Apocalipsis: Wormwood Edition also includes: Apocalipsis: One Night in the Woods and Apocalipsis - Soundtrack & Artbook
Apocalipsis: Harry at the End of the World is a traditional point-and-click adventure game, in the vein of Samorost and Machinarium, where solving puzzles comes with a sense of d...
Apocalipsis: Wormwood Edition also includes: Apocalipsis: One Night in the Woods and Apocalipsis - Soundtrack & Artbook
Apocalipsis: Harry at the End of the World is a traditional point-and-click adventure game, in the vein of Samorost and Machinarium, where solving puzzles comes with a sense of discovery and accomplishment. This gameplay style, merged with unique artstyle inspired by 15th century engravings, creates the perfect backdrop for a story about heartbreak, redemption and, quite literally, the end of the world.
In Apocalipsis you play as Harry, for whom the loss of his beloved was the end of his world. Now he has to venture out into the strange, unwelcoming lands to get her back. On his journey he will meet fantastical creatures, straight from the minds of artists from the 15th century Europe, and ultimately conquer his own, personal demons. Featuring the narration by Nergal, leader of the band Behemoth, with the added atmospheric new rendition of Behemoth's music, it will be a journey to remember.
Apocalipsis shares with the Middle Ages its artstyle and the game’s world itself is inspired by Book of Revelation and steeped in medieval philosophy and beliefs, with the story taking cues from Dante Alighieri’s “Divine Comedy”. Every location and character in Apocalipsis was inspired by classical woodcuts by 15th and 16th century artists such as Hans Holbein, Michael Wolgemut, and Albrecht Dürer. This pairing of medieval art and philosophy with video games creates something unique, like you’ve never seen before.
Come, let us take you on a journey you will not forget!
IN APOCALIPSIS YOU WILL:
Play a classic point-and-click adventure game with a twist
Witness medieval art coming alive in a video game
Find a new, somber rendition of Behemoth’s music hidden in the game
Hear Behemoth's Nergal’s dark voice telling you the story of Harry
Meet creatures straight from the 15th century codices
Experience a journey through the end times and see one of the available endings
Visit over two dozen unique locations with puzzles to be solved and hidden meanings to be discovered
Earn achievements, just like they did in 1495!
Apocalipsis: One Night in the Woods
Harry didn't believe his beloved was guilty of witchcraft, although whenever she disappeared into the woods he was being haunted by unsettling dreams...
Learn the truth about Zula and discover the secret of the woods. With demons lurking in the dark of the forest, it will be a night to remember.
Play as Zula and learn more about her story
Use a new artifact: a magic lamp
New bigger levels to explore
New achievements to unlock
Apocalipsis - Soundtrack & Artbook
This special content pack for Apocalipsis brings the game's strong artistic side into focus.
Enjoy the 34 page artbook with high-quality graphics inspired by medieval engravings and lose yourself in the haunting soundtrack that will rattle your very soul. Composed by Agim Dżelili, with additional track by Urszula Izak, this soundtrack will bring over 40 minutes of dread into your life
In this package you will find the artbook in a high-quality PDF file, and the soundtrack in both high-quality MP3 and FLAC formats.
Tracks:
1. Apocalipsis Main Theme
2. Harry's Landscapes
3. Poisonous Reptile
4. Haunted Harbor
5. Lonely Sailor
6. Underwater Realm
7. Athem Dance
8. So Close, So Far Harry
9. Between Landscapes
10. Harry and His Hellish Land
11. End of the World
12. Danse Macabre
所有成就
Angel of Death
Get to the Other Side
common
·
35.07%
Astronomer
Follow the Stars
common
·
39.57%
Cannoneer
Kill the Kraken with One Shot
common
·
30.58%
Magic
Perform the Ritual
common
·
62.28%
包含内容
画册
原声音乐(MP3)
原声音乐(FLAC)
系统要求
最低系统配置要求:
推荐系统配置:
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
推荐系统配置:
Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.
Launches on the wrong monitor. No way to move it.
Settings are: Music, Sound, Voices... That's it.
Alt+Enter does nothing. Sick and tired of these games that don't work and are never fixed.
This game have nothing but the art style which even I can accomplish nowdays (especialy taht puppet animation).
The plot aspect which usually is the strongest part of every quest in this game is just mediocre. At first I thought that it's a complex metaphor for Harry's life or historical period but no. I was overthinking it. The plot is just a coolstory about how bad and superstitious people in the middle ages were (and it turned out that they were right all along so I don't evenfukinknowWtFtheyweretryin...) If you like that kind of stories better go and read Berserk (especialy the part after "Dark ritual") - it's a much better waste of time.
The gameplay is not just lacking - "ITS RAAAAAW". The hitzones are questionable unless you'll know what to do and I guarantee you that you will not once you'll find the organ (not to mention artillery and the ship parts). The prevalence of animation over player's input is just insulting (judging how slow the animations are). That is not good in any kind of game at all. The CONTROL over your character to my sTaPiD brain is what defines videogames and I don't even know why such simpe truth is so hard to comprehend today.
The worst part that I skipped in the plot part was that you would have to find 12 specific not related to gameplay or plot items (flowers) to get the alternate ending. That means one of two things:
1) Either the developers didn't have the balls to go the full mile and make pure fail-you-in-the-endgame Sierra quest.
-or-
2) The developers were pretentious enpugh to steal the idea of action reading from Silent hill 2. In that case I encourage you to at least find out how it worked in SH2 in case if you don't know and laugh with me on how pathetic Apocalipsis in that case is.
All in all I won't say that it would be BETTER to PIRATE or something.... God NO! NO! DON"T DO THAT! I ASK YOU! IT'S BAD FOR GAMING AT ALL! Especially for incopitees who couldn't make more than a few hours of surreal-medieval fluff. Yep.