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英灵:记忆之门

已在库内

3.7/5

( 21 Reviews )

3.7

21 Reviews

中文(简体), English & 3 更多
19.9919.99
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DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
英灵:记忆之门
介绍
《英灵:记忆之门》(Anima: Gate of Memories)是一款第三人称动作角色扮演游戏。出于意外,一个古老的怪物和一个失去记忆的女孩的命运交织在一起… 小女孩和怪兽被迫呆在一起,但当他们发现了一个无法想象的黑暗秘密之后,命运就此改写。他们将在一场即将爆发的战争中扮演关键角色。 《阿尼玛:记忆之门》以游戏方式展现了角色扮演类桌游图书《 英灵:超越幻想》(Anima: Beyond Fantasy)中的盖亚世界(World of Gaia)。你将在游戏中体验一个多结局的深邃迷人故事。你所作的每一个选择和举动都将直接影响游戏进程以及各个角色的最终命运 双角色系统 在《记忆之门》中,...
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3.7/5

( 21 Reviews )

3.7

21 Reviews

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产品详细信息
2016, Badland Games, ESRB 评级: Teen...
系统要求
Windows XP / Vista / 7 / 8.1 / 10, Dual Core, 4 GB RAM, Compatible with DirectX9 with 512 MB RAM or...
Time to beat
17.5 hMain
22 h Main + Sides
28.5 h Completionist
21 h All Styles
介绍
英灵:记忆之门》(Anima: Gate of Memories)是一款第三人称动作角色扮演游戏。出于意外,一个古老的怪物和一个失去记忆的女孩的命运交织在一起…
小女孩和怪兽被迫呆在一起,但当他们发现了一个无法想象的黑暗秘密之后,命运就此改写。他们将在一场即将爆发的战争中扮演关键角色。

阿尼玛:记忆之门》以游戏方式展现了角色扮演类桌游图书《 英灵:超越幻想》(Anima: Beyond Fantasy)中的盖亚世界(World of Gaia)。你将在游戏中体验一个多结局的深邃迷人故事。你所作的每一个选择和举动都将直接影响游戏进程以及各个角色的最终命运

双角色系统
在《记忆之门》中,你将控制两个角色—尔戈(Ergo)和灾祸宿主(The Bearer of Calamities)。由于两者之间默契的配合,你可以在战斗中随时切换角色。这个系统的独特之处在于:虽然两者不能同时存在,但你可以在行动的任何阶段唤出另一个角色,创造出更加华丽的连击。与传统角色扮演游戏一样,每个角色都有大量的独特技能可供玩家任意发挥。
  • 多结局的深邃剧情 - 玩家的选择和举动将影响游戏进程,决定各个角色的最终命运。
  • 与邪恶的敌人展开史诗般的战斗 - 挑战众多传奇角色,每个都各具特色、风格迥异。
  • 具有深度的战斗系统 - 结合了角色扮演元素和快节奏的战斗、华丽的动作和法术。
  • 独特壮丽的场景 - 穿越奥法高塔和盖亚世界,迷人的景色让你流连忘返。
  • 广袤的世界 - 你可以在各地自由行动,前往不同的地区,或是重返去过的地方,发现新的秘密,解锁之前无法访问的区域。

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所有成就
系统要求
最低系统配置要求:

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

Mac notice: The game is 32-bit only and will not work on macOS 10.15 and up.

为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
17.5 hMain
22 h Main + Sides
28.5 h Completionist
21 h All Styles
游戏详情
类型:
操作系统:
Windows (7, 8, 10, 11), Linux (Ubuntu 16.04, Ubuntu 18.04)
发行时间:
{{'2016-06-02T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
4.5 GB
链接:
评分:
ESRB 评级: Teen (Mild Blood, Suggestive Themes, Language)

游戏特性

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评论
56
平均
36 %
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开放评论

被评论 OpenCritic
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用户评论

Posted on: October 30, 2016

Khandi-Mahn

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游戏: 159 评论: 7

Mediocre gameplay, interesting story

Anima: Gate of Memories certainly isn't a bad game, but there is much room for improvement. The gameplay and animations feel like they were lifted from a console a couple generations ago. The voice acting is often bland, and doesn't always match the written text exactly. Too many times the game takes away control of the camera, especially in fights against multiple oponents. Menus display contoller buttons even if you're using a mouse & keyboard. BUT, the story is very interesting. Or, stories, since you come across several along the way. The world of Anima is quite intriguing. Likewise, the environments are varied and often beautiful, making the most of the limited resources they used. The mix of puzzles, platforming and combat keeps things from getting stale. The game doesn't hold your hand, but lets you explore and put the pieces together yourself. Still, for something made by a small studio, they did quite well. With a bit more polish it could have been a classic. If they make a sequel hopefully they learned and fix a few things. I wouldn't mind another trip around Gaia.


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Posted on: October 12, 2023

Hakuso3

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游戏: 1149 评论: 21

You can't get Nameless Chronicles on GoG.

I enjoyed it. Interesting world and story, but mediocre controlls and frustrating camera. Seems like they were learning how to make a game, but had a good story in mind, and a well developed world to play in. They did learn, and improved by the second game... That you can't get on GoG. When I asked about a GoG release the developer said he submittied it, but GoG wouldn't list the game. Curation, hard at work, giving you only the worst a series has to offer. May as well just buy it on Steam (never thought I'd say that...) and get them with a bundle discount since the better of the two games is only available there.


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Posted on: May 18, 2024

GameRCrom

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游戏: 197 评论: 9

A solid game with a major flaw

The game is a hack and slash platformer, that occasionally turns into a bullet hell during boss fights. The combat itself is fun. There aren't that many skills you'll end up using, mostly sticking with the few you unlocked at the beginning, and there isn't much enemy variety, but once you get the hang of things it can be quite enjoyable. As you'll soon mow down mooks without much trouble, this will mostly be noticeable during boss fights. The graphics and sounds are good, especially if you take into account how few people made this game. The art direction is up to scratch, there are several areas you'll end up visiting that are different from each other and the characters themselves are of good quality. So where's that major flaw I mentioned? The platforming. The awkward camera angle, mixed with floaty jumping mechanics and the need to make precise and timed jumps make the platforming a tortuous experience. This wouldn't the that bad in itself, had the devs not chosen to make platforming about 60% of the game. It isn't the worst platforming I've ever encountered, but it's definitely the worst of any game I've played that has such a major focus on it. TL;DR: If you can't stand some downright atrocious platforming, which form a sizable portion of the game, you'll find solid combat mixed with a decent story. Even then, pick up the game when it's on sale, certainly don't pay full price for it.


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Posted on: June 21, 2021

NWAFIVE

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游戏: 617 评论: 2

Anima:Gate of Memories (On ArchLinux)

Anima:Gate -- Sets up and plays rock solid on ArchLinux right from the command line. I start the game from the command line as well. Play via the keyboard. I'm early into the game and story but I am enjoying the graphics and the story so far. I think the developers have produce a great gaming product and to be sure so long as they support quality Linux version games I will be back for more gaming purchases. I very was surprised. On another note related to reviews I always read them! I read before any game purchase. Some players like long plays with deep story depth. Others like tactical fights with deep strategies such xcom, homm3 with lots of replay-ability. Number hours play is a key tell all. I think this game deserves two thumbs up!


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Posted on: September 25, 2024

Louard_le_Barbare

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游戏: 294 评论: 124

As full of heart as it is overambitious

Based on a niche tabletop RPG, Anima: Gate of Memories is, uh, a lot of jank. Even accounting for its indie nature, it’s very flawed for a 2016 release. It markets itself as an “action RPG”, but plays more like a regular beat’em’up with upgrade systems – which are a bit weird and confusing in some regards. The combat is something out of the early 2000s, with controls that feel pretty stiff, while the levels have a number of sections that are a pain to go through: annoying spike traps, wonky platforming, dysfunctional stealth, dragged-out boss fights… It’s... not very competent, and it only gets more unpleasant as it goes on. Not to mention all the small bugs and technical missteps, like how requirements for buying skills make it so that you usually have leftover upgrade points after a level up, or how prompts in menus are show as Xbox buttons even if you play with the keyboard or rebind them... By every metric, A:GoM has massive flaws. And yet, in every aspect, in tries SO hard!... Behind the weird mechanics and unresponsive controls is a fairly complex and interesting combat system. Behind the mediocre voice acting and the occasionally cringy dialogue is a compelling story. Behind every unbearable segment is an ill-fated attempt at diversifying the gameplay. You also can’t deny that the OST is quite good, and that the Unity graphics do a genuinely great job of reproducing the gorgeous artwork of Wen Yu Li, Anima’s main illustrator. For all my gripes against the game, I found myself enjoying the combat a few times, and very often thought some areas looked cool or were fun to navigate. And it’s nice to see Anima getting VG adaptations! Yet overall this one is a textbook case of a development team having the motivation and ideas to make the epic game of their dreams, but clearly finding themselves in way over their heads (and maybe out of budget). It has a lot of soul, but it’s too amateurish to recommend to anyone but fans of the tabletop RPG that inspired it.


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