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Wine as a supported platform
@mtfr: Even Liam from "Gaming on Linux" thinks now Wine is Ok.
"Why The Porting Method Doesn't Matter For Linux Games" www.gamingonlinux.com/articles/why-the-porting-method-doesnt-matter-for-linux-games.3784
No way. Native port or nothing.
Let's see... Wine can give overlay support for:
Windows 2.0
Windows 3.0
Windows 3.1
Windows NT 3.51
Windows NT 4.0
not many games up there... but then...
Windows 95
Windows 98
Windows Me
Windows 2000
Windows XP
Now... the list it's nicer... isn't? Well, we're not done yet!
Windows 2003
Windows Vista
Windows 2008
Windows 7
Windows 2008 R2
...and counting.
Of course, support is not perfect, but then we ear about that little nice thing called winetricks and playonlinx :o
Well, can someone name me a OS... any OS actually existing on this planet (Win/Mac&co) capable to support so many OSses with overlay mode (not virtualized)?
What the heck... GOG could even make it's own linux distro to run from live cd or be installed on anything (ie: x86 tablet... does it strange to you? Ever you ear about Android/ChromeOS?).
Anyway, nah.
I don't think gog will ever dare something alike: they are just fine behind Steam and the pre-installed Windows Store from Windows 8 and going on.
@_sd: focus the linux ecosystem first to a platform... then it might be reasonable. At the moment the best bet is WINE as this approach adresses a stable APIs (directX+win32) and stable ABI. (approved by John Carmack www.pcgamer.com/2013/02/06/john-carmack-claims-emulation-is-the-key-to-linux-support-questions-native-ports/)
Meh. I prefer they focus on native first.
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