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Joe's doing 40 years on Alcatraz for a heist on an armored truck.
The loot is still hidden out there, but only Joe knows where it is. In the streets of San Francisco, Joe's ex-accomplices and his wife are eager to find the stolen money. Who will get th...
Joe's doing 40 years on Alcatraz for a heist on an armored truck.
The loot is still hidden out there, but only Joe knows where it is. In the streets of San Francisco, Joe's ex-accomplices and his wife are eager to find the stolen money. Who will get their hands on the dough?
In this interactive Point & Click adventure by Daedalic Entertainment and Irresponsible Games - the team of Gene Mocsy - Joe and his wife Christine will be playable characters. Players will decide between love, treachery, life and death: will Christine assist Joe during his prison break? Will they recover the fortune together? Or will they succumb to greed? Will Christine deceive her husband, taking revenge for all the disappointments and a marriage that brought her nothing but hardship? Will she just turn her back on Joe and hit the road with his former accomplices? Or will Joe gain everything in the end?
1954: Alcatraz offers all what makes a great adventure: challenging puzzles, a mature crime story with a dynamic plot and various possible outcomes, and a whole bunch of shady characters: brutal felons, making life on The Rock even harder for Joe, while outside not only his partners-in-crime but also snoops and cops are after the money and Christine. The cinematic San Francisco of the 1950s, caught in a gritty comic style is a harsh place. But it's also a place where 1954: Alcatraz can pay homage to history and zeitgeist, in form of the Beatnik culture and other contemporary themes.
Italian language notice: for Italian localization version 1.3 is required.
Two playable characters: the gangster couple Joe and Christine.
In-game decisions extensively influence the plot and lead to various endings.
More than 20 additional 3D animated characters.
More than 60 hand drawn backdrops, based on original footage of San Francisco, North Beach and Alcatraz.
Challenging puzzles and exciting dialogues by Gene Mocsy, co-writer of Ghost Pirates of Vooju Island.
Atmospheric Beat and Jazz soundtrack by Pedro Macedo Camacho (Fairytale Fights, Ghost Pirates of Vooju Island, A Vampyre Story, Audiosurf).
Solid point & click adventure, 7/10. Background art is great. Music is great. Voice acting--very good. Charater art & animation was oddly exaggerated and weird. Story and puzzles were pretty good--nothing too insane to challenge believability.
On the upside, I enjoyed the feel of the "game." A couple of the scenes were really innovative & neat. For that it gets a star. I am TRYING to be generous.
There really isn't any choice offered as to what you can do or not do. You must follow along with the story-writer's decisions. This would not be bad per se, if the story was a LOT more interesting, there was sort of voice acting or a lot more more narrative.
Finding the things you are supposed to find is not always intuitive & you waste a lot of time wandering about and random clicking things, trying to figure out what to do.
Since there is only one way of progressing through the story, you are like a blindfolded passenger who can barely see through the scarf but must walk the path to get to the end, without caring about the 1 dimensional character, or any of the goals.
I bought this on Steam and hated it so much I hid it from myself so it would not tick me off seeing the title in my inventory. In 40 years of computer gaming (yes truly!), only 2 games have I ever been frustrated & angered every time I saw them. This is one of the two out of something near 1500 games.
Why should you buy this game? I do NOT recommend it, but if you have nothing ELSE to play and cannot afford any other games, then buying it at 90% off might make sense. Personally, I'd prefer picking up a stick & playing fetch with myself. It is that bad.
Hi,
this game is a piece of rubbish. Not adventure, not even point and click. Do not be fooled by decent graphics. Everuthing is fake. Backgrounds are nice and fooled by them I started playing this game. I am
adventure games fan from the beginning of them since 90'. This is a clickable slideshow, not a game.
Characters have nothing meaningful to say, look all the same, are scary and depressing. You are required to click all clickable objects, lines of dialogue and combine some inventory objects. It could be a hidden objects game, but the objects are not vary well hidden, so it's not even that. If you are massochist and like depressing games, go for it. Otherwise, do not waste your time.
Developers have a tendancy to call every game which is not a shooter and has a few line of text to read,
an adventure. This is a gross misuse of the term. The mood, story and plot are what makes an adventure, not pretty graphics and some text to read.
Is this a good game? Who knows? Maybe it doesn't run in 64-bit Win either (see Mac disclaimer above)? Got it here on GOG for $.99 cents but I wouldn't give a plug nickel for it and it isn't worth my time asking for a refund. You get what you pay for. PS: My machine is a Lenovo Legion Y740–15, Win 10, 64G RAM