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A Plague Tale: Requiem

已在库内

4.3/5

( 119 Reviews )

4.3

119 Reviews

中文(简体), English & 14 更多
49.9949.99
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A Plague Tale: Requiem
介绍
遥远的对岸,有一座岛在呼唤…… 走进异象四起的残酷世界,踏上凄婉揪心的旅程。 阿米西亚和雨果逃出了支离破碎的家园,一路南下,前往陌生的地区和热闹的城市。他们希望在那里开始新的生活,遏制雨果的诅咒。 可是,雨果的能力再次觉醒,死亡与毁灭随着洪水一般的鼠群再次袭来。无奈之下,姐弟两人再次离开自己的居所,开始寻找传闻中的一座岛屿,据说那里隐藏着能够拯救雨果的关键秘密。 不惜一切代价,只为生存,拯救自己所爱的人,感受其中的纠结与痛苦。利用多种兵器、工具和非同寻常的能力,暗中偷袭抑或发动骇人攻势,击败一个又一个对手,克服一道又一道难关。 ● 剧情与主题承接获奖冒险游戏《瘟疫传说:无罪》 ●...
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用户评论

4.3/5

( 119 Reviews )

4.3

119 Reviews

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产品详细信息
2022, Asobo Studio, ...
系统要求
Windows 10 (20H1 64 bits), Intel Core i5-4690K (3.5 GHz)/AMD FX-8300 (3.3 GHz), 16 GB RAM, 4 GB, GeF...
DLC
A Plague Tale: Requiem - Protector Pack DLC
Time to beat
17 hMain
19.5 h Main + Sides
27 h Completionist
19 h All Styles
介绍



遥远的对岸,有一座岛在呼唤……
走进异象四起的残酷世界,踏上凄婉揪心的旅程。

阿米西亚和雨果逃出了支离破碎的家园,一路南下,前往陌生的地区和热闹的城市。他们希望在那里开始新的生活,遏制雨果的诅咒。

可是,雨果的能力再次觉醒,死亡与毁灭随着洪水一般的鼠群再次袭来。无奈之下,姐弟两人再次离开自己的居所,开始寻找传闻中的一座岛屿,据说那里隐藏着能够拯救雨果的关键秘密。

不惜一切代价,只为生存,拯救自己所爱的人,感受其中的纠结与痛苦。利用多种兵器、工具和非同寻常的能力,暗中偷袭抑或发动骇人攻势,击败一个又一个对手,克服一道又一道难关。

● 剧情与主题承接获奖冒险游戏《瘟疫传说:无罪》
● 异象与跌宕起伏的故事交织
● 利用多种工具,暗中偷袭、正面搏斗抑或召唤鼠群,发动骇人攻势
● 视觉体验极佳,音乐旋律动人。

© 2022 A Plague Tale: Requiem, a game developed by Asobo Studio and published by Focus Entertainment. A Plague Tale: Requiem, Focus Entertainment and its logo are trademarks or registered trademarks of Focus Entertainment. The game and technology are the property of Asobo Studio. All rights reserved.

系统要求
最低系统配置要求:
为什么 要来GOG.com购买?
DRM FREE. 无需激活或联网验证即可开始游玩。
保障与满意度,完美支持24/7最多30天內全额退款。
Time to beat
17 hMain
19.5 h Main + Sides
27 h Completionist
19 h All Styles
游戏详情
类型:
操作系统:
Windows (10)
发行时间:
{{'2022-10-18T00:00:00+03:00' | date: 'longDate' : ' +0300 ' }}
大小:
49.4 GB
链接:

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用户评论

Posted on: June 24, 2023

Dahrar

游戏: 10 评论: 7

Neat art direction, weak gameplay

In my opinion, the first opus offered an optimal experience: an adventure in the sumptuous landscapes of Provence, a few moments of heroism and around ten hours of gameplay, which was quite sufficient. This sequel impresses with its artistic direction and the quality of its graphics, but struggles to tell a compelling story in the twenty-odd hours or so that it takes to play. You keep going from one memorable moment to the next, thinking you've reached the end, but it just keeps on going and it's hard to get back into the swing of things. After 15 hours of play, I was tired and the next 10 hours were laborious. The gameplay is just as rigid as ever, and hardly changes at all. The studio wanted to do too much, to the point of irritation.


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Posted on: October 19, 2022

Gldshp

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游戏: 58 评论: 1

Perfect game

You said "a game", I say "a masterpiece".


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Posted on: October 26, 2022

Masterpiece

This game is an absolutely unforgettable experience, but the slower pace may not be to everyone's taste. If you are the type who loses patience and isn't able to slow down and take in the dialogue, atmosphere and setting in deliberately paced encounters you may find yourself getting bored or impatient. This would simply be your loss however, as it is ludicrous to ever call such a tense, emotional and densely packed game 'slow' paced. In terms of combat/gameplay, it is largely the same as it's predecessor - you are required to stealth, scramble and improvise through tense encounters with soldiers that are significantly more challenging than those in Innocence the first time through, and navigate encounters with rats which are essentially environmental puzzles. Amicia has a more streamlined and imo effective toolset to deal with them however (despite actually being less mobile - there is no ability to dodge this time around) and overall I felt they took everything good about the gameplay in Innocence, and improved on it. However it is not fundamentally different so if you didn't enjoy Innocence's gameplay, I wouldn't expect to feel differently here. The graphics, lighting and environments are jaw-dropping and the soundtrack is unforgettable. But the true heart and soul of this game lies in the bond shared by Amicia and Hugo and every beat of the story is built to naturally reinforce that, which is why the final act is so devastatingly effective. The cinematic storytelling is simply some of the best that has ever been delivered in the medium. This story and these characters will stay with me for a very, very long time.


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Posted on: October 28, 2023

MysticExarch

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游戏: 89 评论: 13

Horrible

The story completely ruins this game. It insists on re-hashing the same "Amicia is forced to kill and people don't like that and she starts to lose herself to rage" theme that was already covered in the last game only now Amicia is also an unbearable brat on top of it. Even though she already slaughtered hordes of knights in the last one, this is apparently a new concept. Which is corny in the first place, a 15 year old girl overpowering fully grown men in armor. I can excuse that as rule of cool, though. But its not like there are even any consequences for killing so its not really a choice. In fact there are a bunch of forced killing sections that are more like battle arenas where you're locked in until everything dies. It would be cool to approach the game how you want (stealth, item usage, killing, etc.) but that doesn't really feature here. There are a lot of scenarios with only one solution so you can't experiment. Even if you put tar on a guy then throw fire on him, he doesn't get lit on fire. So there is no point in trying to get creative with items, which by the way are also more limited in this game. And when you do need an item, the game is sure to leave materials around to craft it nearby. Its your typical scripted AAA garbage that has grand spectacle and photorealistic graphics but holds your hand the whole time. The worst part is the story has no point and the way it ends cancels out everything Amicia and Hugo did. Were you hoping to learn about the Macula? Too bad. Nothing gets revealled, its all still just a big unsatisfying mystery. Which is amazing because the plot jus tgoes on and on and on but does it arrive anywhere interesting? No. But you can bet your ass there is sequel bait because money. Skip this one guys, the series is dead.


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Posted on: January 14, 2024

decorus_veritas

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游戏: 143 评论: 64

Staggeringly beautiful, too cinematic

There is so much in Requiem to love. The original game was a masterpiece, and Requiem largely reproduces the basic gameplay mechanics of Innocence but with fun new upgrades and twists. At its best, the stealth sequences, puzzles, and battle mechanics are both challenging and satisfying. Given that this is included in a world of unbelievable beauty, detail, and horror, Requiem is a truly marvelous experience. And yet it really does fall short of the original in some significant ways. The most concerning to those thinking about buying the game is that the developers went overboard with the cinematic "feel" of the game. Too many cutscenes and walking sim sequences bog the game down in what is basically just eye candy with a few taps of the E button. Some of these go on for a very long time that really pulls the player out of the action. Like I said, when it's good it's good, but there can be real spells between them, and the final three chapters are largely just walking sim sequences. Sadly, Requiem does not maintain the clever and cohesive plot and storytelling that made the original so brilliant. This game felt like a splatter of disconnected ideas, and there was no rational reason for the characters to move from one sequence to the next. Again, the visual set pieces were stunning, but they had no real reason to exist other than the developers wanted them too. The story is chaotic - for instance, a long sequence has the protagonists descending into the bowels of the earth where nothing good awaits, only to discover that nothing good awaits and then have to escape. This, plus a lot of really banal dialogue, makes this game far inferior to Innocence. It gets four stars because there truly is so much here to love. I just wish they had gone for something a little less bloated and a little more tightly structured. At it's finest moments, it's one of my favorite games. But at 27 hours, there was too much bloat time filling up my total hours. Hope the next one is better.


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