cooking system I kinda like. Flour, water. Bread and pies. Other than that, it's a couple different cooked meats and a few vegetables I could only eat raw, but it's fun putting the food next to a fire and watching it cook. Not bad for such an old game.
The combat system is pretty bad. Really slow and awkward. Enemies like to run away when they have low health, dragging the fight on longer.
There's a stealth system? The only chance I had to use it was in an enemy fort and it was too easy to get spotted and watch them run off to let the whole camp know.
There's a weird charm to the character models and facial animations. Like a bad foreign language dub, the mouths do not match what you hear. My favorite is speaking to a troll who moves his jaw repeatedly to say, "Raaaaaaaaaah"
If you like the price, I say go for it. But I don't really have anything to say to recommend this game. It's an old janky mess and I didn't have a whole lot of fun in 8 hours.
Great gameplay and atmosphere. Takes some time getting into it because of combat and magic system. Some annoying hard puzzles. But this is one of the best first person togs ever made.