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This Starry Midnight We Make

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This Starry Midnight We Make, or Mayonaka wa Hoshi zuku yo in the original Japanese, is something we’ve been thinking about doing for a little while now, ever since seeing it at Comiket in 2013. The brainchild of independent development studio Cavyhouse, Starry Midnight is a puzzle-simulation-adventure-story-hyphens game. It’s about magic, it’s about science, it’s about helping people through their problems, and it’s about seeing just how often Hamomoru can look incredulous at the madness that’s become her life since she arrived in Kyoto.

It is, at its core, a kind of hybrid of a puzzle and a simulation game. The player’s goal is to produce stars within the simulated night sky of the Star-seeing Basin; the night sky of the Basin itself follows the precepts of onmyou divination and its related use of the Wu Xing elemental system. The player must manipulate the levels of energy in the Basin, as well as the positions of the placed stars themselves, to create the objects they require – because helping the people you meet in Kyoto will require the creation of specific celestial bodies in the Basin, and tracking down the full truth of the Basin and its powers will take the creation of complex and mighty objects indeed.

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