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Another World: 20th Anniversary Edition

已在库内

4.5/5

( 172 Reviews )

4.5

172 Reviews

中文(简体), English & 10 更多
9.999.99
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Another World: 20th Anniversary Edition
介绍
在Another World™中,玩家将扮演李斯特·骑士·查依金,他是一名年轻的科学家,因为一次核实验出错而发生了时空穿越。在一个陌生而荒凉的世界里,你的敌人充满致命威胁,你将不得不用智慧躲避或消灭那些外星怪物,并在这恶劣的环境中存活下来。只有逻辑和技巧的完美结合才能让你克服重重困难。 主要特色: 重制版演示:游戏由一位有远见的游戏设计师Eric Chahi和一位开发者DotEmu共同努力完成,Another World在其20周年纪念版中回归,在忠于原版设计的基础上带来全新的高清画质体验。 3种难度模式:普通模式(比原版游戏更简单)、困难模式(难度等同于原版游...
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36 %
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用户评论

4.5/5

( 172 Reviews )

4.5

172 Reviews

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产品详细信息
2006, Eric Chahi, ESRB 评级: Teen...
系统要求
WINDOWS 7 / 8 / 10, 1.6 GHZ, 512 MB/2048 MB (7/8), OpenGL 2.0 compatible...
介绍

在Another World™中,玩家将扮演李斯特·骑士·查依金,他是一名年轻的科学家,因为一次核实验出错而发生了时空穿越。在一个陌生而荒凉的世界里,你的敌人充满致命威胁,你将不得不用智慧躲避或消灭那些外星怪物,并在这恶劣的环境中存活下来。只有逻辑和技巧的完美结合才能让你克服重重困难。

主要特色:

  • 重制版演示:游戏由一位有远见的游戏设计师Eric Chahi和一位开发者DotEmu共同努力完成,Another World在其20周年纪念版中回归,在忠于原版设计的基础上带来全新的高清画质体验。
  • 3种难度模式:普通模式(比原版游戏更简单)、困难模式(难度等同于原版游戏)以及硬核模式(比原版游戏更难)
  • 全新的沉浸式体验:游戏中的音效及特效都进行了100%重新修复,让你重新踏上神秘冒险之旅
  • 社交特色:游戏还将全面支持Steamworks™,并带来13个成就以供玩家挑战。
  • 额外特色:开发日志、制作视频、技术手册
包含内容
手册(17页) 高清壁纸 development diary technical handbook 原声音乐(MP3) Another World 15th Anniversary Edition 原声音乐(FLAC) Soundtrack Exclusive Artwork Another World Amiga ROM Making Of - ENG Making Of - FR Making Of - DE Making Of - ITA Making Of - RUS Making Of - ES Making Of - PL
系统要求
最低系统配置要求:

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
游戏详情
操作系统:
Windows (10, 11), Linux (Ubuntu 20.04, Ubuntu 22.04)
发行时间:
{{'2006-04-14T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
117 MB
链接:
评分:
ESRB 评级: Teen (Violence, Animated Violence)

游戏特性

语言
English
音频
文本
中文(简体)
音频
文本
Deutsch
音频
文本
español
音频
文本
français
音频
文本
italiano
音频
文本
polski
音频
文本
português
音频
文本
Português do Brasil
音频
文本
Türkçe
音频
文本
русский
音频
文本
한국어
音频
文本
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用户评论

Posted on: September 4, 2020

Hurdrax

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游戏: 311 评论: 8

Classic? Yes. Awesome? Up to you.

Regardless of my personal take on it (given bellow), this is a game of the platformer genre and as such relies heavily on trial and error - a.k.a. dying a lot - to move forward, overcoming the obstacles and combat sequences. Another World was designed in a time without the Internet as it exists today (walkthroughs, video guides and the like). It was forged on the principle of ‘death’ and ‘failure’ being a major part of the fun. And when you finally figured out a part where you were stuck for weeks, wow… No feeling quite like that one. Granted, how each platformer deals with that axiom of trial and error is always up for debate. Let alone deciding whether it achieves a healthy balance between ‘fun’ and ‘frustration’ when failing is an intricate part of the playing process. With all of that said, almost 30 years later, Another World remains contemporary in my opinion, didactic to say the least. It deserves to be called a classic, and as such it should earn a place in your gaming shelves, even if you find it to be excessively frustrating. This is such a game that deserves to be played, at least once. Another World is history, a major part of the gaming world and its early days, but it can also be your future. I for one will always go back and revisit Eric Chahi’s masterpiece, as I have done countless times with those that came before and after me.


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Posted on: June 8, 2019

LinuxFire

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游戏: 298 评论: 26

This game is simply a legend!

produced by a high school student in 1991, an incredible new style of play: Adventure-Action. Advent this game, the great publisher this limited to: Point-and-click (for adventure games) And a kid makes the best video game of the moment, working there after school. he invents a world, an atmosphere, (a language) all on 2 disk with great fluidity It creates an engine and publisher, to realize are game. This game is great, but old and not very long. bought it on sale For those who have put less than 4 stars... they have not all understood! Without Another World innovation, would we have good adventure games? Another World, works very well on LINUX. It is played by the controller, there are several levels of difficulty, and automatic backups. ------------------------------------------------------------------------------------------------------------- Ce jeux est simplement une légende. réalisé par un lycéen en 1991, un nouveau style de jeu incroyable: Aventure-Action. Avent ce jeu, les grand éditeur ce limité au: Point-and-click (pour les jeux d'aventure) Et un gamin réalise le meilleur jeu vidéo du moment, en y travaillant après l'école. il invente un monde, une ambiance, (un langage) le tous sur 2 disk avec une grande fluidité Il crée un moteur et éditeur, pour réalisé sont jeu. Ce jeu est formidable, mais vieux et pas très long. acheté le en solde Pour ce qui ont mis moin de 4 étoiles... ils n'ont pas tous compris! Sans l'innovation Another World, aurions nous de bon jeux d'aventure? Another World, Fonctionne très bien sur LINUX. Il se joue à la manette, il y à plusieurs niveau de difficulté, et des sauves garde automatique.


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Posted on: December 20, 2020

gidi

游戏: 258 评论: 1

A landmark in video game history

An insane immersive experience designed by Éric Chahi. I can still remember the first time that I watched Lester walking into his laboratory and experiencing such a great opening cinematic in a video game. I'm still hearing the sounds from the 7-digit numeric password and the amazing soundtrack (from my PC speaker back then), while he's heading to his office to execute "Project 23". It's not only about the rotoscoping animation technique that was used back then, it is also about Mr. Chahi's overall design. The gameplay and the game sequences are so well directed that they will make you experience this story at its fullest even when the game is almost silent.


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Posted on: March 18, 2010

czerwonykot

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游戏: 244 评论: 2

Beautiful, innovative game

This game is a timeless classic. It was truly innovative for it's time: cinematic storytelling, no user interface on the screen, context-related actions. Its main strength is however the amazing atmosphere that oozes out of every pixel. It simply is a beautiful game; the movements, the colours, the amazing music and sounds; everything just comes together perfectly. It has the real chemistry that every real developer aims for, and which has been painfully absent in a lot of modern productions. The high-resolution version was already available on Eric Chahi's site. Good to see that GoG is selling this as well, plus some extra goodies.


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Posted on: July 7, 2020

brunosiffredi

验证所有者

游戏: 1047 评论: 23

Cheap Deaths: The Game

Originally released in 1991, Another World was developed by a single person and was very ahead of it’s time. It achieved a cinematic style by creating seamless transitions between gameplay and cutscenes using in-game polygonal models and by removing all user interface. There is no HUD at all. Also, the game features events where the gameplay completely shifts from the basic controls and unique actions have to be performed, sort of pioneering the contextual action mechanic. Another World is also a game about dying and retrying. A lot. Most of it's challenges could be described as puzzles - not the kind of puzzle you figure out as much as the kind you interact with in every possible way until you stumble into a solution. Failing to figure out the solution will often mean death. Dying means restarting in an earlier checkpoint, having to redo a set of things before reaching the spot where you died. The player will often have a split second to perform the single right action to solve a puzzle before getting blasted by a laser or killed in some way. For the stereotypical modern gamer who rage quits over “unfair” deaths, enjoying Another World is probably impossible. Combat is a highlight of the gameplay. Gun mechanics are elegant and simple. Press the action button once to shoot, hold it a little to generate a shield, hold it longer to generate a powerful shot that can destroy enemy shields or break down some walls and doors. The bottom line is this game is very easy to praise, but very hard to recommend. It pioneered several ideas that would prove to be extremely influential, but it’s difficult to appreciate them because the game is so damn frustrating. If you love videogames as a medium and want to delve into their history, Another World is a must play. The ending cinematic sequence is seriously something to behold - when you finally manage to pull it off. If you just want to have to have fun with a cool video game, you might wanna play something else instead.


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