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Aliens Versus Predator Classic 2000 features the Colonial Marine, Alien and Predator Campaigns and the frenetic single-player Skirmish mode from the original title: Alien Versus Predator Gold Edition, which was released to massive acclaim in 2000.
Alie...
Aliens Versus Predator Classic 2000 features the Colonial Marine, Alien and Predator Campaigns and the frenetic single-player Skirmish mode from the original title: Alien Versus Predator Gold Edition, which was released to massive acclaim in 2000.
Alien Versus Predator Classic 2000 has been updated to run on modern PCs and laptops using DirectX 9.0c and includes support for Xbox 360 Controller for Windows.
The three most ferocious species in the universe in a bloodthirsty battle for the ultimate prize: survival. Take your pick: be a Colonial Marine, a Predator or an Alien. Fight through suspense-filled environments: from starships and space stations to colonial bases and eerie planetscapes. One wrong move turns you from hunter to prey.
The game supports Cross-play online multiplayer allowing GOG and Steam users to battle on one server.
Three campaigns: Colonial Marine, Alien and Predator
Includes all the levels from the original AvP Gold Edition plus the Millennium Expansion Pack
Skirmish mode against infinite Alien hordes
Bonus Episodes
Unique abilities, weapons and equipment for each species
Scale walls and elevator shafts as an Alien with frightening speed as you attack and devour your victims
Stalk your prey as the deadly Predator using wrist blades, shoulder cannons and stealth mode
Lock and load as a Colonial Marine using motion trackers, grenade launchers and flame-throwers to exterminate your foes
One of the tensest single player games ever. I love it, and have played through many times.
I knocked one star off because the installer is bundled with Galaxy, which I don't use.
My first first-person-shooter. I remember that this guy had just set up a desktop with Windows Me or Millenium edition or something like that after we moved into our new house. Anyway, I got a bunch of CDs including this game, no instructions. I know I had a gun. A machine gun. Limited ammo? Pitch black. Scary as heck even when I turned off the speakers. I was just walking around in the dark with a gun. Made no progress in the game because it was far too dark but that was part of the atmosphere. I played the GOG version and I was definitely a marine, looking back now. This was after seeing the movie and the game is definitely scarier. The game is still too scary for me to continue but much like Bioshock, I will push farther, maybe complete the campaign one day only to become the thing I feared. So good job to whoever made it.
Running windows 10 64bit.
Game doesn't run.
Has issues running in full screen, will run in 640x480 if you force it into a window.
But is buggy and unstable.
It was a great game, despite them locking MP down with 3rd party DRM.
But the games not been updated, and i am shocked they are still selling it when it doesn't work.
Either fix it, or delist it.
This is Good old games, not broken old games.
Back in the day this game was quite a stunner. It combines great actionplay with a scary detail.
I remember playing this at night, in the dark and it really got to me.
Multiplayer was another fun factor, in fact i value this more than playing the storyline.
Going out there with other virtual marines and fight against aliens and predators was always a slaughterhouse.
It was quite ok to even shoot your fellow marine, as long as you killed the alien that was on top of him!
Got this game on gog on a discount, i wouldn't pay too much for it anymore, but at 1,49 eu im pretty ok with it.
I even have the original game here in my basement.
I played this game a long time ago. I remember they had a demo that just dropped you into it as a marine with no explanation, no understanding, just one clip of ammo and monsters in the dark.
And, oh, so dark was it. And many monsters had it. The fear it caused was ramped up by several things. The action was FAST, and the xenomorphs lethal. It was akin to Live Die Repeat or Groundhog day, where you restarted at the beginning whenever you died. This also heightened the sense of fear that every encounter was going to end your progress. You started unloading with those few last clips of ammo you had, using those flares a little more liberally... Then you ran out! Every fight ended up with you backpedaling and trading ground for life as you aimed more carefully or you just ran for cover or looked for a dead marine to loot. I'm not ashamed to admit I ran back to the APC a number of times as an Alamo situation.
This type of gaming is gone. Games now have too many checkpoints, auto saves, too much interpolation of movements or "leap-over" animations. This was back in the twitch gaming era where YOUR off-screen jumps lent a jump in mouse movement that mimicked your own. It was visceral. It was intense. It was SCARY. I even played it late at night with the lights out. The most intense game of its era, to my mind.
I wound up playing all the SP campaigns and the games that came later. This had the better feel, immersion, and storyline by far. I think the marine was the best representation of a horror FPS in a long time. I felt the xenomorph was a little awkward and the predator was cool but too hamstrung by lack of powerups and needing too much power for all your goodies.
Overall: The graphics are very dated now (1 star off for that), but the action and tension are still there. They added a patch later to allow a couple of savegames during maps, but if you want the truly tense gameplay, don't save. Just play through til the end of the map.
This game is a retro classic.